📄 floatvector.java
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//-----------------------------------------------------------------------------
// com.coyotegulch.math
//
// A Package of Generic Tools used in Numerical Algorithms
//
// FloatVector.java
// version 1.1.0
//
// Copyright 1996-2001 Scott Robert Ladd. All rights reserved.
//
// For more information about this program, contact:
//
// Scott Robert Ladd
// scott@coyotegulch.com
// http://www.coyotegulch.com
//
//-----------------------------------------------------------------------------
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the
//
// Free Software Foundation, Inc.
// 59 Temple Place - Suite 330
// Boston, MA 02111-1307, USA.
//-----------------------------------------------------------------------------
package com.coyotegulch.math;
import java.util.*;
public final class FloatVector
{
// fields
private Vector m_floats = null;
// constructor
public FloatVector()
{
m_floats = new Vector();
}
// copy constructor
public FloatVector(FloatVector fv)
{
m_floats = fv.m_floats;
}
// get the float at a given index
public float floatAt(int n)
{
return ((Float)m_floats.elementAt(n)).floatValue();
}
// set a float at a specific index
public void setFloatAt(int n, float f)
{
m_floats.setElementAt(new Float(f), n);
}
// add a new float to the end of the vector
public void addFloat(float f)
{
m_floats.addElement(new Float(f));
}
// return number of elements
public int size()
{
return m_floats.size();
}
}
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