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📄 dialog.h

📁 远程登陆工具软件源码 用于远程登陆unix
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/*
 * Exports and types from dialog.c.
 */

/*
 * This will come in handy for generic control handlers. Anyone
 * knows how to make this more portable, let me know :-)
 */
#define ATOFFSET(data, offset) ( (void *) ( (char *)(data) + (offset) ) )

/*
 * This is the big union which defines a single control, of any
 * type.
 * 
 * General principles:
 *  - _All_ pointers in this structure are expected to point to
 *    dynamically allocated things, unless otherwise indicated.
 *  - `char' fields giving keyboard shortcuts are expected to be
 *    NO_SHORTCUT if no shortcut is desired for a particular control.
 *  - The `label' field can often be NULL, which will cause the
 *    control to not have a label at all. This doesn't apply to
 *    checkboxes and push buttons, in which the label is not
 *    separate from the control.
 */

#define NO_SHORTCUT '\0'

enum {
    CTRL_TEXT,			       /* just a static line of text */
    CTRL_EDITBOX,		       /* label plus edit box */
    CTRL_RADIO,			       /* label plus radio buttons */
    CTRL_CHECKBOX,		       /* checkbox (contains own label) */
    CTRL_BUTTON,		       /* simple push button (no label) */
    CTRL_LISTBOX,		       /* label plus list box */
    CTRL_COLUMNS,		       /* divide window into columns */
    CTRL_FILESELECT,		       /* label plus filename selector */
    CTRL_FONTSELECT,		       /* label plus font selector */
    CTRL_TABDELAY		       /* see `tabdelay' below */
};

/*
 * Many controls have `intorptr' unions for storing user data,
 * since the user might reasonably want to store either an integer
 * or a void * pointer. Here I define a union, and two convenience
 * functions to create that union from actual integers or pointers.
 * 
 * The convenience functions are declared as inline if possible.
 * Otherwise, they're declared here and defined when this header is
 * included with DEFINE_INTORPTR_FNS defined. This is a total pain,
 * but such is life.
 */
typedef union { void *p; int i; } intorptr;

#ifndef INLINE
intorptr I(int i);
intorptr P(void *p);
#endif

#if defined DEFINE_INTORPTR_FNS || defined INLINE
#ifdef INLINE
#define PREFIX INLINE
#else
#define PREFIX
#endif
PREFIX intorptr I(int i) { intorptr ret; ret.i = i; return ret; }
PREFIX intorptr P(void *p) { intorptr ret; ret.p = p; return ret; }
#undef PREFIX
#endif

/*
 * Each control has an `int' field specifying which columns it
 * occupies in a multi-column part of the dialog box. These macros
 * pack and unpack that field.
 * 
 * If a control belongs in exactly one column, just specifying the
 * column number is perfectly adequate.
 */
#define COLUMN_FIELD(start, span) ( (((span)-1) << 16) + (start) )
#define COLUMN_START(field) ( (field) & 0xFFFF )
#define COLUMN_SPAN(field) ( (((field) >> 16) & 0xFFFF) + 1 )

union control;

/*
 * The number of event types is being deliberately kept small, on
 * the grounds that not all platforms might be able to report a
 * large number of subtle events. We have:
 *  - the special REFRESH event, called when a control's value
 *    needs setting
 *  - the ACTION event, called when the user does something that
 *    positively requests action (double-clicking a list box item,
 *    or pushing a push-button)
 *  - the VALCHANGE event, called when the user alters the setting
 *    of the control in a way that is usually considered to alter
 *    the underlying data (toggling a checkbox or radio button,
 *    moving the items around in a drag-list, editing an edit
 *    control)
 *  - the SELCHANGE event, called when the user alters the setting
 *    of the control in a more minor way (changing the selected
 *    item in a list box).
 *  - the CALLBACK event, which happens after the handler routine
 *    has requested a subdialog (file selector, font selector,
 *    colour selector) and it has come back with information.
 */
enum {
    EVENT_REFRESH,
    EVENT_ACTION,
    EVENT_VALCHANGE,
    EVENT_SELCHANGE,
    EVENT_CALLBACK
};
typedef void (*handler_fn)(union control *ctrl, void *dlg,
			   void *data, int event);

#define STANDARD_PREFIX \
	int type; \
	char *label; \
	int tabdelay; \
	int column; \
        handler_fn handler; \
	intorptr context; \
        intorptr helpctx

union control {
    /*
     * The first possibility in this union is the generic header
     * shared by all the structures, which we are therefore allowed
     * to access through any one of them.
     */
    struct {
	int type;
	/*
	 * Every control except CTRL_COLUMNS has _some_ sort of
	 * label. By putting it in the `generic' union as well as
	 * everywhere else, we avoid having to have an irritating
	 * switch statement when we go through and deallocate all
	 * the memory in a config-box structure.
	 * 
	 * Yes, this does mean that any non-NULL value in this
	 * field is expected to be dynamically allocated and
	 * freeable.
	 * 
	 * For CTRL_COLUMNS, this field MUST be NULL.
	 */
	char *label;
	/*
	 * If `tabdelay' is non-zero, it indicates that this
	 * particular control should not yet appear in the tab
	 * order. A subsequent CTRL_TABDELAY entry will place it.
	 */
	int tabdelay;
	/*
	 * Indicate which column(s) this control occupies. This can
	 * be unpacked into starting column and column span by the
	 * COLUMN macros above.
	 */
	int column;
	/*
	 * Most controls need to provide a function which gets
	 * called when that control's setting is changed, or when
	 * the control's setting needs initialising.
	 * 
	 * The `data' parameter points to the writable data being
	 * modified as a result of the configuration activity; for
	 * example, the PuTTY `Config' structure, although not
	 * necessarily.
	 * 
	 * The `dlg' parameter is passed back to the platform-
	 * specific routines to read and write the actual control
	 * state.
	 */
	handler_fn handler;
	/*
	 * Almost all of the above functions will find it useful to
	 * be able to store a piece of `void *' or `int' data.
	 */
	intorptr context;
	/*
	 * For any control, we also allow the storage of a piece of
	 * data for use by context-sensitive help. For example, on
	 * Windows you can click the magic question mark and then
	 * click a control, and help for that control should spring
	 * up. Hence, here is a slot in which to store per-control
	 * data that a particular platform-specific driver can use
	 * to ensure it brings up the right piece of help text.
	 */
	intorptr helpctx;
    } generic;
    struct {
	STANDARD_PREFIX;
	union control *ctrl;
    } tabdelay;
    struct {
	STANDARD_PREFIX;
    } text;
    struct {
	STANDARD_PREFIX;
	char shortcut;		       /* keyboard shortcut */
	/*
	 * Percentage of the dialog-box width used by the edit box.
	 * If this is set to 100, the label is on its own line;
	 * otherwise the label is on the same line as the box
	 * itself.
	 */
	int percentwidth;
	int password;		       /* details of input are hidden */
	/*
	 * A special case of the edit box is the combo box, which
	 * has a drop-down list built in. (Note that a _non_-
	 * editable drop-down list is done as a special case of a
	 * list box.)
	 */
	int has_list;
	/*
	 * Edit boxes tend to need two items of context, so here's
	 * a spare.
	 */
	intorptr context2;
    } editbox;
    struct {
	STANDARD_PREFIX;
	/*
	 * `shortcut' here is a single keyboard shortcut which is
	 * expected to select the whole group of radio buttons. It
	 * can be NO_SHORTCUT if required, and there is also a way
	 * to place individual shortcuts on each button; see below.
	 */
	char shortcut;
	/*
	 * There are separate fields for `ncolumns' and `nbuttons'
	 * for several reasons.
	 * 
	 * Firstly, we sometimes want the last of a set of buttons
	 * to have a longer label than the rest; we achieve this by
	 * setting `ncolumns' higher than `nbuttons', and the
	 * layout code is expected to understand that the final
	 * button should be given all the remaining space on the
	 * line. This sounds like a ludicrously specific special
	 * case (if we're doing this sort of thing, why not have
	 * the general ability to have a particular button span
	 * more than one column whether it's the last one or not?)
	 * but actually it's reasonably common for the sort of
	 * three-way control you get a lot of in PuTTY: `yes'
	 * versus `no' versus `some more complex way to decide'.
	 * 
	 * Secondly, setting `nbuttons' higher than `ncolumns' lets
	 * us have more than one line of radio buttons for a single
	 * setting. A very important special case of this is
	 * setting `ncolumns' to 1, so that each button is on its
	 * own line.
	 */
	int ncolumns;
	int nbuttons;
	/*
	 * This points to a dynamically allocated array of `char *'
	 * pointers, each of which points to a dynamically
	 * allocated string.
	 */
	char **buttons;		       /* `nbuttons' button labels */
	/*
	 * This points to a dynamically allocated array of `char'
	 * giving the individual keyboard shortcuts for each radio
	 * button. The array may be NULL if none are required.
	 */
	char *shortcuts;	       /* `nbuttons' shortcuts; may be NULL */
	/*
	 * This points to a dynamically allocated array of
	 * intorptr, giving helpful data for each button.
	 */
	intorptr *buttondata;	       /* `nbuttons' entries; may be NULL */
    } radio;
    struct {
	STANDARD_PREFIX;
	char shortcut;
    } checkbox;
    struct {
	STANDARD_PREFIX;
	char shortcut;
	/*
	 * At least Windows has the concept of a `default push
	 * button', which gets implicitly pressed when you hit
	 * Return even if it doesn't have the input focus.
	 */
	int isdefault;
	/*
	 * Also, the reverse of this: a default cancel-type button,
	 * which is implicitly pressed when you hit Escape.
	 */
	int iscancel;
    } button;
    struct {
	STANDARD_PREFIX;
	char shortcut;		       /* keyboard shortcut */
	/*
	 * Height of the list box, in approximate number of lines.
	 * If this is zero, the list is a drop-down list.
	 */
	int height;		       /* height in lines */
	/*
	 * If this is set, the list elements can be reordered by
	 * the user (by drag-and-drop or by Up and Down buttons,
	 * whatever the per-platform implementation feels
	 * comfortable with). This is not guaranteed to work on a
	 * drop-down list, so don't try it!
	 */
	int draglist;
	/*
	 * If this is non-zero, the list can have more than one
	 * element selected at a time. This is not guaranteed to
	 * work on a drop-down list, so don't try it!
	 * 
	 * Different non-zero values request slightly different
	 * types of multi-selection (this may well be meaningful
	 * only in GTK, so everyone else can ignore it if they
	 * want). 1 means the list box expects to have individual
	 * items selected, whereas 2 means it expects the user to
	 * want to select a large contiguous range at a time.
	 */
	int multisel;
	/*
	 * Percentage of the dialog-box width used by the list box.
	 * If this is set to 100, the label is on its own line;
	 * otherwise the label is on the same line as the box
	 * itself. Setting this to anything other than 100 is not
	 * guaranteed to work on a _non_-drop-down list, so don't
	 * try it!
	 */
	int percentwidth;
	/*
	 * Some list boxes contain strings that contain tab
	 * characters. If `ncols' is greater than 0, then
	 * `percentages' is expected to be non-zero and to contain
	 * the respective widths of `ncols' columns, which together
	 * will exactly fit the width of the list box. Otherwise
	 * `percentages' must be NULL.
	 */
	int ncols;		       /* number of columns */
	int *percentages;	       /* % width of each column */
    } listbox;
    struct {
	STANDARD_PREFIX;
	char shortcut;
	/*
	 * `filter' dictates what type of files will be selected by
	 * default; for example, when selecting private key files
	 * the file selector would do well to only show .PPK files
	 * (on those systems where this is the chosen extension).
	 * 

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