📄 dialog.h
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/*
* Exports and types from dialog.c.
*/
/*
* This will come in handy for generic control handlers. Anyone
* knows how to make this more portable, let me know :-)
*/
#define ATOFFSET(data, offset) ( (void *) ( (char *)(data) + (offset) ) )
/*
* This is the big union which defines a single control, of any
* type.
*
* General principles:
* - _All_ pointers in this structure are expected to point to
* dynamically allocated things, unless otherwise indicated.
* - `char' fields giving keyboard shortcuts are expected to be
* NO_SHORTCUT if no shortcut is desired for a particular control.
* - The `label' field can often be NULL, which will cause the
* control to not have a label at all. This doesn't apply to
* checkboxes and push buttons, in which the label is not
* separate from the control.
*/
#define NO_SHORTCUT '\0'
enum {
CTRL_TEXT, /* just a static line of text */
CTRL_EDITBOX, /* label plus edit box */
CTRL_RADIO, /* label plus radio buttons */
CTRL_CHECKBOX, /* checkbox (contains own label) */
CTRL_BUTTON, /* simple push button (no label) */
CTRL_LISTBOX, /* label plus list box */
CTRL_COLUMNS, /* divide window into columns */
CTRL_FILESELECT, /* label plus filename selector */
CTRL_FONTSELECT, /* label plus font selector */
CTRL_TABDELAY /* see `tabdelay' below */
};
/*
* Many controls have `intorptr' unions for storing user data,
* since the user might reasonably want to store either an integer
* or a void * pointer. Here I define a union, and two convenience
* functions to create that union from actual integers or pointers.
*
* The convenience functions are declared as inline if possible.
* Otherwise, they're declared here and defined when this header is
* included with DEFINE_INTORPTR_FNS defined. This is a total pain,
* but such is life.
*/
typedef union { void *p; int i; } intorptr;
#ifndef INLINE
intorptr I(int i);
intorptr P(void *p);
#endif
#if defined DEFINE_INTORPTR_FNS || defined INLINE
#ifdef INLINE
#define PREFIX INLINE
#else
#define PREFIX
#endif
PREFIX intorptr I(int i) { intorptr ret; ret.i = i; return ret; }
PREFIX intorptr P(void *p) { intorptr ret; ret.p = p; return ret; }
#undef PREFIX
#endif
/*
* Each control has an `int' field specifying which columns it
* occupies in a multi-column part of the dialog box. These macros
* pack and unpack that field.
*
* If a control belongs in exactly one column, just specifying the
* column number is perfectly adequate.
*/
#define COLUMN_FIELD(start, span) ( (((span)-1) << 16) + (start) )
#define COLUMN_START(field) ( (field) & 0xFFFF )
#define COLUMN_SPAN(field) ( (((field) >> 16) & 0xFFFF) + 1 )
union control;
/*
* The number of event types is being deliberately kept small, on
* the grounds that not all platforms might be able to report a
* large number of subtle events. We have:
* - the special REFRESH event, called when a control's value
* needs setting
* - the ACTION event, called when the user does something that
* positively requests action (double-clicking a list box item,
* or pushing a push-button)
* - the VALCHANGE event, called when the user alters the setting
* of the control in a way that is usually considered to alter
* the underlying data (toggling a checkbox or radio button,
* moving the items around in a drag-list, editing an edit
* control)
* - the SELCHANGE event, called when the user alters the setting
* of the control in a more minor way (changing the selected
* item in a list box).
* - the CALLBACK event, which happens after the handler routine
* has requested a subdialog (file selector, font selector,
* colour selector) and it has come back with information.
*/
enum {
EVENT_REFRESH,
EVENT_ACTION,
EVENT_VALCHANGE,
EVENT_SELCHANGE,
EVENT_CALLBACK
};
typedef void (*handler_fn)(union control *ctrl, void *dlg,
void *data, int event);
#define STANDARD_PREFIX \
int type; \
char *label; \
int tabdelay; \
int column; \
handler_fn handler; \
intorptr context; \
intorptr helpctx
union control {
/*
* The first possibility in this union is the generic header
* shared by all the structures, which we are therefore allowed
* to access through any one of them.
*/
struct {
int type;
/*
* Every control except CTRL_COLUMNS has _some_ sort of
* label. By putting it in the `generic' union as well as
* everywhere else, we avoid having to have an irritating
* switch statement when we go through and deallocate all
* the memory in a config-box structure.
*
* Yes, this does mean that any non-NULL value in this
* field is expected to be dynamically allocated and
* freeable.
*
* For CTRL_COLUMNS, this field MUST be NULL.
*/
char *label;
/*
* If `tabdelay' is non-zero, it indicates that this
* particular control should not yet appear in the tab
* order. A subsequent CTRL_TABDELAY entry will place it.
*/
int tabdelay;
/*
* Indicate which column(s) this control occupies. This can
* be unpacked into starting column and column span by the
* COLUMN macros above.
*/
int column;
/*
* Most controls need to provide a function which gets
* called when that control's setting is changed, or when
* the control's setting needs initialising.
*
* The `data' parameter points to the writable data being
* modified as a result of the configuration activity; for
* example, the PuTTY `Config' structure, although not
* necessarily.
*
* The `dlg' parameter is passed back to the platform-
* specific routines to read and write the actual control
* state.
*/
handler_fn handler;
/*
* Almost all of the above functions will find it useful to
* be able to store a piece of `void *' or `int' data.
*/
intorptr context;
/*
* For any control, we also allow the storage of a piece of
* data for use by context-sensitive help. For example, on
* Windows you can click the magic question mark and then
* click a control, and help for that control should spring
* up. Hence, here is a slot in which to store per-control
* data that a particular platform-specific driver can use
* to ensure it brings up the right piece of help text.
*/
intorptr helpctx;
} generic;
struct {
STANDARD_PREFIX;
union control *ctrl;
} tabdelay;
struct {
STANDARD_PREFIX;
} text;
struct {
STANDARD_PREFIX;
char shortcut; /* keyboard shortcut */
/*
* Percentage of the dialog-box width used by the edit box.
* If this is set to 100, the label is on its own line;
* otherwise the label is on the same line as the box
* itself.
*/
int percentwidth;
int password; /* details of input are hidden */
/*
* A special case of the edit box is the combo box, which
* has a drop-down list built in. (Note that a _non_-
* editable drop-down list is done as a special case of a
* list box.)
*/
int has_list;
/*
* Edit boxes tend to need two items of context, so here's
* a spare.
*/
intorptr context2;
} editbox;
struct {
STANDARD_PREFIX;
/*
* `shortcut' here is a single keyboard shortcut which is
* expected to select the whole group of radio buttons. It
* can be NO_SHORTCUT if required, and there is also a way
* to place individual shortcuts on each button; see below.
*/
char shortcut;
/*
* There are separate fields for `ncolumns' and `nbuttons'
* for several reasons.
*
* Firstly, we sometimes want the last of a set of buttons
* to have a longer label than the rest; we achieve this by
* setting `ncolumns' higher than `nbuttons', and the
* layout code is expected to understand that the final
* button should be given all the remaining space on the
* line. This sounds like a ludicrously specific special
* case (if we're doing this sort of thing, why not have
* the general ability to have a particular button span
* more than one column whether it's the last one or not?)
* but actually it's reasonably common for the sort of
* three-way control you get a lot of in PuTTY: `yes'
* versus `no' versus `some more complex way to decide'.
*
* Secondly, setting `nbuttons' higher than `ncolumns' lets
* us have more than one line of radio buttons for a single
* setting. A very important special case of this is
* setting `ncolumns' to 1, so that each button is on its
* own line.
*/
int ncolumns;
int nbuttons;
/*
* This points to a dynamically allocated array of `char *'
* pointers, each of which points to a dynamically
* allocated string.
*/
char **buttons; /* `nbuttons' button labels */
/*
* This points to a dynamically allocated array of `char'
* giving the individual keyboard shortcuts for each radio
* button. The array may be NULL if none are required.
*/
char *shortcuts; /* `nbuttons' shortcuts; may be NULL */
/*
* This points to a dynamically allocated array of
* intorptr, giving helpful data for each button.
*/
intorptr *buttondata; /* `nbuttons' entries; may be NULL */
} radio;
struct {
STANDARD_PREFIX;
char shortcut;
} checkbox;
struct {
STANDARD_PREFIX;
char shortcut;
/*
* At least Windows has the concept of a `default push
* button', which gets implicitly pressed when you hit
* Return even if it doesn't have the input focus.
*/
int isdefault;
/*
* Also, the reverse of this: a default cancel-type button,
* which is implicitly pressed when you hit Escape.
*/
int iscancel;
} button;
struct {
STANDARD_PREFIX;
char shortcut; /* keyboard shortcut */
/*
* Height of the list box, in approximate number of lines.
* If this is zero, the list is a drop-down list.
*/
int height; /* height in lines */
/*
* If this is set, the list elements can be reordered by
* the user (by drag-and-drop or by Up and Down buttons,
* whatever the per-platform implementation feels
* comfortable with). This is not guaranteed to work on a
* drop-down list, so don't try it!
*/
int draglist;
/*
* If this is non-zero, the list can have more than one
* element selected at a time. This is not guaranteed to
* work on a drop-down list, so don't try it!
*
* Different non-zero values request slightly different
* types of multi-selection (this may well be meaningful
* only in GTK, so everyone else can ignore it if they
* want). 1 means the list box expects to have individual
* items selected, whereas 2 means it expects the user to
* want to select a large contiguous range at a time.
*/
int multisel;
/*
* Percentage of the dialog-box width used by the list box.
* If this is set to 100, the label is on its own line;
* otherwise the label is on the same line as the box
* itself. Setting this to anything other than 100 is not
* guaranteed to work on a _non_-drop-down list, so don't
* try it!
*/
int percentwidth;
/*
* Some list boxes contain strings that contain tab
* characters. If `ncols' is greater than 0, then
* `percentages' is expected to be non-zero and to contain
* the respective widths of `ncols' columns, which together
* will exactly fit the width of the list box. Otherwise
* `percentages' must be NULL.
*/
int ncols; /* number of columns */
int *percentages; /* % width of each column */
} listbox;
struct {
STANDARD_PREFIX;
char shortcut;
/*
* `filter' dictates what type of files will be selected by
* default; for example, when selecting private key files
* the file selector would do well to only show .PPK files
* (on those systems where this is the chosen extension).
*
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