📄 toolbarview.h
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// ToolbarView.h : interface of the CToolbarView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_TOOLBARVIEW_H__EDCE7FCD_58A0_11D1_B5D9_F552C9B11214__INCLUDED_)
#define AFX_TOOLBARVIEW_H__EDCE7FCD_58A0_11D1_B5D9_F552C9B11214__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CToolbarView : public CView
{
protected: // create from serialization only
CToolbarView();
DECLARE_DYNCREATE(CToolbarView)
// Attributes
public:
CToolbarDoc* GetDocument();
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CToolbarView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
//}}AFX_VIRTUAL
// Implementation
public:
int m_bEnableCreature;
virtual ~CToolbarView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CToolbarView)
afx_msg void OnCreature();
afx_msg void OnUpdateCreature(CCmdUI* pCmdUI);
afx_msg void OnButton32773();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in ToolbarView.cpp
inline CToolbarDoc* CToolbarView::GetDocument()
{ return (CToolbarDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TOOLBARVIEW_H__EDCE7FCD_58A0_11D1_B5D9_F552C9B11214__INCLUDED_)
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