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📄 playerdlg.h

📁 一个扑克牌游戏集合的源码,包含了很多基本c-c++语言应用
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#ifndef PLAYERDLG_H#define PLAYERDLG_H//$Id: PlayerDlg.h,v 1.12 2006/08/09 16:32:36 markus Rel $// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.#include <vector>#include <XGP/XDialog.h>namespace Gtk {   class Label;   class Entry;   class Table;}class Player;// Class to enter the names of the playersclass PlayerDlg : public XGP::XDialog { public:   PlayerDlg (std::vector<Player*>& player);   virtual ~PlayerDlg ();   static PlayerDlg* create (std::vector<Player*>& player) {      PlayerDlg* dlg (new PlayerDlg (player));      dlg->signal_response ().connect (mem_fun (*dlg, &PlayerDlg::free));      return dlg;   }   /// Signal emitted, when OK clicked   sigc::signal<void> sigCommit; protected:   virtual void okEvent (); private:   //Prohibited manager functions   PlayerDlg (const PlayerDlg& other);   const PlayerDlg& operator= (const PlayerDlg& other);   Gtk::Table* pClient;   typedef struct line {      Gtk::Label* label;      Gtk::Entry* value;      line (const Glib::ustring& label, const Glib::ustring& attribute);      ~line ();      void attach (Gtk::Table& table, unsigned int line);   } line;   std::vector<line*>    aPlayers;   std::vector<Player*>& values;};#endif

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