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📄 01ugl.win32.tcl

📁 zinc60t22.tar.gz:zinc在tornado2.2.x下的补丁
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    global uglGraphicsChipDB    global uglBmFontEngineDB    global uglBmFontSelection    global uglAgfaFontSelection    global uglAgfaPresent    global uglConfigToolDir    global uglConfigChange    global uglConfigModify    global uglConfigName    set fstr "%-30s : %s"    set configname [controlValuesGet UglConfig.uglFileList -edit]    if {$configname == ""} {        messageBox "Need to specify a configuation file"        return    }    set fd [open $uglConfigToolDir/$configname.cfg w]    set dateInfo "[lindex [date] 1]/[lindex [date] 3]/[lindex [date] 0] [lindex [date] 4]:[lindex [date] 5]:[lindex [date] 6]"    puts $fd "# DO NOT MODIFY THIS FILE - GENERATED AUTOMATICALLY"    puts $fd [format "# File: %s.cfg" $configname]    puts $fd [format "# Creation date: %s" $dateInfo]    puts $fd [format $fstr "ARCHITECTURE" $uglArchType ]            # Output general configuration values    puts $fd [format $fstr "BUILD_DEBUG"   [controlChecked UglConfig.bDebug]]    puts $fd [format $fstr "BUILD_UGLE"    [controlChecked UglConfig.bDemo]]    puts $fd [format $fstr "BUILD_UGLO"    [controlChecked UglConfig.uglO]]    puts $fd [format $fstr "BUILD_TOOL"    [controlSelectionGet UglConfig.toolList -string]]    puts $fd [format $fstr "SYS_POOL"      [controlChecked UglConfig.cVxPool]]    puts $fd [format $fstr "UGL_POOL"      [controlChecked UglConfig.cUglPool]]    puts $fd [format $fstr "UGL_PSIZE"     [controlValuesGet UglConfig.memPool]]    # Output Pointer Configuration Parameters    puts $fd [format $fstr "PTR_TYPE"      [controlSelectionGet UglConfig.mouseList -string ]]    puts $fd [format $fstr "PTR_DEVNAME"   [controlValuesGet UglConfig.ptrDevice] ]    # Output Keyboard Configuration Parameters    puts $fd [format $fstr "KBD_TYPE"      [controlSelectionGet UglConfig.keyboardList -string ]]    puts $fd [format $fstr "KBD_DEVNAME"   [controlValuesGet UglConfig.kbdDevice] ]    puts $fd [format $fstr "KBD_MAP"       [controlSelectionGet UglConfig.keyMapList -string ]]    # Output Graphics Configuration Parameters    puts $fd [format $fstr "GRAPHICS CHIP" [controlSelectionGet UglConfig.chipList -string]]    if {[controlChecked UglConfig.bVideo]} {        puts $fd [format $fstr "GDOPTION"   "VIDEO"]     }    if {[controlChecked UglConfig.bJpeg]} {        puts $fd [format $fstr "GDOPTION"   "JPEG"]     }    if {[controlChecked UglConfig.baBlend]} {        puts $fd [format $fstr "GDOPTION"   "ALPHA"]     }    if {[controlChecked UglConfig.bdBuffer]} {        puts $fd [format $fstr "GDOPTION"   "DBUFF"]     }    if {[controlChecked UglConfig.bswCursor]} {        puts $fd [format $fstr "GDOPTION"   "SWCURS"]     }    if {[controlChecked UglConfig.boverlay]} {        puts $fd [format $fstr "GDOPTION"   "OVERLAY"]     }        puts $fd [format $fstr "GOUTPUT"       [controlSelectionGet UglConfig.outputDevList -string]]    puts $fd [format $fstr "GDEPTH"        [controlSelectionGet UglConfig.colorDepthList -string]]    puts $fd [format $fstr "GRES"          [controlSelectionGet UglConfig.resolutionList -string]]    puts $fd [format $fstr "GREF"          [controlSelectionGet UglConfig.refreshList -string]]    # Save audio config    puts $fd [format $fstr "AUDIO_TYPE"  [controlSelectionGet UglConfig.audioList -string ]]    puts $fd [format $fstr "AUDIO_DEV"   [controlValuesGet UglConfig.audioDevice]]           puts $fd [format $fstr "AUDIO_CHAN"  [controlValuesGet UglConfig.audioChan]]           # Output Font Configuration Parameters    # BMF    uglBmfFontGet    foreach font $uglBmFontSelection {       puts $fd [format $fstr "BMF_FONT" $font]    }    puts $fd [format $fstr "BMF_CSIZE"    [controlValuesGet UglConfig.bmFontSize -edit ]]    puts $fd [format $fstr "BMF_UNICODE"  [controlChecked UglConfig.bUnicode]]    # AGFA    if { $uglAgfaPresent} {        uglAgfaFontGet        foreach font $uglAgfaFontSelection {           puts $fd [format $fstr "AF_FONT" $font]        }        puts $fd [format $fstr "AF_PATH"        [controlValuesGet UglConfig.agfaFontPath]]        puts $fd [format $fstr "AF_TYPEPATH"    [controlValuesGet UglConfig.agfaFontTypePath]]        puts $fd [format $fstr "AF_FILENAME"    [controlValuesGet UglConfig.agfaFontFilename]]        puts $fd [format $fstr "AF_PLUGINNAME"  [controlValuesGet UglConfig.agfaFontPluginName]]        puts $fd [format $fstr "AF_UNICODE"     [controlChecked UglConfig.bAfUnicode]]    }    puts $fd ""    close $fd    set uglConfigChange  0    set uglConfigModify  1    # Update the list of configuration files    uglSetFileList    controlSelectionSet UglConfig.uglFileList -string $configname}###################################################################### uglConfigDelete - delete a configuration#proc uglConfigDelete {args} {    global uglConfigToolDir    # Get the configuration file name    set configname [controlValuesGet UglConfig.uglFileList -edit]    if {$configname == ""} {        return    }    set uglDeleteWarningMsg "Do you want to remove the configuration $configname?"    set answer [messageBox -yesno $uglDeleteWarningMsg ]    if {[string match $answer no]} {        return    }    # remove configuration file    if {[file exist $uglConfigToolDir/$configname.cfg] == "1"} {        rm $uglConfigToolDir/$configname.cfg    }    # Update the list of configuration files    uglSetFileList}###################################################################### uglWriteConfigH - generate the configuration header file#proc uglWriteConfigH {configname dateInfo} {    global uglFileWarningMsg    global uglArchType    global uglPointerDB    global uglKeyboardDB    global uglKeyboardMapDB    global uglOutDevList    global uglOutDevInc    global uglGraphicsChipDB    global uglGraphics    global uglGraphicsOptionList    global uglGraphicsOptionInc    global uglBmFontEngineDB    global uglBmFontSelection    global bmfInConfig    global uglAgfaFontEngineDB    global uglAgfaFontSelection     global uglAgfaPresent    global uglAgfaConfig     global agfaInConfig    global uglAudioDB    global uglConfigDir    global env    global uglConfigInput       # Write out file configuration to config.h file    set fd [open $uglConfigDir/uglConfig.h w]    puts $fd "/* uglConfig.h - WindML configuration header file */"    puts $fd $uglFileWarningMsg    puts $fd [format "/* File created %s from %s */" $dateInfo $configname]    puts $fd ""    puts $fd "#ifdef CONFIG_TOOL"    # split out the processor type/BSP and set any BSP specific mode    set archType [split $uglArchType - ]    set bspCnt [llength $archType]    if {$bspCnt > 1} {        set bspType [lindex $archType 1]        puts $fd [format "#define UGL_TARGET_%s" $bspType]    }    # Generate memory pool information    if {[controlChecked UglConfig.cUglPool]} {        puts $fd "#define INCLUDE_UGL_MEM_POOL"        puts $fd [format "#define UGL_MEM_POOL_SIZE %s * 1024" [controlValuesGet UglConfig.memPool]]    }    if {$uglPointerDB($uglConfigInput(PTR_TYPE),HEADER) != ""} {        puts $fd [format "#define WINDML_POINTER_HEADER  <%s/%s>" $env(WIND_BASE) $uglPointerDB($uglConfigInput(PTR_TYPE),HEADER)]    }    if {$uglKeyboardDB($uglConfigInput(KBD_TYPE),HEADER) != ""} {        puts $fd [format "#define WINDML_KEYBOARD_HEADER  <%s/%s>" $env(WIND_BASE) $uglKeyboardDB($uglConfigInput(KBD_TYPE),HEADER)]    }        # Generate pointer and pointer definition    set ptrType [controlSelectionGet UglConfig.mouseList -string ]    set keyboardType [controlSelectionGet UglConfig.keyboardList -string ]    puts $fd "#ifndef BUILD_DRIVER"    puts $fd [format "#define %s" $uglPointerDB($ptrType,SELECT)]    puts $fd [format "#define %s" $uglKeyboardDB($keyboardType,SELECT)]    puts $fd "#endif /* BUILD_DRIVER */"    puts $fd [format "#define SYS_POINTER_NAME  \"%s\"" [controlValuesGet UglConfig.ptrDevice]]    puts $fd [format "#define SYS_KEYBOARD_NAME  \"%s\""  [controlValuesGet UglConfig.kbdDevice]]    set kbdMap [controlSelectionGet UglConfig.keyMapList -string ]    set kbdMapNum [lsearch $uglKeyboardMapDB(NAME) $kbdMap]    puts $fd [format "#define %s" [lindex $uglKeyboardMapDB(SELECT) $kbdMapNum] ]    # Generate graphics device configuration    puts $fd "#ifndef BUILD_DRIVER"    puts $fd [format "#define %s" $uglGraphicsChipDB($uglGraphics(CHIP),SELECT)]    puts $fd "#endif /* BUILD_DRIVER */"             puts $fd [format "#define UGL_REFRESH_RATE     %s" [controlSelectionGet UglConfig.refreshList -string ]]    set resSelect [controlSelectionGet UglConfig.resolutionList -string ]    set resolution [split $resSelect x]    puts $fd [format "#define UGL_DISPLAY_WIDTH   %s" [lindex $resolution 0]]    puts $fd [format "#define UGL_DISPLAY_HEIGHT  %s" [lindex $resolution 1]]    set colorDepth [controlSelectionGet UglConfig.colorDepthList -string ]    puts $fd [format "#define UGL_FB_DEPTH  %s" $colorDepth]    # Output device type    set outDev [controlSelectionGet UglConfig.outputDevList -string ]    set outDevNum [lsearch $uglOutDevList $outDev]    set outInc [lindex $uglOutDevInc $outDevNum]    puts $fd [format "#define %s" $outInc]    # Generate graphics device options    if {[controlChecked UglConfig.bVideo]} {        puts $fd "#define INCLUDE_UGL_VIDEO"     }    if {[controlChecked UglConfig.bJpeg]} {        puts $fd "#define INCLUDE_UGL_JPEG"     }    if {[controlChecked UglConfig.baBlend]} {        puts $fd "#define INCLUDE_UGL_ALPHA"    }    if {[controlChecked UglConfig.bdBuffer]} {        puts $fd "#define INCLUDE_UGL_DOUBLE_BUFFERING"     }    if {[controlChecked UglConfig.bswCursor]} {        puts $fd "#define INCLUDE_UGL_SW_CURSOR"     }    if {[controlChecked UglConfig.boverlay]} {        puts $fd "#define INCLUDE_UGL_OVERLAY"     }    # Set header file    if {$uglGraphicsChipDB($uglGraphics(CHIP),HEADER) != ""} {        puts $fd [format "#define WINDML_GRAPHICS_HEADER  <%s/%s>" $env(WIND_BASE) $uglGraphicsChipDB($uglGraphics(CHIP),HEADER)]    }     # Generate audio configuration    set audioDevice [controlSelectionGet UglConfig.audioList -string ]    puts $fd "#ifndef BUILD_DRIVER"    puts $fd [format "#define %s"  $uglAudioDB($audioDevice,SELECT)]    puts $fd "#endif /* BUILD_DRIVER */"    puts $fd [format "#define UGL_SOUND_DEVICE  %s"   [controlValuesGet UglConfig.audioDevice]]           puts $fd [format "#define UGL_SOUND_CHAN    %s"   [controlValuesGet UglConfig.audioChan]]              # Generate font options     puts $fd ""    uglBmfFontGet    set bmfInConfig 0    if { [llength $uglBmFontSelection] != 0} {        set bmfInConfig 1        puts $fd [format "#define %s" $uglBmFontEngineDB(SELECT)]        set cSize    [controlValuesGet UglConfig.bmFontSize -edit ]        if { [ string compare $cSize "Unlimited" ] == 0} {           set cSize "UGL_BMF_GLYPH_CACHE_SIZE_MAX"        }        if {[controlChecked UglConfig.bUnicode] } {           puts $fd "#define INCLUDE_UGL_UNICODE"        }        puts $fd ""        puts $fd "#ifndef BUILD_DRIVER"        puts $fd [format "#include <%s>" $uglBmFontEngineDB(HEADER)]        foreach refName $uglBmFontSelection {           puts $fd [format "extern const UGL_BMF_FONT_DESC %s;" $refName]        }        puts $fd "const UGL_BMF_FONT_DESC * uglBMFFontData\[\] = "        puts $fd "    {"        foreach refName $uglBmFontSelection {           puts $fd [format "    &%s," $refName]        }        puts $fd "    NULL"        puts $fd "    };"        puts $fd ""        puts $fd "UGL_LOCAL UGL_BMF_CACHE_CONFIG cacheConfig;"        puts $fd "#endif /* BUILD_DRIVER */"        puts $fd [format "#define BMF_FONT_GLYPH_CACHE_SIZE   %s" $cSize]    }    set agfaInConfig 0    if {$uglAgfaPresent} {        uglAgfaFontGet        if { [llength $uglAgfaFontSelection] != 0} {            set agfaInConfig 1            puts $fd [format "#define %s" $uglAgfaFontEngineDB(SELECT)]            if {[controlChecked UglConfig.bAfUnicode] } {               puts $fd "#define INCLUDE_UGL_UNICODE"            }            puts $fd "#ifndef BUILD_DRIVER"            puts $fd [format "#include <%s>" $uglAgfaFontEngineDB(HEADER)]            puts $fd [format "char uglAgfaPath\[\] =       \"%s\";" [controlValuesGet UglConfig.agfaFontPath]]            puts $fd [format "char uglAgfaTypePath\[\] =   \"%s\";" [controlValuesGet UglConfig.agfaFontTypePath]]            puts $fd [format "char uglAgfaFileName\[\] =   \"%s\";" [controlValuesGet UglConfig.agfaFontFilename]]            puts $fd [format "char uglAgfaPluginName\[\] = \"%s\";" [controlValuesGet UglConfig.agfaFontPluginName]]            puts $fd "const UGL_AGFA_FONT_DESC * uglAgfaFontData\[\] = "            puts $fd "    {"            foreach font $uglAgfaFontSelection {               puts $fd [format "    &uglAgfaPclFont_%s," $font]            }            puts $fd "    NULL"            puts $fd "    };"            puts $fd ""            puts $fd "#endif /* BUILD_DRIVER */"        }    }    puts $fd "#endif /* CONFIG_TOOL */"    close $fd}###################################################################### uglConfigClear - clear out any configuration#proc uglConfigClear {} {   global uglArchType   global uglOldArchType   global uglGraphics   global uglBmFontSelection   global uglAgfaFontSelection   global uglConfigInput   global uglConfigAudio   global uglConfigMisc   global uglBmfConfig   global uglAgfaConfig   # Set to no architecture   set uglOldArchType            ""   set uglArchType               ""   # clear out graphics   set uglGraphics(CHIP)         ""   set uglGraphics(OPTS)         {}   set uglGraphics(OUTPUT)       ""   set uglGraphics(DEPTH)        ""   set uglGraphics(RESOLUTION)   ""   set uglGraphics(REFRESH)      ""   # Initialize input configuration   set uglConfigInput(KBD_MAP)    ""   set uglConfigInput(KBD_TYPE)   ""   set uglConfigInput(PTR_TYPE)   ""   set uglConfigInput(KBD_DEVICE) ""   set uglConfigInput(PTR_DEVICE) ""   # Initialize Audio configuration   set uglConfigAudio(TYPE)        ""   set uglConfigAudio(DEVNAME)     ""

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