📄 autolaunch.dsp
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# Microsoft Developer Studio Project File - Name="AutoLaunch" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=AutoLaunch - Win32 SvcDebug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "AutoLaunch.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "AutoLaunch.mak" CFG="AutoLaunch - Win32 SvcDebug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "AutoLaunch - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "AutoLaunch - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "AutoLaunch - Win32 SvcDebug" (based on "Win32 (x86) Console Application")
!MESSAGE "AutoLaunch - Win32 SvcRelease" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "AutoLaunch - Win32 Release"
# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "$(DDKPATH)\inc" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"..\sys\objfre_wxp_x86\i386/alnch98.exe" /libpath:"$(DDKPATH)\libchk\i386"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
TargetPath=\WDMBOOK\Chap12\AutoLaunch\sys\objfre_wxp_x86\i386\alnch98.exe
SOURCE="$(InputPath)"
PostBuild_Cmds=$(SIWPATH)\nmsym -translate:source,package,always $(TargetPath)
# End Special Build Tool
!ELSEIF "$(CFG)" == "AutoLaunch - Win32 Debug"
# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "$(DDKPATH)\inc" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "_AFXDLL" /FR /Yu"stdafx.h" /FD /GZ /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"..\sys\objchk_wxp_x86\i386/alnch98.exe" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
TargetPath=\WDMBOOK\Chap12\AutoLaunch\sys\objchk_wxp_x86\i386\alnch98.exe
SOURCE="$(InputPath)"
PostBuild_Cmds=$(SIWPATH)\nmsym -translate:source,package,always $(TargetPath)
# End Special Build Tool
!ELSEIF "$(CFG)" == "AutoLaunch - Win32 SvcDebug"
# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "SvcDebug"
# PROP BASE Intermediate_Dir "SvcDebug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "SvcDebug"
# PROP Intermediate_Dir "SvcDebug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "$(DDKPATH)\inc" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_AFXDLL" /D "NTSERVICE" /FR /Yu"stdafx.h" /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"..\sys\objchk_wxp_x86\i386\AutoLaunch.exe" /pdbtype:sept
# Begin Special Build Tool
TargetPath=\WDMBOOK\Chap12\AutoLaunch\sys\objchk_wxp_x86\i386\AutoLaunch.exe
SOURCE="$(InputPath)"
PostBuild_Cmds=$(SIWPATH)\nmsym -translate:source,package,always $(TargetPath)
# End Special Build Tool
!ELSEIF "$(CFG)" == "AutoLaunch - Win32 SvcRelease"
# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "SvcRelease"
# PROP BASE Intermediate_Dir "SvcRelease"
# PROP BASE Target_Dir ""
# PROP Use_MFC 1
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "SvcRelease"
# PROP Intermediate_Dir "SvcRelease"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "$(DDKPATH)\inc" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "NTSERVICE" /FR /Yu"stdafx.h" /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 /nologo /subsystem:console /machine:I386 /out:"..\sys\objfre_wxp_x86\i386\AutoLaunch.exe"
!ENDIF
# Begin Target
# Name "AutoLaunch - Win32 Release"
# Name "AutoLaunch - Win32 Debug"
# Name "AutoLaunch - Win32 SvcDebug"
# Name "AutoLaunch - Win32 SvcRelease"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\AutoLaunch.cpp
# End Source File
# Begin Source File
SOURCE=.\AutoLaunch.rc
# End Source File
# Begin Source File
SOURCE=.\Service.cpp
!IF "$(CFG)" == "AutoLaunch - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "AutoLaunch - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "AutoLaunch - Win32 SvcDebug"
!ELSEIF "$(CFG)" == "AutoLaunch - Win32 SvcRelease"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\ShutdownDlg.cpp
!IF "$(CFG)" == "AutoLaunch - Win32 Release"
!ELSEIF "$(CFG)" == "AutoLaunch - Win32 Debug"
!ELSEIF "$(CFG)" == "AutoLaunch - Win32 SvcDebug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "AutoLaunch - Win32 SvcRelease"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\AutoLaunch.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\Service.h
# End Source File
# Begin Source File
SOURCE=.\ShutdownDlg.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\trayicon.ico
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
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