📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Zhangjg_dsp.rc
//
#define IDD_ABOUTBOX 100
#define ID_COORDINATE_X 104
#define ID_COORDINATE_Y 105
#define IDR_MAINFRAME 128
#define IDR_ZHANGJTYPE 129
#define IDD_GAUSS 130
#define IDD_CHOOCEQ 131
#define IDD_CHOOCEP 132
#define IDD_ATTENUATION_SIN 133
#define IDD_ATTENUATIONSIN 133
#define IDD_RECTANGLE 134
#define IDD_TRANSFORMREGION 135
#define IDR_FFT 136
#define IDB_BITMAP1 138
#define IDD_TRIANGLE 139
#define IDC_RADIO1 1000
#define IDC_RADIO2 1001
#define IDC_RADIO3 1005
#define IDC_EDIT1 1006
#define IDC_EDIT2 1007
#define IDC_EDIT3 1010
#define IDC_EDIT4 1011
#define ID_GAUSS 32771
#define ID_ATTENUATIONSIN 32772
#define ID_TRIANGLE 32773
#define ID_RETRIANGLE 32774
#define ID_DFT 32775
#define ID_FFT 32776
#define ID_RECTANGLE 32777
#define ID_FOURIER 32778
#define ID_TOOL_FFT 32779
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 141
#define _APS_NEXT_COMMAND_VALUE 32780
#define _APS_NEXT_CONTROL_VALUE 1008
#define _APS_NEXT_SYMED_VALUE 106
#endif
#endif
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