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📄 black.c

📁 SEAL是DOS 下的32位保护模式的GUI程序
💻 C
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/******************************************************************
 * SEAL 2.0                                                       *
 * Copyright (c) 1999-2002 SEAL Developers. All Rights Reserved.  *
 *                                                                *
 * Web site: http://sealsystem.sourceforge.net/                   *
 * E-mail (current maintainer): orudge@users.sourceforge.net      *
 ******************************************************************/

/*
   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 2 of the License, or
   (at your option) any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program; if not, write to the Free Software
   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/

#include <seal.h>
#include <savescr.h>
#include <screen.h>
#include <app.h>
////////////////////////////////////////////////////////////////////////////////
void app_timer ( p_object o ) {


};
////////////////////////////////////////////////////////////////////////////////
void exit_app ( p_object o ) {

  desktop->show(desktop); // Show desktop

  mouse->show(mouse);  // Show mouse

  dispose(o); // Unload Game Object

  screensaver_lauched = false;

};
////////////////////////////////////////////////////////////////////////////////
void app_translate_event ( p_object o, t_event *event ) {


  obj_translate_event(o, event); // Call object event handler

  if ( event->type == EV_KEYBOARD || event->type == EV_MOUSE ) { // If a keyboard event happen

    exit_app ( o ); // Unload Game

    DLXUnload(ap_id); // Unload XDL

    clear_event(event); // Clear event

  };


};
////////////////////////////////////////////////////////////////////////////////
void init_app ( p_object o ) {

  o = obj_init(o); // Init App Object (see object.h)

  mouse->hide(mouse); // Hide mouse

  desktop->hide(desktop);  // Hide desktop

  o->func_callback   = &app_timer;  // Set timer

  o->translate_event = &app_translate_event; // Set event handler

  o->set_options(o, OB_OF_NOTACTIVATE+OB_OF_TOPSELECT+OB_OF_STILLPROCESS, true); // Set options

  o->set_state(o, OB_SF_FOCUSED, true);// Set focus on app

  set_clip(screen,0,0,screen_width,screen_height);

  clear_to_color(screen, makecol(0,0,0));

  screensaver_lauched = true;

  // "Insert" app in Seal

  program.insert(&program,o);

  // Initialise app timer

  init_stillprocess(o,20);


};
////////////////////////////////////////////////////////////////////////////////
SetInfoAppName("Screen saver demo");
SetInfoDesciption("An exemple to make screen savers");
SetInfoCopyright("(c) Copyright 2001 Point Mad. All rights reserved");
SetInfoManufacturer("Point Mad");
////////////////////////////////////////////////////////////////////////////////
app_begin ( void ) {


  if ( ap_process == AP_INIT ) {

	if ( ap_args ) if ( !stricmp(ap_args,"SETTINGS") ) {

      msgbox( MW_INFO, MB_OK, "About `BLACK'\n\n   Screen saver by Point Mad.\n\n(c) Copyright 2001 Point Mad. All rights reserved.");

      DLXUnload(ap_id);

      return;

    };

      init_app( _malloc(sizeof(t_object)) );

  };

  if ( ap_process == AP_DONE ) {

  };

} app_end;

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