📄 limitsingleinstance.cpp
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//---------------------------------------------------------------------------
//
// LimitSingleInstance.cpp
//
// SUBSYSTEM: Hook system
//
// MODULE: Hook server
//
// DESCRIPTION: Controls number of the process instances
// This code is from Q243953 in case you lose the article
// and wonder where this code came from...
//
//
// AUTHOR: Ivo Ivanov (ivopi@hotmail.com)
// DATE: 2001 December v1.00
//
//---------------------------------------------------------------------------
#include "stdafx.h"
#include "HookSrv.h"
#include "LimitSingleInstance.h"
//---------------------------------------------------------------------------
//
// class CLimitSingleInstance
//
//---------------------------------------------------------------------------
CLimitSingleInstance::CLimitSingleInstance(char* pszMutexName)
{
// be sure to use a name that is unique for this application otherwise
// two apps may think they are the same if they are using same name for
// 3rd parm to CreateMutex
m_hMutex = ::CreateMutex(NULL, FALSE, pszMutexName); //do early
m_dwLastError = ::GetLastError(); //save for use later...
}
CLimitSingleInstance::~CLimitSingleInstance()
{
if (m_hMutex) //don't forget to close handles...
{
::CloseHandle(m_hMutex); //do as late as possible
m_hMutex = NULL; //good habit to be in
}
}
BOOL CLimitSingleInstance::IsAnotherInstanceRunning()
{
return (ERROR_ALREADY_EXISTS == m_dwLastError);
}
//----------------------------End of the file -------------------------------
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