📄 tx_bytc.c
字号:
/**************************************************************************/
/* */
/* Copyright (c) 1996-2000 by Express Logic Inc. */
/* */
/* This software is copyrighted by and is the sole property of Express */
/* Logic, Inc. All rights, title, ownership, or other interests */
/* in the software remain the property of Express Logic, Inc. This */
/* software may only be used in accordance with the corresponding */
/* license agreement. Any unauthorized use, duplication, transmission, */
/* distribution, or disclosure of this software is expressly forbidden. */
/* */
/* This Copyright notice may not be removed or modified without prior */
/* written consent of Express Logic, Inc. */
/* */
/* Express Logic, Inc. reserves the right to modify this software */
/* without notice. */
/* */
/* Express Logic, Inc. */
/* 11440 West Bernardo Court info@expresslogic.com */
/* Suite 366 http://www.expresslogic.com */
/* San Diego, CA 92127 */
/* */
/**************************************************************************/
/**************************************************************************/
/**************************************************************************/
/** */
/** ThreadX Component */
/** */
/** Byte Pool (BYT) */
/** */
/**************************************************************************/
/**************************************************************************/
#define TX_SOURCE_CODE
/* Include necessary system files. */
#include "tx_api.h"
#include "tx_byt.h"
/**************************************************************************/
/* */
/* FUNCTION RELEASE */
/* */
/* _tx_byte_pool_create PORTABLE C */
/* 3.0f */
/* AUTHOR */
/* */
/* William E. Lamie, Express Logic, Inc. */
/* */
/* DESCRIPTION */
/* */
/* This function creates a pool of memory bytes in the specified */
/* memory area. */
/* */
/* INPUT */
/* */
/* pool_ptr Pointer to pool control block */
/* name_ptr Pointer to byte pool name */
/* pool_start Address of beginning of pool area */
/* pool_size Number of bytes in the byte pool */
/* */
/* OUTPUT */
/* */
/* TX_SUCCESS Successful completion status */
/* */
/* CALLS */
/* */
/* None */
/* */
/* CALLED BY */
/* */
/* Application Code */
/* */
/* RELEASE HISTORY */
/* */
/* DATE NAME DESCRIPTION */
/* */
/* 12-31-1996 William E. Lamie Initial Version 3.0 */
/* 11-11-1997 William E. Lamie Modified comment(s), */
/* resulting in version 3.0b. */
/* 01-01-1999 William E. Lamie Modified comment(s), */
/* resulting in version 3.0e. */
/* 11-01-1999 William E. Lamie Modified comment(s), */
/* added logic to track events,*/
/* resulting in version 3.0f. */
/* */
/**************************************************************************/
UINT _tx_byte_pool_create(TX_BYTE_POOL *pool_ptr, CHAR *name_ptr, VOID *pool_start,
ULONG pool_size)
{
TX_INTERRUPT_SAVE_AREA
TX_BYTE_POOL *tail_ptr; /* Working byte pool pointer */
CHAR_PTR block_ptr; /* Working block pointer */
/* Round the pool size down to something that is evenly divisable by
an ULONG. */
pool_size = (pool_size/sizeof(ULONG)) * sizeof(ULONG);
/* Setup the basic byte pool fields. */
pool_ptr -> tx_byte_pool_name = name_ptr;
pool_ptr -> tx_byte_pool_suspension_list = TX_NULL;
pool_ptr -> tx_byte_pool_suspended_count = 0;
/* Save the start and size of the pool. */
pool_ptr -> tx_byte_pool_start = (CHAR_PTR) pool_start;
pool_ptr -> tx_byte_pool_size = pool_size;
/* Setup memory list to the beginning as well as the search pointer. */
pool_ptr -> tx_byte_pool_list = (CHAR_PTR) pool_start;
pool_ptr -> tx_byte_pool_search = (CHAR_PTR) pool_start;
/* Initially, the pool will have two blocks. One large block at the
beginning that is available and a small allocated block at the end
of the pool that is there just for the algorithm. Be sure to count
the available block's header in the available bytes count. */
pool_ptr -> tx_byte_pool_available = pool_size - sizeof(VOID_PTR) - sizeof(ULONG);
pool_ptr -> tx_byte_pool_fragments = 2;
/* Calculate the end of the pool's memory area. */
block_ptr = ((CHAR_PTR) pool_start) + (UINT) pool_size;
/* Backup the end of the pool pointer and build the pre-allocated block. */
block_ptr = block_ptr - sizeof(ULONG);
*((ULONG *) block_ptr) = TX_BYTE_BLOCK_ALLOC;
block_ptr = block_ptr - sizeof(CHAR_PTR);
*((CHAR_PTR *) block_ptr) = pool_start;
/* Now setup the large available block in the pool. */
*((CHAR_PTR *) pool_start) = block_ptr;
block_ptr = (CHAR_PTR) pool_start;
block_ptr = block_ptr + sizeof(CHAR_PTR);
*((ULONG *) block_ptr) = TX_BYTE_BLOCK_FREE;
/* Clear the owner id. */
pool_ptr -> tx_byte_pool_owner = TX_NULL;
/* Disable interrupts to place the byte pool on the created list. */
TX_DISABLE
/* Setup the byte pool ID to make it valid. */
pool_ptr -> tx_byte_pool_id = TX_BYTE_POOL_ID;
/* Place the byte pool on the list of created byte pools. First,
check for an empty list. */
if (_tx_byte_pool_created_ptr)
{
/* Pickup tail pointer. */
tail_ptr = _tx_byte_pool_created_ptr -> tx_byte_pool_created_previous;
/* Place the new byte pool in the list. */
_tx_byte_pool_created_ptr -> tx_byte_pool_created_previous = pool_ptr;
tail_ptr -> tx_byte_pool_created_next = pool_ptr;
/* Setup this byte pools's created links. */
pool_ptr -> tx_byte_pool_created_previous = tail_ptr;
pool_ptr -> tx_byte_pool_created_next = _tx_byte_pool_created_ptr;
}
else
{
/* The created byte pool list is empty. Add byte pool to empty list. */
_tx_byte_pool_created_ptr = pool_ptr;
pool_ptr -> tx_byte_pool_created_next = pool_ptr;
pool_ptr -> tx_byte_pool_created_previous = pool_ptr;
}
/* Increase the byte pool created count. */
_tx_byte_pool_created_count++;
/* Log this kernel call. */
TX_EL_BYTE_POOL_CREATE_INSERT
/* Restore interrupts. */
TX_RESTORE
/* Return TX_SUCCESS. */
return(TX_SUCCESS);
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -