📄 smile.h
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// Smile.h : main header file for the SMILE application
//
#if !defined(AFX_SMILE_H__2D336965_AE7F_11D3_B25B_FB89AF801635__INCLUDED_)
#define AFX_SMILE_H__2D336965_AE7F_11D3_B25B_FB89AF801635__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CSmileApp:
// See Smile.cpp for the implementation of this class
//
class CSmileApp : public CWinApp
{
public:
CSmileApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSmileApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CSmileApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SMILE_H__2D336965_AE7F_11D3_B25B_FB89AF801635__INCLUDED_)
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