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📄 01ugl.cdf

📁 zinc60t22.tar.gz:zinc在tornado2.2.x下的补丁
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/* 01ugl.cdf - UGL component description file *//*Copyright 1984-1999 Wind River Systems, Inc.modification history--------------------01m,19jun03,jlb  Update to Tornado 2.201l,20jul01,msr  Added dependancies to "complete 2D library".01k,19dec00,jlb  Exclude the UGL 1.2 definitions01j,26may00,jlb  Update for UGL 2.001i,10may99,jcs  modifications to exclude ugl init from bsp.01h,07may99,jcs  Removed obsolete need for LINK_SYM to ugl api calls.01g,05may99,dmm  Fixing some macro definitions ...01f,23apr99,dmm  Removing Non-Reference UGL Drivers01e,21apr99,rlp  removed UGL_CONFIG_SCREEN_PHYSICAL_DIMENSIONS macro.01d,09apr99,dmm  Removing CL5434 Driver, as we don't have one01c,06apr99,rlp  updated for UGL 1.2 FCS version.01b,04mar99,rlp  added some header files in INCLUDE_UGL and                 UGL_CONFIG_MALLOC_USER components.01a,18feb99,rlp  written.DESCRIPTIONThis file contains descriptions for all of the ugl components*//*********************************************************** * * Link method * */Selection  SELECT_UGL_INCLUDE_TYPE {        NAME            select 2D layer link method        SYNOPSIS        Section of WindML to include in your VxWorks image        COUNT           1-1        _CHILDREN       FOLDER_WINDML        CHILDREN        INCLUDE_UGL_ALL \                        UGL_CONFIG_INCLUDE_INCREMENT        DEFAULTS        INCLUDE_UGL_ALL}Component INCLUDE_UGL_ALL {        NAME            complete 2D library        SYNOPSIS        Include all code for 2D graphics libraries (whether used or not)        REQUIRES        INCLUDE_WINDML        EXCLUDES        UGL_CONFIG_INCLUDE_INCREMENT        LINK_SYMS       \                        uglBatchStart \                        uglClutGet \                        uglCursorBitmapCreate \                        uglBitmapCreate \                        uglDriverRegister \                        uglEllipse \                        uglFontCreate \                        uglFontFind \                        uglFontFindString \                        uglGcCreate \                        uglInfo \                        uglLine \                        uglMonoBitmapCreate \                        uglMemDevicePoolCreate \                        uglModeSet \                        uglModeNearestGet \                        uglOverlayCreate \                        uglPageCreate \                        uglPixelGet \                        uglPolygon \                        uglRectangle \                        uglRegionCreate \                        uglClipListGet \                        uglTransBitmapCreate \                        uglGraphicsDevDestroy \			uglJpegInit \                        uglVideoInit \                        auHeaderRead \                        wavHeaderRead \			uglEventHandlerCreate \                        uglEventCallbackAdd \			uglEventQCreate \                        uglEventDefaultQGet \			uglEventServiceCreate \                        uglInputDeviceAdd \                        uglMediaInit \			winAppCreate \                        winCreate \                        winEventRouterCreate}Component UGL_CONFIG_INCLUDE_INCREMENT {        NAME            necessary 2D library        SYNOPSIS        Include only necessary components of 2D graphics library        REQUIRES        INCLUDE_WINDML         EXCLUDES        INCLUDE_UGL_ALL}Component INCLUDE_WINDML {        NAME            WindML Component        SYNOPSIS        Initialize WindML        CONFIGLETTES    usrWindML.c        HDR_FILES       ugl/ugl.h ugl/uglfont.h ugl/ugltypes.h        INIT_RTN        usrWindMlInit ();        INIT_BEFORE     INCLUDE_HTTP        _INIT_ORDER     usrRoot}

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