📄 kmdresource.cpp
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// size directory entry objects.
//
typedef struct _IMAGE_RESOURCE_DIRECTORY_STRING {
WORD Length;
CHAR NameString[ 1 ];
} IMAGE_RESOURCE_DIRECTORY_STRING, *PIMAGE_RESOURCE_DIRECTORY_STRING;
typedef struct _IMAGE_RESOURCE_DIR_STRING_U {
WORD Length;
WCHAR NameString[ 1 ];
} IMAGE_RESOURCE_DIR_STRING_U, *PIMAGE_RESOURCE_DIR_STRING_U;
//
// Each resource data entry describes a leaf node in the resource directory
// tree. It contains an offset, relative to the beginning of the resource
// directory of the data for the resource, a size field that gives the number
// of bytes of data at that offset, a CodePage that should be used when
// decoding code point values within the resource data. Typically for new
// applications the code page would be the unicode code page.
//
typedef struct _IMAGE_RESOURCE_DATA_ENTRY {
DWORD OffsetToData;
DWORD Size;
DWORD CodePage;
DWORD Reserved;
} IMAGE_RESOURCE_DATA_ENTRY, *PIMAGE_RESOURCE_DATA_ENTRY;
//
// Load Configuration Directory Entry
//
typedef struct {
DWORD Characteristics;
DWORD TimeDateStamp;
WORD MajorVersion;
WORD MinorVersion;
DWORD GlobalFlagsClear;
DWORD GlobalFlagsSet;
DWORD CriticalSectionDefaultTimeout;
DWORD DeCommitFreeBlockThreshold;
DWORD DeCommitTotalFreeThreshold;
DWORD LockPrefixTable; // VA
DWORD MaximumAllocationSize;
DWORD VirtualMemoryThreshold;
DWORD ProcessHeapFlags;
DWORD ProcessAffinityMask;
WORD CSDVersion;
WORD Reserved1;
DWORD EditList; // VA
DWORD Reserved[ 1 ];
} IMAGE_LOAD_CONFIG_DIRECTORY32, *PIMAGE_LOAD_CONFIG_DIRECTORY32;
typedef struct {
DWORD Characteristics;
DWORD TimeDateStamp;
WORD MajorVersion;
WORD MinorVersion;
DWORD GlobalFlagsClear;
DWORD GlobalFlagsSet;
DWORD CriticalSectionDefaultTimeout;
DWORD DeCommitFreeBlockThreshold;
DWORD DeCommitTotalFreeThreshold;
ULONGLONG LockPrefixTable; // VA
DWORD MaximumAllocationSize;
DWORD VirtualMemoryThreshold;
DWORD ProcessHeapFlags;
DWORD ProcessAffinityMask;
WORD CSDVersion;
WORD Reserved1;
ULONGLONG EditList; // VA
DWORD Reserved[ 1 ];
} IMAGE_LOAD_CONFIG_DIRECTORY64, *PIMAGE_LOAD_CONFIG_DIRECTORY64;
#ifdef _WIN64
typedef IMAGE_LOAD_CONFIG_DIRECTORY64 IMAGE_LOAD_CONFIG_DIRECTORY;
typedef PIMAGE_LOAD_CONFIG_DIRECTORY64 PIMAGE_LOAD_CONFIG_DIRECTORY;
#else
typedef IMAGE_LOAD_CONFIG_DIRECTORY32 IMAGE_LOAD_CONFIG_DIRECTORY;
typedef PIMAGE_LOAD_CONFIG_DIRECTORY32 PIMAGE_LOAD_CONFIG_DIRECTORY;
#endif
//
// Function table entry format for IA64 images. Function table is
// pointed to by the IMAGE_DIRECTORY_ENTRY_EXCEPTION directory entry.
// This definition duplicates the one in ntia64.h for use by portable
// image file mungers.
//
typedef struct _IMAGE_IA64_RUNTIME_FUNCTION_ENTRY {
DWORD BeginAddress;
DWORD EndAddress;
DWORD UnwindInfoAddress;
} IMAGE_IA64_RUNTIME_FUNCTION_ENTRY, *PIMAGE_IA64_RUNTIME_FUNCTION_ENTRY;
//
// Function table entry format for ALPHA images. Function table is
// pointed to by the IMAGE_DIRECTORY_ENTRY_EXCEPTION directory entry.
// This definition duplicates ones in ntmips.h and ntalpha.h for use
// by portable image file mungers.
//
typedef struct _IMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY {
DWORD BeginAddress;
DWORD EndAddress;
DWORD ExceptionHandler;
DWORD HandlerData;
DWORD PrologEndAddress;
} IMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY, *PIMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY;
typedef struct _IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY {
ULONGLONG BeginAddress;
ULONGLONG EndAddress;
ULONGLONG ExceptionHandler;
ULONGLONG HandlerData;
ULONGLONG PrologEndAddress;
} IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY, *PIMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY;
typedef IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY IMAGE_AXP64_RUNTIME_FUNCTION_ENTRY;
typedef PIMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY PIMAGE_AXP64_RUNTIME_FUNCTION_ENTRY;
//
// WIN CE Exception table format
//
typedef struct _IMAGE_CE_RUNTIME_FUNCTION_ENTRY {
DWORD FuncStart;
DWORD PrologLen : 8;
DWORD FuncLen : 22;
DWORD ThirtyTwoBit : 1;
DWORD ExceptionFlag : 1;
} IMAGE_CE_RUNTIME_FUNCTION_ENTRY, * PIMAGE_CE_RUNTIME_FUNCTION_ENTRY;
#if defined(_IA64_)
typedef IMAGE_IA64_RUNTIME_FUNCTION_ENTRY IMAGE_RUNTIME_FUNCTION_ENTRY;
typedef PIMAGE_IA64_RUNTIME_FUNCTION_ENTRY PIMAGE_RUNTIME_FUNCTION_ENTRY;
#elif defined(_AXP64_)
typedef IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY IMAGE_RUNTIME_FUNCTION_ENTRY;
typedef PIMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY PIMAGE_RUNTIME_FUNCTION_ENTRY;
#else
typedef IMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY IMAGE_RUNTIME_FUNCTION_ENTRY;
typedef PIMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY PIMAGE_RUNTIME_FUNCTION_ENTRY;
#endif
//
// Debug Format
//
typedef struct _IMAGE_DEBUG_DIRECTORY {
DWORD Characteristics;
DWORD TimeDateStamp;
WORD MajorVersion;
WORD MinorVersion;
DWORD Type;
DWORD SizeOfData;
DWORD AddressOfRawData;
DWORD PointerToRawData;
} IMAGE_DEBUG_DIRECTORY, *PIMAGE_DEBUG_DIRECTORY;
#define IMAGE_DEBUG_TYPE_UNKNOWN 0
#define IMAGE_DEBUG_TYPE_COFF 1
#define IMAGE_DEBUG_TYPE_CODEVIEW 2
#define IMAGE_DEBUG_TYPE_FPO 3
#define IMAGE_DEBUG_TYPE_MISC 4
#define IMAGE_DEBUG_TYPE_EXCEPTION 5
#define IMAGE_DEBUG_TYPE_FIXUP 6
#define IMAGE_DEBUG_TYPE_OMAP_TO_SRC 7
#define IMAGE_DEBUG_TYPE_OMAP_FROM_SRC 8
#define IMAGE_DEBUG_TYPE_BORLAND 9
#define IMAGE_DEBUG_TYPE_RESERVED10 10
#define IMAGE_DEBUG_TYPE_CLSID 11
typedef struct _IMAGE_COFF_SYMBOLS_HEADER {
DWORD NumberOfSymbols;
DWORD LvaToFirstSymbol;
DWORD NumberOfLinenumbers;
DWORD LvaToFirstLinenumber;
DWORD RvaToFirstByteOfCode;
DWORD RvaToLastByteOfCode;
DWORD RvaToFirstByteOfData;
DWORD RvaToLastByteOfData;
} IMAGE_COFF_SYMBOLS_HEADER, *PIMAGE_COFF_SYMBOLS_HEADER;
#define FRAME_FPO 0
#define FRAME_TRAP 1
#define FRAME_TSS 2
#define FRAME_NONFPO 3
typedef struct _FPO_DATA {
DWORD ulOffStart; // offset 1st byte of function code
DWORD cbProcSize; // # bytes in function
DWORD cdwLocals; // # bytes in locals/4
WORD cdwParams; // # bytes in params/4
WORD cbProlog : 8; // # bytes in prolog
WORD cbRegs : 3; // # regs saved
WORD fHasSEH : 1; // TRUE if SEH in func
WORD fUseBP : 1; // TRUE if EBP has been allocated
WORD reserved : 1; // reserved for future use
WORD cbFrame : 2; // frame type
} FPO_DATA, *PFPO_DATA;
#define SIZEOF_RFPO_DATA 16
#define IMAGE_DEBUG_MISC_EXENAME 1
typedef struct _IMAGE_DEBUG_MISC {
DWORD DataType; // type of misc data, see defines
DWORD Length; // total length of record, rounded to four
// byte multiple.
BOOLEAN Unicode; // TRUE if data is unicode string
BYTE Reserved[ 3 ];
BYTE Data[ 1 ]; // Actual data
} IMAGE_DEBUG_MISC, *PIMAGE_DEBUG_MISC;
//
// Function table extracted from MIPS/ALPHA/IA64 images. Does not contain
// information needed only for runtime support. Just those fields for
// each entry needed by a debugger.
//
typedef struct _IMAGE_FUNCTION_ENTRY {
DWORD StartingAddress;
DWORD EndingAddress;
DWORD EndOfPrologue;
} IMAGE_FUNCTION_ENTRY, *PIMAGE_FUNCTION_ENTRY;
typedef struct _IMAGE_FUNCTION_ENTRY64 {
ULONGLONG StartingAddress;
ULONGLONG EndingAddress;
union {
ULONGLONG EndOfPrologue;
ULONGLONG UnwindInfoAddress;
};
} IMAGE_FUNCTION_ENTRY64, *PIMAGE_FUNCTION_ENTRY64;
//
// Debugging information can be stripped from an image file and placed
// in a separate .DBG file, whose file name part is the same as the
// image file name part (e.g. symbols for CMD.EXE could be stripped
// and placed in CMD.DBG). This is indicated by the IMAGE_FILE_DEBUG_STRIPPED
// flag in the Characteristics field of the file header. The beginning of
// the .DBG file contains the following structure which captures certain
// information from the image file. This allows a debug to proceed even if
// the original image file is not accessable. This header is followed by
// zero of more IMAGE_SECTION_HEADER structures, followed by zero or more
// IMAGE_DEBUG_DIRECTORY structures. The latter structures and those in
// the image file contain file offsets relative to the beginning of the
// .DBG file.
//
// If symbols have been stripped from an image, the IMAGE_DEBUG_MISC structure
// is left in the image file, but not mapped. This allows a debugger to
// compute the name of the .DBG file, from the name of the image in the
// IMAGE_DEBUG_MISC structure.
//
typedef struct _IMAGE_SEPARATE_DEBUG_HEADER {
WORD Signature;
WORD Flags;
WORD Machine;
WORD Characteristics;
DWORD TimeDateStamp;
DWORD CheckSum;
DWORD ImageBase;
DWORD SizeOfImage;
DWORD NumberOfSections;
DWORD ExportedNamesSize;
DWORD DebugDirectorySize;
DWORD SectionAlignment;
DWORD Reserved[2];
} IMAGE_SEPARATE_DEBUG_HEADER, *PIMAGE_SEPARATE_DEBUG_HEADER;
#ifndef _MAC
#define IMAGE_SEPARATE_DEBUG_SIGNATURE 0x4944
#else
#define IMAGE_SEPARATE_DEBUG_SIGNATURE 0x4449
#endif
#define IMAGE_SEPARATE_DEBUG_FLAGS_MASK 0x8000
#define IMAGE_SEPARATE_DEBUG_MISMATCH 0x8000 // when DBG was updated, the
// old checksum didn't match.
//
// The .arch section is made up of headers, each describing an amask position/value
// pointing to an array of IMAGE_ARCHITECTURE_ENTRY's. Each "array" (both the header
// and entry arrays) are terminiated by a quadword of 0xffffffffL.
//
// NOTE: There may be quadwords of 0 sprinkled around a
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