📄 cthread.h.svn-base
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/* Agobot3 - a modular IRC bot for Win32 / Linux
Copyright (C) 2003 Ago
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
#ifndef __CTHREAD_H__
#define __CTHREAD_H__
#include <list>
using namespace std;
class CMutex
{
public:
CMutex(); // Constructor
virtual ~CMutex(); // Destructor
void Lock(); // Lock the mutex
void Unlock(); // Unlock the mutex
private:
#ifdef WIN32
bool m_bLocked; // Is the mutex locked ?
#else
#ifndef AGOBOT_PLUGIN_BUILD
pthread_mutex_t m_mMutex; // The mutex structure
#endif // AGOBOT_PLUGIN_BUILD
#endif // WIN32
};
class CThread
{
public:
CThread(); // Constructor
virtual ~CThread(); // Destructor
static void InitPThreads(); // Performs pthreads initialization, and creates cleanup thread
static void CleanupPThreads(); // Performs pthreads cleanup, and destroys cleanup thread
bool Start( bool bDynamic=true,
bool bRestart=false,
bool bRealtime=false); // This starts the thread
void Kill(); // This kills the thread
int Join(); // Join the thread
bool IsRunning() { return m_bRunning; } // Is the thread running ?
void *m_pArgs; // A pointer to the arguments
bool m_bDynamic; // Is this object allocated using new operator ?
CMutex m_mRunning; // Locked when thread is running
char *m_szType; // The threads type
protected:
static void *RunWrapper(void *pThis); // A static wrapper around the member function
virtual void *Run()=0; // This has to be overridden to create your own thread
int m_iPrioBackup; // Backup value for the thread priority
#ifdef WIN32
HANDLE m_hThread; // The handle to the thread
DWORD m_dwThreadId; // The thread id
#else
#ifndef AGOBOT_PLUGIN_BUILD
pthread_t m_tThread; // The thread structure
pthread_attr_t m_aAttr; // The thread attributes
#endif // AGOBOT_PLUGIN_BUILD
#endif // WIN32
bool m_bRunning; // Is the thread running ?
bool m_bRestart; // Restart this thread if it crashed ?
};
class CCleanupThread : public CThread
{
public:
CCleanupThread(); // Constructor
void *Run(); // Thread function
void Schedule(CThread *pThread); // Schedule the specified thread for cleanup
void Cleanup(); // Do the cleanup
private:
CMutex m_mLock; // The thread lock
list<CThread*> m_lQueue; // The cleanup queue
};
#endif // __CTHREAD_H__
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