cli.dsp

来自「FastDb是高效的内存数据库系统」· DSP 代码 · 共 155 行

DSP
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# Microsoft Developer Studio Project File - Name="cli" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Static Library" 0x0104CFG=cli - Win32 Release!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE !MESSAGE NMAKE /f "cli.mak".!MESSAGE !MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "cli.mak" CFG="cli - Win32 Release"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "cli - Win32 Release" (based on "Win32 (x86) Static Library")!MESSAGE "cli - Win32 Debug" (based on "Win32 (x86) Static Library")!MESSAGE # Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeMTL=midl.exeRSC=rc.exe!IF  "$(CFG)" == "cli - Win32 Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir ".\Release"# PROP BASE Intermediate_Dir ".\Release"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 0# PROP Output_Dir ".\Release"# PROP Intermediate_Dir ".\Release"# PROP Target_Dir ""# ADD BASE CPP /nologo /MT /Zi /W3 /D "WIN32" /D "_WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Fp".\Release/cli.pch" /Fo".\Release/" /Fd".\Release/" /c /GX # ADD CPP /nologo /I "..\inc" /MT /Zi /W3 /D "WIN32" /D "_WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Fp".\Release/cli.pch" /Fo".\Release/" /Fd".\Release/" /c /GX # ADD BASE MTL /nologo /win32 # ADD MTL /nologo /win32 # ADD BASE RSC /l 1033 # ADD RSC /l 1033 BSC32=bscmake.exe# ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib# ADD BASE LIB32 /nologo /out:".\Release\cli.lib" # ADD LIB32 /nologo /out:".\Release\cli.lib" !ELSEIF  "$(CFG)" == "cli - Win32 Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir ".\Debug"# PROP BASE Intermediate_Dir ".\Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir ".\Debug"# PROP Intermediate_Dir ".\Debug"# PROP Target_Dir ""# ADD BASE CPP /nologo /MTd /ZI /W3 /Od /D "WIN32" /D "_WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Fp".\Debug/cli.pch" /Fo".\Debug/" /Fd".\Debug/" /GZ /c /GX # ADD CPP /nologo /I "..\inc" /MTd /ZI /W3 /Od /D "WIN32" /D "_WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Fp".\Debug/cli.pch" /Fo".\Debug/" /Fd".\Debug/" /GZ /c /GX # ADD BASE MTL /nologo /win32 # ADD MTL /nologo /win32 # ADD BASE RSC /l 1033 # ADD RSC /l 1033 BSC32=bscmake.exe# ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib# ADD BASE LIB32 /nologo /out:".\Debug\cli.lib" # ADD LIB32 /nologo /out:".\Debug\cli.lib" !ENDIF# Begin Target# Name "cli - Win32 Release"# Name "cli - Win32 Debug"# Begin Group "Source Files"# PROP Default_Filter "cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"# Begin Source FileSOURCE=..\src\cli.cpp!IF  "$(CFG)" == "cli - Win32 Debug"# ADD CPP /nologo /Od /GZ /GX !ENDIF# End Source File# Begin Source FileSOURCE=..\src\w32sock.cpp!IF  "$(CFG)" == "cli - Win32 Debug"# ADD CPP /nologo /Od /GZ /GX !ENDIF# End Source File# Begin Source FileSOURCE=..\src\stdtp.cpp!IF  "$(CFG)" == "cli - Win32 Debug"# ADD CPP /nologo /Od /GZ /GX !ENDIF# End Source File# Begin Source FileSOURCE=..\src\repsock.cpp!IF  "$(CFG)" == "cli - Win32 Debug"# ADD CPP /nologo /Od /GZ /GX !ENDIF# End Source File# End Group# Begin Group "Header Files"# PROP Default_Filter "h;hpp;hxx;hm;inl;inc;xsd"# Begin Source FileSOURCE=..\inc\array.h# End Source File# Begin Source FileSOURCE=..\inc\cli.h# End Source File# Begin Source FileSOURCE=..\inc\repsock.h# End Source File# Begin Source FileSOURCE=..\inc\cliproto.h# End Source File# End Group# End Target# End Project

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