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📄 form1.cs

📁 《c#技术内幕代码》
💻 CS
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using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Threading;

namespace Ch12_1.cs
{
	/// <summary>
	/// Summary description for Form1.
	/// </summary>
	public class Form1 : System.Windows.Forms.Form
	{
		private System.Windows.Forms.Button button1;
		private System.Windows.Forms.Button button2;
		/// <summary>
		/// Required designer variable.
		/// </summary>
		private System.ComponentModel.Container components = null;
		private System.Windows.Forms.Label label1;
		private Thread fThread = null;

		public Form1()
		{
			//
			// Required for Windows Form Designer support
			//
			InitializeComponent();

			//
			// TODO: Add any constructor code after InitializeComponent call
			//
		}

		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		protected override void Dispose( bool disposing )
		{
			if( disposing )
			{
				if (components != null) 
				{
					components.Dispose();
				}
			}
			base.Dispose( disposing );
		}

		#region Windows Form Designer generated code
		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
			this.label1 = new System.Windows.Forms.Label();
			this.button1 = new System.Windows.Forms.Button();
			this.button2 = new System.Windows.Forms.Button();
			this.SuspendLayout();
			// 
			// label1
			// 
			this.label1.Location = new System.Drawing.Point(72, 64);
			this.label1.Name = "label1";
			this.label1.TabIndex = 3;
			this.label1.Text = "Counter: 0";
			// 
			// button1
			// 
			this.button1.Location = new System.Drawing.Point(96, 16);
			this.button1.Name = "button1";
			this.button1.Size = new System.Drawing.Size(216, 23);
			this.button1.TabIndex = 0;
			this.button1.Text = "Start Thread";
			this.button1.Click += new System.EventHandler(this.button1_Click);
			// 
			// button2
			// 
			this.button2.Location = new System.Drawing.Point(312, 56);
			this.button2.Name = "button2";
			this.button2.TabIndex = 2;
			this.button2.Text = "Close";
			this.button2.Click += new System.EventHandler(this.button2_Click);
			// 
			// Form1
			// 
			this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
			this.ClientSize = new System.Drawing.Size(464, 125);
			this.Controls.AddRange(new System.Windows.Forms.Control[] {
																		  this.label1,
																		  this.button2,
																		  this.button1});
			this.Name = "Form1";
			this.Text = "Form1";
			this.ResumeLayout(false);

		}
		#endregion

		/// <summary>
		/// The main entry point for the application.
		/// </summary>
		[STAThread]
		static void Main() 
		{
			Application.Run(new Form1());
		}

		private void button2_Click(object sender, System.EventArgs e)
		{
			if ( fThread != null )
				fThread.Abort();
			Close();
		}

		protected void ThreadFunc()
		{
			Boolean done = false;
			int counter = 0;
			while ( !done )
			{
				Thread.Sleep(1000);
				counter ++;
				this.label1.Text = "Counter: " + counter;
			}
		}

		private void button1_Click(object sender, System.EventArgs e)
		{
			button1.Enabled = false; // Don't allow them to do this more than once
			fThread = new Thread( new ThreadStart(ThreadFunc) );
			fThread.Start();
		}
	}
}

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