📄 unitapptypes.~pas
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unit UnitAppTypes;
interface
uses
MapXBase;
type
TMapAppType=(atExe, atWeb, atDLL);
TLayerTreeNodeRecord=class
private
FIsSystem: Boolean;
FId: Integer;
FNodeType: Integer;
FFtClassType: Integer;
FDataFrom: Smallint;
FFileName: string;
FName: string;
FHint: string;
FFields: TMapFieldList;
public
constructor Create; virtual;
destructor Destroy; override;
property Id:Integer read FId write FId; //编号//
property Name:string read FName write FName; //名称//
property FtClassType:Integer read FFtClassType write FFtClassType; //商业类型//
property Hint:string read FHint write FHint; //提示//
property NodeType:Integer read FNodeType write FNodeType; //类型//
property IsSystem:Boolean read FIsSystem write FIsSystem; //是否为系统图层,系统图层不能删除//
property DataFrom:Smallint read FDataFrom write FDataFrom; //为1时来自于图形记录表,为2时来自于文件//
property FileName:string read FFileName write FFileName; //本地图层的文件名//
property Fields:TMapFieldList read FFields;
end;
implementation
{ TLayerTreeNodeRecord }
constructor TLayerTreeNodeRecord.Create;
begin
inherited Create;
FFields:=TMapFieldList.Create;
end;
destructor TLayerTreeNodeRecord.Destroy;
begin
inherited Destroy;
end;
end.
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