📄 uxnet.c
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return (Socket) ret;
}
Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only)
{
int s;
#ifdef IPV6
#if 0
struct sockaddr_in6 a6;
#endif
struct addrinfo hints, *ai;
char portstr[6];
#endif
struct sockaddr_in a;
int err;
Actual_Socket ret;
int retcode;
int on = 1;
/*
* Create Socket structure.
*/
ret = snew(struct Socket_tag);
ret->fn = &tcp_fn_table;
ret->error = NULL;
ret->plug = plug;
bufchain_init(&ret->output_data);
ret->writable = 0; /* to start with */
ret->sending_oob = 0;
ret->frozen = 0;
ret->frozen_readable = 0;
ret->localhost_only = local_host_only;
ret->pending_error = 0;
ret->oobpending = FALSE;
ret->listener = 1;
/*
* Open socket.
*/
s = socket(AF_INET, SOCK_STREAM, 0);
ret->s = s;
if (s < 0) {
ret->error = error_string(errno);
return (Socket) ret;
}
ret->oobinline = 0;
setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
/* BSD IP stacks need sockaddr_in zeroed before filling in */
memset(&a,'\0',sizeof(struct sockaddr_in));
#ifdef IPV6
#if 0
memset(&a6,'\0',sizeof(struct sockaddr_in6));
#endif
hints.ai_flags = AI_NUMERICHOST;
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = 0;
hints.ai_protocol = 0;
hints.ai_addrlen = 0;
hints.ai_addr = NULL;
hints.ai_canonname = NULL;
hints.ai_next = NULL;
sprintf(portstr, "%d", port);
if (srcaddr != NULL && getaddrinfo(srcaddr, portstr, &hints, &ai) == 0)
retcode = bind(s, ai->ai_addr, ai->ai_addrlen);
else
#if 0
{
/*
* FIXME: Need two listening sockets, in principle, one for v4
* and one for v6
*/
if (local_host_only)
a6.sin6_addr = in6addr_loopback;
else
a6.sin6_addr = in6addr_any;
a6.sin6_port = htons(port);
} else
#endif
#endif
{
int got_addr = 0;
a.sin_family = AF_INET;
/*
* Bind to source address. First try an explicitly
* specified one...
*/
if (srcaddr) {
a.sin_addr.s_addr = inet_addr(srcaddr);
if (a.sin_addr.s_addr != INADDR_NONE) {
/* Override localhost_only with specified listen addr. */
ret->localhost_only = ipv4_is_loopback(a.sin_addr);
got_addr = 1;
}
}
/*
* ... and failing that, go with one of the standard ones.
*/
if (!got_addr) {
if (local_host_only)
a.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
else
a.sin_addr.s_addr = htonl(INADDR_ANY);
}
a.sin_port = htons((short)port);
retcode = bind(s, (struct sockaddr *) &a, sizeof(a));
}
if (retcode >= 0) {
err = 0;
} else {
err = errno;
}
if (err) {
ret->error = error_string(err);
return (Socket) ret;
}
if (listen(s, SOMAXCONN) < 0) {
close(s);
ret->error = error_string(errno);
return (Socket) ret;
}
uxsel_tell(ret);
add234(sktree, ret);
return (Socket) ret;
}
static void sk_tcp_close(Socket sock)
{
Actual_Socket s = (Actual_Socket) sock;
uxsel_del(s->s);
del234(sktree, s);
close(s->s);
sfree(s);
}
int sk_getxdmdata(void *sock, unsigned long *ip, int *port)
{
Actual_Socket s = (Actual_Socket) sock;
struct sockaddr_in addr;
socklen_t addrlen;
/*
* We must check that this socket really _is_ an Actual_Socket.
*/
if (s->fn != &tcp_fn_table)
return 0; /* failure */
addrlen = sizeof(addr);
if (getsockname(s->s, (struct sockaddr *)&addr, &addrlen) < 0)
return 0;
switch(addr.sin_family) {
case AF_INET:
*ip = ntohl(addr.sin_addr.s_addr);
*port = ntohs(addr.sin_port);
break;
case AF_UNIX:
/*
* For a Unix socket, we return 0xFFFFFFFF for the IP address and
* our current pid for the port. Bizarre, but such is life.
*/
*ip = ntohl(0xFFFFFFFF);
*port = getpid();
break;
/* XXX IPV6 */
default:
return 0;
}
return 1;
}
/*
* The function which tries to send on a socket once it's deemed
* writable.
*/
void try_send(Actual_Socket s)
{
while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
int nsent;
int err;
void *data;
int len, urgentflag;
if (s->sending_oob) {
urgentflag = MSG_OOB;
len = s->sending_oob;
data = &s->oobdata;
} else {
urgentflag = 0;
bufchain_prefix(&s->output_data, &data, &len);
}
nsent = send(s->s, data, len, urgentflag);
noise_ultralight(nsent);
if (nsent <= 0) {
err = (nsent < 0 ? errno : 0);
if (err == EWOULDBLOCK) {
/*
* Perfectly normal: we've sent all we can for the moment.
*/
s->writable = FALSE;
return;
} else if (nsent == 0 ||
err == ECONNABORTED || err == ECONNRESET) {
/*
* If send() returns CONNABORTED or CONNRESET, we
* unfortunately can't just call plug_closing(),
* because it's quite likely that we're currently
* _in_ a call from the code we'd be calling back
* to, so we'd have to make half the SSH code
* reentrant. Instead we flag a pending error on
* the socket, to be dealt with (by calling
* plug_closing()) at some suitable future moment.
*/
s->pending_error = err;
return;
} else {
/* We're inside the Unix frontend here, so we know
* that the frontend handle is unnecessary. */
logevent(NULL, error_string(err));
fatalbox("%s", error_string(err));
}
} else {
if (s->sending_oob) {
if (nsent < len) {
memmove(s->oobdata, s->oobdata+nsent, len-nsent);
s->sending_oob = len - nsent;
} else {
s->sending_oob = 0;
}
} else {
bufchain_consume(&s->output_data, nsent);
}
}
}
uxsel_tell(s);
}
static int sk_tcp_write(Socket sock, const char *buf, int len)
{
Actual_Socket s = (Actual_Socket) sock;
/*
* Add the data to the buffer list on the socket.
*/
bufchain_add(&s->output_data, buf, len);
/*
* Now try sending from the start of the buffer list.
*/
if (s->writable)
try_send(s);
/*
* Update the select() status to correctly reflect whether or
* not we should be selecting for write.
*/
uxsel_tell(s);
return bufchain_size(&s->output_data);
}
static int sk_tcp_write_oob(Socket sock, const char *buf, int len)
{
Actual_Socket s = (Actual_Socket) sock;
/*
* Replace the buffer list on the socket with the data.
*/
bufchain_clear(&s->output_data);
assert(len <= sizeof(s->oobdata));
memcpy(s->oobdata, buf, len);
s->sending_oob = len;
/*
* Now try sending from the start of the buffer list.
*/
if (s->writable)
try_send(s);
/*
* Update the select() status to correctly reflect whether or
* not we should be selecting for write.
*/
uxsel_tell(s);
return s->sending_oob;
}
static int net_select_result(int fd, int event)
{
int ret;
int err;
char buf[20480]; /* nice big buffer for plenty of speed */
Actual_Socket s;
u_long atmark;
/* Find the Socket structure */
s = find234(sktree, &fd, cmpforsearch);
if (!s)
return 1; /* boggle */
noise_ultralight(event);
switch (event) {
case 4: /* exceptional */
if (!s->oobinline) {
/*
* On a non-oobinline socket, this indicates that we
* can immediately perform an OOB read and get back OOB
* data, which we will send to the back end with
* type==2 (urgent data).
*/
ret = recv(s->s, buf, sizeof(buf), MSG_OOB);
noise_ultralight(ret);
if (ret <= 0) {
const char *str = (ret == 0 ? "Internal networking trouble" :
error_string(errno));
/* We're inside the Unix frontend here, so we know
* that the frontend handle is unnecessary. */
logevent(NULL, str);
fatalbox("%s", str);
} else {
return plug_receive(s->plug, 2, buf, ret);
}
break;
}
/*
* If we reach here, this is an oobinline socket, which
* means we should set s->oobpending and then deal with it
* when we get called for the readability event (which
* should also occur).
*/
s->oobpending = TRUE;
break;
case 1: /* readable; also acceptance */
if (s->listener) {
/*
* On a listening socket, the readability event means a
* connection is ready to be accepted.
*/
struct sockaddr_in isa;
int addrlen = sizeof(struct sockaddr_in);
int t; /* socket of connection */
memset(&isa, 0, sizeof(struct sockaddr_in));
err = 0;
t = accept(s->s,(struct sockaddr *)&isa,(socklen_t *) &addrlen);
if (t < 0) {
break;
}
if (s->localhost_only && !ipv4_is_loopback(isa.sin_addr)) {
close(t); /* someone let nonlocal through?! */
} else if (plug_accepting(s->plug, t)) {
close(t); /* denied or error */
}
break;
}
/*
* If we reach here, this is not a listening socket, so
* readability really means readability.
*/
/* In the case the socket is still frozen, we don't even bother */
if (s->frozen) {
s->frozen_readable = 1;
break;
}
/*
* We have received data on the socket. For an oobinline
* socket, this might be data _before_ an urgent pointer,
* in which case we send it to the back end with type==1
* (data prior to urgent).
*/
if (s->oobinline && s->oobpending) {
atmark = 1;
if (ioctl(s->s, SIOCATMARK, &atmark) == 0 && atmark)
s->oobpending = FALSE; /* clear this indicator */
} else
atmark = 1;
ret = recv(s->s, buf, s->oobpending ? 1 : sizeof(buf), 0);
noise_ultralight(ret);
if (ret < 0) {
if (errno == EWOULDBLOCK) {
break;
}
}
if (ret < 0) {
return plug_closing(s->plug, error_string(errno), errno, 0);
} else if (0 == ret) {
return plug_closing(s->plug, NULL, 0, 0);
} else {
return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
}
break;
case 2: /* writable */
if (!s->connected) {
/*
* select() reports a socket as _writable_ when an
* asynchronous connection is completed.
*/
s->connected = s->writable = 1;
uxsel_tell(s);
break;
} else {
int bufsize_before, bufsize_after;
s->writable = 1;
bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
try_send(s);
bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
if (bufsize_after < bufsize_before)
plug_sent(s->plug, bufsize_after);
}
break;
}
return 1;
}
/*
* Deal with socket errors detected in try_send().
*/
void net_pending_errors(void)
{
int i;
Actual_Socket s;
/*
* This might be a fiddly business, because it's just possible
* that handling a pending error on one socket might cause
* others to be closed. (I can't think of any reason this might
* happen in current SSH implementation, but to maintain
* generality of this network layer I'll assume the worst.)
*
* So what we'll do is search the socket list for _one_ socket
* with a pending error, and then handle it, and then search
* the list again _from the beginning_. Repeat until we make a
* pass with no socket errors present. That way we are
* protected against the socket list changing under our feet.
*/
do {
for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
if (s->pending_error) {
/*
* An error has occurred on this socket. Pass it to the
* plug.
*/
plug_closing(s->plug, error_string(s->pending_error),
s->pending_error, 0);
break;
}
}
} while (s);
}
/*
* Each socket abstraction contains a `void *' private field in
* which the client can keep state.
*/
static void sk_tcp_set_private_ptr(Socket sock, void *ptr)
{
Actual_Socket s = (Actual_Socket) sock;
s->private_ptr = ptr;
}
static void *sk_tcp_get_private_ptr(Socket sock)
{
Actual_Socket s = (Actual_Socket) sock;
return s->private_ptr;
}
/*
* Special error values are returned from sk_namelookup and sk_new
* if there's a problem. These functions extract an error message,
* or return NULL if there's no problem.
*/
const char *sk_addr_error(SockAddr addr)
{
return addr->error;
}
static const char *sk_tcp_socket_error(Socket sock)
{
Actual_Socket s = (Actual_Socket) sock;
return s->error;
}
static void sk_tcp_set_frozen(Socket sock, int is_frozen)
{
Actual_Socket s = (Actual_Socket) sock;
if (s->frozen == is_frozen)
return;
s->frozen = is_frozen;
if (!is_frozen && s->frozen_readable) {
char c;
recv(s->s, &c, 1, MSG_PEEK);
}
s->frozen_readable = 0;
uxsel_tell(s);
}
static void uxsel_tell(Actual_Socket s)
{
int rwx = 0;
if (!s->connected)
rwx |= 2; /* write == connect */
if (s->connected && !s->frozen)
rwx |= 1 | 4; /* read, except */
if (bufchain_size(&s->output_data))
rwx |= 2; /* write */
if (s->listener)
rwx |= 1; /* read == accept */
uxsel_set(s->s, rwx, net_select_result);
}
int net_service_lookup(char *service)
{
struct servent *se;
se = getservbyname(service, NULL);
if (se != NULL)
return ntohs(se->s_port);
else
return 0;
}
SockAddr platform_get_x11_unix_address(int displaynum, char **canonicalname)
{
SockAddr ret = snew(struct SockAddr_tag);
int n;
memset(ret, 0, sizeof *ret);
ret->family = AF_UNIX;
n = snprintf(ret->hostname, sizeof ret->hostname,
"%s%d", X11_UNIX_PATH, displaynum);
if(n < 0)
ret->error = "snprintf failed";
else if(n >= sizeof ret->hostname)
ret->error = "X11 UNIX name too long";
else
*canonicalname = dupstr(ret->hostname);
return ret;
}
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