📄 sock.h
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// -*- mode: C++; tab-width: 4; indent-tabs-mode: nil -*- (for GNU Emacs)
//
// $Id: sock.h,v 1.1.1.1 2002/08/08 12:49:37 dev Exp $
#ifndef _sock_h_
#define _sock_h_
/*--- some declarations from winsock.h ---*/
/*
* Basic system type definitions, taken from the BSD file sys/types.h.
*/
typedef unsigned char u_char;
typedef unsigned short u_short;
typedef unsigned int u_int;
typedef unsigned long u_long;
// some socket functions
u_long ntohl(u_long netlong);
u_short ntohs(u_short netshort);
u_long htonl(u_long netlong);
u_short htons(u_short netshort);
u_long inet_addr(const char *cp);
/*
* Protocols
*/
#define IPPROTO_IP 0 /* dummy for IP */
#define IPPROTO_ICMP 1 /* control message protocol */
#define IPPROTO_TCP 6 /* tcp */
#define IPPROTO_UDP 17 /* user datagram protocol */
/*
* Structure used by kernel to store most
* addresses.
*/
struct sockaddr {
u_short sa_family; /* address family */
char sa_data[14]; /* up to 14 bytes of direct address */
};
/*
* Internet address (old style... should be updated)
*/
struct in_addr {
union {
struct { u_char s_b1,s_b2,s_b3,s_b4; } S_un_b;
struct { u_short s_w1,s_w2; } S_un_w;
u_long S_addr;
} S_un;
#define s_addr S_un.S_addr
/* can be used for most tcp & ip code */
#define s_host S_un.S_un_b.s_b2
/* host on imp */
#define s_net S_un.S_un_b.s_b1
/* network */
#define s_imp S_un.S_un_w.s_w2
/* imp */
#define s_impno S_un.S_un_b.s_b4
/* imp # */
#define s_lh S_un.S_un_b.s_b3
/* logical host */
};
/*
* Socket address, internet style.
*/
struct sockaddr_in {
short sin_family;
u_short sin_port;
struct in_addr sin_addr;
char sin_zero[8];
};
/*
* Address families.
*/
#define AF_INET 2 /* internetwork: UDP, TCP, etc. */
#define INADDR_ANY (u_long)0x00000000
#define INADDR_LOOPBACK 0x7f000001
#define INADDR_BROADCAST (u_long)0xffffffff
#define INADDR_NONE 0xffffffff
#endif
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