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📄 01ugl.win32.tcl

📁 zinc60t22.tar.gz:zinc在tornado2.2.x下的补丁
💻 TCL
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############################################################################### 01Ugl.win32.tcl -  Configuration Utility for the WindML## Copyright (C) 2000 - 2003 Wind River Systems, Inc.## modification history# --------------------# 01l,18jun03,jlb    Remove option to build into VxWorks archive and force#		     build to WindML archive# 01k,18dec00,jlb    Reflect changed path names in generated uglConfig.h# 01j,21nov00,jlb    Added check box for unicode on Agfa config# 01i,15nov00,jlb    Fix lockup when empty config list (SPR 62296)# 01h,10nov00,jlb    Removed event queue specification (SPR 35346), changed#                    INCLUDE_UGL_BMF_UNICODE to INCLUDE_UGL_UNICODE, fixed#                    lockup of graphics device selection if name changed#                    (SPR 35995)# 01g,27oct00,jlb    Error dialog if Bitmap and Agfa fonts are selected# 01f,26oct00,jlb    Allow build for Agfa fonts# 01e,16oct00,jlb    Fix input type/device feilds (SPR 35178)#                    No clean warning for demos/ugl.o (SPR 35223)#                    Agfa config page present only when Agfa installed# 01d,29sep00,jlb    Added build support for WindML demos and WindML objects#                    Clear graphics option when device changed (SPR 34461)# 01c,28sep00,jlb    Added directory sensitive build for graphics# 01b,13sep00,jlb    Added Agfa font engine configuration# 01a,05jul00,jlb    Written### Generic stuff## Be sure we can open the support utility DLL.if [catch {dllLoad [wtxPath host [wtxHostType] bin]SupportTcl.dll} supportDll] {   messageBox "Can't find supportTcl.dll"}## Warning message placed in generated source files#set uglFileWarningMsg  \"/* * This file is automatically generated from the WindML  * configuration tool.  Modify at your own risk. */"## Main window definition#set UglConfigControls {    {label -title "Configuration File:"   -x 5   -y 5   -w 70  -h 9}    {combo -name uglFileList -sort        -x 65  -y 5   -w 80 -h 65 -callback uglConfigSelect -editable}    {label -title "Processor:"            -x 150  -y 5  -w 50  -h 9}    {combo -name uglArchList              -x 190  -y 5  -w 80 -h 65 -callback uglSelectArch}    {frame -gray                          -x 2   -y 28  -w 296 -h 200}    {label -title "  Configuration Item " -x 25   -y 25  -w 100  -h 9}    {label -title "   "                   -x 100   -y 25  -w 100  -h 9}    {combo -name uglConfigItem            -x 110  -y 25  -w 80 -h 100 -callback uglSetConfigItem}    {button -name save -title Save        -x 5   -y 230 -w 40  -h 15 -callback uglConfigSave}    {button -name delete -title Delete    -x 61  -y 230 -w 40  -h 15 -callback uglConfigDelete}    {button -name build -title Build      -x 117 -y 230 -w 40  -h 15 -callback uglConfigBuild}    {button -name clean -title Clean      -x 173 -y 230 -w 40  -h 15 -callback uglConfigClean}    {button -name quit -title Quit        -x 230 -y 230 -w 40  -h 15 -callback uglExit}    }## Graphics window definition#set UglConfigPage(0) {    {label -name graphicsDevice -title "Driver for Device:"    -x 10  -y 50  -w 100 -h 9}    {combo -name  chipList                                     -x 100 -y 50  -w 110 -h 65 -callback uglGraphicsChipSelect}    {frame -black -name graphicsFrame                          -x 5   -y 65  -w 290 -h 155}    {label -name graphicsOutput -title "Output Type:"          -x 10  -y 90  -w 50  -h 9}    {combo -name outputDevList                                 -x 60  -y 90  -w 140 -h 65}    {label -name graphicsColor -title "Color depth:"           -x 10  -y 105 -w 50  -h 9}    {combo -name colorDepthList                                -x 60  -y 105 -w 30  -h 65 -callback uglGraphicsDepthSelect}    {label -name graphicsRes -title "Resolution:"              -x 95  -y 105 -w 50  -h 9}    {combo -name resolutionList                                -x 135 -y 105 -w 55  -h 65 -callback uglGraphicsResolutionSelect}    {label -name graphicsRefresh -title "Refresh rate:"        -x 200 -y 105 -w 50  -h 9}    {combo -name refreshList                                   -x 245 -y 105 -w 40  -h 65 -callback uglGraphicsRefreshSelect}    {boolean -name bVideo -auto -title "Video"                 -x 20  -y 125 -w 90  -h 15}    {boolean -name bJpeg -auto -title "JPEG"                   -x 20  -y 140 -w 90  -h 15}    {boolean -name bdBuffer -auto -title "Double Buffer"       -x 20  -y 155 -w 90  -h 15}    {boolean -name baBlend -auto -title "Alpha Blending"       -x 20  -y 170 -w 90  -h 15}    {boolean -name boverlay -auto -title "Overlays"            -x 20  -y 185 -w 90  -h 15}    {boolean -name bswCursor -auto -title "Software Cursor"    -x 20  -y 200 -w 90  -h 15}    }set UglConfigPageName(0)  "Graphics"set UglConfigItemName(0) {graphicsDevice chipList graphicsFrame graphicsOutput                           outputDevList graphicsColor colorDepthList graphicsRes                          resolutionList graphicsRefresh refreshList                           bVideo bJpeg bdBuffer baBlend boverlay bswCursor}## Input definition dialog #set UglConfigPage(1) {    {label -name lPtrLabel     -title "Pointer Configuration"     -x 10  -y 50  -w 100 -h 9}    {frame -name fPtr          -black                             -x 5   -y 60  -w 290 -h 45}    {label -name lPtrType      -title "Type:"                     -x 10  -y 65  -w 50  -h 9}    {combo -name mouseList                                        -x 60  -y 65  -w 150 -h 65 -callback uglPointerSelect}    {label -name lptrDevice    -title "Device Name:"              -x 10  -y 85  -w 80  -h 9}    {text  -name ptrDevice                                        -x 60  -y 85  -w 100 -h 12}    {label -name lKbdCfg       -title "Keyboard Configuration"    -x 10  -y 115 -w 100 -h 9}    {frame -name fKbd          -black                             -x 5   -y 125 -w 290 -h 45}    {label -name lKbdType      -title "Type:"                     -x 10  -y 130 -w 50  -h 9}    {combo -name keyboardList                                     -x 60  -y 130 -w 80  -h 65 -callback uglKeyboardSelect}    {label -name lKbdMap        -title "Key map:"                 -x 160 -y 130 -w 50  -h 9}    {combo -name keyMapList                                       -x 200 -y 130 -w 80  -h 65}    {label -name lKbdDevice    -title "Device Name:"              -x 10  -y 150 -w 80  -h 9}    {text  -name kbdDevice                                        -x 60  -y 150 -w 100 -h 12}    }set UglConfigPageName(1)  "Input"set UglConfigItemName(1) {lPtrLabel fPtr lPtrType mouseList lptrDevice ptrDevice                          lKbdCfg fKbd lKbdType keyboardList lKbdMap keyMapList lKbdDevice kbdDevice}## Bitmap Font definition#set UglConfigPage(2) {    {frame  -name fBmFonts           -black                       -x 5   -y 75  -w 290 -h 130}    {boolean -name bUnicode  -auto   -title "Support Unicode(multi-byte)" -x 10  -y 45  -w 100 -h 9}    {label  -name lbmFontSize        -title "Glyph Cache Size:"   -x 120 -y 45  -w 80  -h 9}    {combo   -name bmFontSize                                     -x 180 -y 45  -w 100 -h 65 -editable}    {label  -name lIncBmFonts        -title "Included Fonts"      -x 12  -y 80  -w 100 -h 9}    {label  -name lExcBmFonts        -title "Excluded Fonts"      -x 172 -y 80  -w 100 -h 9}    {list   -name bmFontInList       -multisel -sort              -x 10  -y 90  -w 120 -h 115}    {list   -name bmFontExList       -multisel -sort              -x 170 -y 90  -w 120 -h 115}    {button -name bmfFontIncButton   -title "<"                   -x 140 -y 100 -w 20  -h 12 -callback uglFontInclude}    {button -name bmFontIncAllButton -title "<all"                -x 140 -y 125 -w 20  -h 12 -callback uglFontIncludeAll}    {button -name bmFontExcButton    -title ">"                   -x 140 -y 150 -w 20  -h 12 -callback uglFontExclude}    {button -name bmFontExcAllButton -title "all>"                -x 140 -y 175 -w 20  -h 12 -callback uglFontExcludeAll}    }set UglConfigPageName(2)  "UGL Bitmap Fonts"set UglConfigItemName(2) {fBmFonts bUnicode lbmFontSize bmFontSize                           lIncBmFonts lExcBmFonts bmFontInList bmFontExList bmfFontIncButton                          bmFontIncAllButton bmFontExcButton bmFontExcAllButton }## Audio definition#set UglConfigPage(3) {    {frame  -name fAudio           -black                       -x 5   -y 50  -w 290 -h 155}    {label  -name lAudioType       -title "Type:"               -x 10  -y 70  -w 80  -h 9}    {combo  -name audioList                                     -x 80  -y 70  -w 80 -h 65 -callback uglAudioSelect}    {label  -name lAudioDevice     -title "Device Name:"        -x 10  -y 90  -w 80  -h 9}    {text   -name audioDevice                                   -x 80  -y 90  -w 50 -h 12}    {label  -name lAudioChan       -title "Channel Number:"     -x 10  -y 110 -w 80  -h 9}    {text   -name audioChan                                     -x 80  -y 110 -w 20 -h 12}    }set UglConfigPageName(3)  "Audio"set UglConfigItemName(3) {fAudio lAudioType audioList lAudioDevice audioDevice                           lAudioChan audioChan }## Miscellaneaous controls##    {combo  -name toolList                                                -x 110 -y 120 -w 80  -h 65}set UglConfigPage(4) {    {frame -black -name buildFrame                                        -x 10  -y 65  -w 280 -h 75}    {label -name buildLabel -title            "Build Options"             -x 20  -y 55  -w 80  -h 9}    {boolean -name uglO -auto -title          "Build WindML object"       -x 15  -y 70  -w 90  -h 15}    {boolean -name bDemo -auto -title         "Build Examples Programs"   -x 110 -y 70  -w 100  -h 15}    {boolean -name bDebug -auto -title        "Build with debug"          -x 110 -y 85  -w 90  -h 15}    {label -name ltoolList   -title           "Tool Selection:"           -x 20  -y 120 -w 100 -h 10}    {combo  -name toolList                                                -x 110 -y 120 -w 80  -h 65 -callback uglToolSelect}    {frame -black -name memoryFrame                                       -x 10  -y 155 -w 280 -h 35}    {label -name memOptLabel -title           "Memory Options"            -x 15  -y 145 -w 80  -h 9}    {choice -name cVxPool -auto -newgroup -title "VxWorks System Pool"    -x 15  -y 160 -w 90  -h 15}    {choice -name cUglPool -auto -title       "Private Memory Pool"       -x 110 -y 160 -w 90  -h 15}    {label -name lmemPool   -title            "Memory Pool Size (Kbyte):" -x 20  -y 175 -w 100 -h 9}    {text  -name memPool                                                  -x 110 -y 175 -w 30  -h 12}   }set UglConfigPageName(4)  "Miscellaneous"set UglConfigItemName(4) {buildFrame buildLabel uglO bDemo bDebug ltoolList toolList memoryFrame                           memOptLabel cVxPool cUglPool lmemPool memPool }## Agfa Font definition#set UglConfigPage(5) {    {frame  -name fAgfaFonts           -black                       -x 5   -y 90  -w 290 -h 130}    {boolean -name bAfUnicode  -auto   -title "Support Unicode(multi-byte)" -x 10  -y 40  -w 100 -h 9}    {label  -name lagfaFontPath        -title "Path:"               -x 10  -y 55  -w 80  -h 9}    {text   -name agfaFontPath                                      -x 50  -y 55  -w 95 -h 12}    {label  -name lagfaFontTypePath    -title "Type Path:"          -x 10  -y 75  -w 80  -h 9}    {text   -name agfaFontTypePath                                  -x 50  -y 75  -w 95 -h 12}    {label  -name lagfaFontFilename    -title "File name:"          -x 150 -y 55  -w 80  -h 9}    {text   -name agfaFontFilename                                  -x 195 -y 55  -w 95 -h 12}    {label  -name lagfaFontPluginName  -title "Plugin name:"        -x 150 -y 75  -w 80  -h 9}    {text   -name agfaFontPluginName                                -x 195 -y 75  -w 95 -h 12}    {label  -name lIncAgfaFonts        -title "Included Fonts"      -x 12  -y 95  -w 100 -h 9}    {label  -name lExcAgfaFonts        -title "Excluded Fonts"      -x 172 -y 95  -w 100 -h 9}    {list   -name agfaFontInList       -multisel -sort              -x 10  -y 105  -w 120 -h 115}    {list   -name agfaFontExList       -multisel -sort              -x 170 -y 105  -w 120 -h 115}    {button -name agfafFontIncButton   -title "<"                   -x 140 -y 115 -w 20  -h 12 -callback uglAgfaFontInclude}    {button -name agfaFontIncAllButton -title "<all"                -x 140 -y 140 -w 20  -h 12 -callback uglAgfaFontIncludeAll}    {button -name agfaFontExcButton    -title ">"                   -x 140 -y 165 -w 20  -h 12 -callback uglAgfaFontExclude}    {button -name agfaFontExcAllButton -title "all>"                -x 140 -y 190 -w 20  -h 12 -callback uglAgfaFontExcludeAll}    }set UglConfigPageName(5)  "Agfa Fonts"set UglConfigItemName(5) {fAgfaFonts bAfUnicode lagfaFontPath agfaFontPath                           lagfaFontTypePath agfaFontTypePath                           lagfaFontFilename agfaFontFilename                           lagfaFontPluginName agfaFontPluginName                           lIncAgfaFonts lExcAgfaFonts agfaFontInList                           agfaFontExList agfafFontIncButton                          agfaFontIncAllButton agfaFontExcButton                           agfaFontExcAllButton }set UglConfigPageListWithAgfa [list 0 1 2 5 3 4 ]set UglConfigPageListNoAgfa [list 0 1 2 3 4 ]set UglConfigPageList {}# set some default valuesset uglLoadNewConfig          0set uglConfigChange           0set uglAudioAllDeviceList     {}set uglPointerAllDeviceList   {} set uglKeyboardAllDeviceList  {}set uglKeyboardMapDB(NAME)    {}set uglKeyboardMapDB(SELECT)  {}set uglArchList               {}set uglOutDevList             {}set uglOutDevInc              {}set uglGraphicsAllDeviceList  {}set uglToolAllList            {}set uglAgfaConfig(FONTPATH)    ""set uglAgfaConfig(TYPEPATH)    ""set uglAgfaConfig(FILENAME)    "" set uglAgfaConfig(PLUGINNAME)  ""################################################################################# PROCEDURES###################################################################################################################################################### uglSetFileList - set names of configuration files#proc uglSetFileList {} {    global uglConfigToolDir    set fileList ""    set tmpFileList [glob -nocomplain $uglConfigToolDir/*.cfg]    foreach file $tmpFileList {        regsub -all -nocase $uglConfigToolDir/ $file {} filecfg        lappend fileList [ file rootname $filecfg ]    }    controlValuesSet UglConfig.uglFileList $fileList}###################################################################### uglReadUglDB - read the UGL data base files#proc uglReadUglDB {} {    global uglDBDir    global uglArchList    global uglAudioAllDeviceList    global uglPointerAllDeviceList     global uglKeyboardAllDeviceList    global uglKeyboardMapDB    global uglArchList    global uglOutDevList    global uglOutDevInc     global uglGraphicsAllDeviceList    global uglToolAllList    # Only read data base if not already read    set listLength [expr [llength $uglArchList]]    if {$listLength != 0} {        return    }    # Get the list of fonts in the font directory    set tmpFileList [glob -nocomplain $uglDBDir/*.cfg]    foreach file $tmpFileList {        set fd [open $file r]        set uglDBstate 0        set line [gets $fd]        while {![eof $fd]} {            switch [lrange $line 0 1] {                "## ARCHITECTURE" { set uglDBstate 1; set line [gets $fd] }                "## GRAPHICS"     { set uglDBstate 2; set line [gets $fd] }                "## OUTPUT"       { set uglDBstate 3; set line [gets $fd] }                "## KMAP"         { set uglDBstate 4; set line [gets $fd] }                "## POINTER"      { set uglDBstate 5; set line [gets $fd] }                "## KEYBOARD"     { set uglDBstate 6; set line [gets $fd] }                "## FONTS"        { set uglDBstate 7; set line [gets $fd] }                "## AUDIO"        { set uglDBstate 8; set line [gets $fd] }                "## AGFA"         { set uglDBstate 9; set line [gets $fd] }                "## TOOLS"        { set uglDBstate 10; set line [gets $fd] }                ""                { set line [gets $fd]; continue }            }            set comment [lrange $line 0 1]            if {[string index $comment 0] == "#"} {               set line [gets $fd]               continue            }                    switch $uglDBstate {                1 { lappend uglArchList $line }                2 { uglAddGraphicsDevice $line $fd}                3 { uglAddOutputDevice $line }                4 { uglAddKeyboardMap $line $fd}                5 { uglAddPointerDevice $line $fd}                6 { uglAddKeyboardDevice $line $fd}                7 { uglAddBmFontEngine $line $fd }                8 { uglAddAudioDevice $line $fd }                9 { uglAddAgfaFontEngine $line $fd }                10 { uglAddTool $line $fd }            }            set line [gets $fd]        }        close $fd    }}###################################################################### uglAddAgfaFontEngine - add the Agfa font engine#proc uglAddAgfaFontEngine  {line fd} {    global uglAgfaFontEngineDB    set uglAgfaFontEngineDB(FONTTYPE) {}    set line [gets $fd]    while {![eof $fd]} {        set arg [lrange $line 1 end]        switch [lindex $line 0] {            "PATH"     { set uglAgfaFontEngineDB(PATH) $arg }            "HEADER"   { lappend uglAgfaFontEngineDB(HEADER) $arg}            "SELECT"   { set uglAgfaFontEngineDB(SELECT)   $arg }            "TYPE"     { lappend uglAgfaFontEngineDB(FONTTYPE) $arg}            "END"      { return }        }        set line [gets $fd]    }}###################################################################### uglAddBmFontEngine - add the BMF font engine#proc uglAddBmFontEngine  {line fd} {    global uglBmFontEngineDB    set line [gets $fd]    while {![eof $fd]} {        set arg [lrange $line 1 end]        switch [lindex $line 0] {            "PATH"     { set uglBmFontEngineDB(PATH) $arg ; \

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