📄 mycomm2dlg.h
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// myComm2Dlg.h : header file
//
//{{AFX_INCLUDES()
#include "mscomm.h"
//}}AFX_INCLUDES
#if !defined(AFX_MYCOMM2DLG_H__4BBEA456_94A7_4AF6_A096_97838D78EAA3__INCLUDED_)
#define AFX_MYCOMM2DLG_H__4BBEA456_94A7_4AF6_A096_97838D78EAA3__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
/////////////////////////////////////////////////////////////////////////////
// CMyComm2Dlg dialog
class CMyComm2Dlg : public CDialog
{
// Construction
public:
CMyComm2Dlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CMyComm2Dlg)
enum { IDD = IDD_MYCOMM2_DIALOG };
CMSComm m_comm;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyComm2Dlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
char buf[50][200];
int cnt;
int hcnt;
// Generated message map functions
//{{AFX_MSG(CMyComm2Dlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnOnCommMscomm1();
DECLARE_EVENTSINK_MAP()
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYCOMM2DLG_H__4BBEA456_94A7_4AF6_A096_97838D78EAA3__INCLUDED_)
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