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📄 imagebackgroundpainterstrategy.java

📁 具有不同语法高亮的编辑器实例
💻 JAVA
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/* * 01/22/2005 * * ImageBackgroundPainterStrategy.java - Renders an RTextAreaBase's * background as an image. * Copyright (C) 2005 Robert Futrell * email@address.com * www.website.com * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. */package org.fife.ui.rtextarea;import java.awt.Graphics;import java.awt.Image;import java.awt.MediaTracker;import java.awt.Rectangle;import java.awt.image.BufferedImage;import java.net.URL;import javax.imageio.ImageIO;/** * A strategy for painting the background of an <code>RTextAreaBase</code> * as an image.  The image is always stretched to completely fill the * <code>RTextAreaBase</code>.<p> * * You can set the scaling hint used when stretching/skewing the image * to fit in the <code>RTextAreaBase</code>'s background via the * <code>setScalingHint</code> method, but keep in mind the more * accurate the scaling hint, the less responsive your application will * be when stretching the window (as that's the only time the image's * size is recalculated). * * @author Robert Futrell * @version 0.1 * @see org.fife.ui.rtextarea.BufferedImageBackgroundPainterStrategy * @see org.fife.ui.rtextarea.VolatileImageBackgroundPainterStrategy */public abstract class ImageBackgroundPainterStrategy					implements BackgroundPainterStrategy {	protected MediaTracker tracker;	private RTextAreaBase textArea;	private Image master;	private int oldWidth, oldHeight;	private int scalingHint;/*****************************************************************************/	/**	 * Constructor.	 *	 * @param textArea The text area using this image as its background.	 */	public ImageBackgroundPainterStrategy(RTextAreaBase textArea) {		this.textArea = textArea;		tracker = new MediaTracker(textArea);		scalingHint = Image.SCALE_FAST;	}/*****************************************************************************/	/**	 * Returns the text area using this strategy.	 *	 * @return The text area.	 */	public RTextAreaBase getRTextAreaBase() {		return textArea;	}/*****************************************************************************/	/**	 * Returns the "master" image; that is, the original, unscaled image.	 * When the image needs to be rescaled, scaling should be done from	 * this image, to prevent repeated scaling from distorting the image.	 *	 * @return The master image.	 */	public Image getMasterImage() {		return master;	}/*****************************************************************************/	/**	 * Returns the scaling hint being used.	 *	 * @return The scaling hint to use when scaling an image.	 * @see #setScalingHint	 */	public int getScalingHint() {		return scalingHint;	}/*****************************************************************************/	/**	 * Paints the image at the specified location and at the specified size.	 *	 * @param g The graphics context.	 * @param bounds The bounds in which to paint the image.  The image	 *               will be scaled to fit exactly in these bounds if necessary.	 */	public final void paint(Graphics g, Rectangle bounds) {		if (bounds.width!=oldWidth || bounds.height!=oldHeight) {			rescaleImage(bounds.width, bounds.height, scalingHint);			oldWidth = bounds.width;			oldHeight = bounds.height;		}		paintImage(g, bounds.x,bounds.y);	}/*****************************************************************************/	/**	 * Paints the image at the specified location.  This method assumes	 * scaling has already been done, and simply paints the background	 * image "as-is."	 *	 * @param g The graphics context.	 * @param x The x-coordinate at which to paint.	 * @param y The y-coordinate at which to paint.	 */	protected abstract void paintImage(Graphics g, int x, int y);/*****************************************************************************/	/**	 * Rescales the displayed image to be the specified size.	 *	 * @param width The new width of the image.	 * @param height The new height of the image.	 * @param hint The scaling hint to use.	 */	protected abstract void rescaleImage(int width, int height,								int hint);/*****************************************************************************/	/**	 * Sets the image this background painter displays.	 *	 * @param imageURL URL of a file containing the image to display.	 */	public void setImage(URL imageURL) {		BufferedImage image = null;		try {			image = ImageIO.read(imageURL);		} catch (Exception e) {			e.printStackTrace();		}		setImage(image);	}/*****************************************************************************/	/**	 * Sets the image this background painter displays.	 *	 * @param image The new image to use for the background.	 */	public void setImage(Image image) {		master = image;		oldWidth = -1; // To trick us into fixing bgImage.	}/*****************************************************************************/	/**	 * Sets the scaling hint to use when scaling the image.	 *	 * @param hint The hint to apply; e.g. <code>Image.SCALE_DEFAULT</code>.	 * @see #getScalingHint	 */	public void setScalingHint(int hint) {		this.scalingHint = hint;	}/*****************************************************************************/}

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