📄 loadpng.h
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/* loadpng.h */
#ifndef _included_loadpng_h_
#define _included_loadpng_h_
#ifdef __cplusplus
extern "C" {
#endif
/* Overkill :-) */
#define LOADPNG_VERSION 0
#define LOADPNG_SUBVERSION 4
#define LOADPNG_VERSIONSTR "0.4"
/* Screen gamma value. Default is -1, which chooses either:
* 1) Get environment variable SCREEN_GAMMA
* 2) Use the default of 2.2
*/
extern double _png_screen_gamma;
/* Choose zlib compression level for saving file.
* Default is Z_BEST_COMPRESSION.
*/
extern int _png_compression_level;
/* Adds `PNG' to Allegro's internal file type table.
* You can then just use load_bitmap and save_bitmap as usual.
*/
void register_png_file_type(void);
/* What do you think? */
BITMAP *load_png(char *filename, RGB *pal);
int save_png(char *filename, BITMAP *bmp, RGB *pal);
#ifdef __cplusplus
}
#endif
#endif /* _included_loadpng_h */
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