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<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="placeSymbol(com.anotherbigidea.flash.movie.Symbol, int, int)"><!-- --></A><H3>
placeSymbol</H3>
<PRE>
public <A HREF="../../../../com/anotherbigidea/flash/movie/Instance.html" title="class in com.anotherbigidea.flash.movie">Instance</A> <B>placeSymbol</B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Symbol.html" title="class in com.anotherbigidea.flash.movie">Symbol</A> symbol,
int x,
int y)</PRE>
<DL>
<DD>Place a symbol at the given coordinates at the next available depth.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="placeSymbol(com.anotherbigidea.flash.movie.Symbol, com.anotherbigidea.flash.movie.Transform, com.anotherbigidea.flash.structs.AlphaTransform)"><!-- --></A><H3>
placeSymbol</H3>
<PRE>
public <A HREF="../../../../com/anotherbigidea/flash/movie/Instance.html" title="class in com.anotherbigidea.flash.movie">Instance</A> <B>placeSymbol</B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Symbol.html" title="class in com.anotherbigidea.flash.movie">Symbol</A> symbol,
<A HREF="../../../../com/anotherbigidea/flash/movie/Transform.html" title="class in com.anotherbigidea.flash.movie">Transform</A> matrix,
<A HREF="../../../../com/anotherbigidea/flash/structs/AlphaTransform.html" title="class in com.anotherbigidea.flash.structs">AlphaTransform</A> cxform)</PRE>
<DL>
<DD>Place a symbol at the next available depth with the given matrix transform and color transform.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>matrix</CODE> - may be null to place the symbol at (0,0)<DD><CODE>cxform</CODE> - may be null if no color transform is required</DL>
</DD>
</DL>
<HR>
<A NAME="placeSymbol(com.anotherbigidea.flash.movie.Symbol, com.anotherbigidea.flash.movie.Transform, com.anotherbigidea.flash.structs.AlphaTransform, int, int)"><!-- --></A><H3>
placeSymbol</H3>
<PRE>
public <A HREF="../../../../com/anotherbigidea/flash/movie/Instance.html" title="class in com.anotherbigidea.flash.movie">Instance</A> <B>placeSymbol</B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Symbol.html" title="class in com.anotherbigidea.flash.movie">Symbol</A> symbol,
<A HREF="../../../../com/anotherbigidea/flash/movie/Transform.html" title="class in com.anotherbigidea.flash.movie">Transform</A> matrix,
<A HREF="../../../../com/anotherbigidea/flash/structs/AlphaTransform.html" title="class in com.anotherbigidea.flash.structs">AlphaTransform</A> cxform,
int ratio,
int clipDepth)</PRE>
<DL>
<DD>Place a symbol at the next available depth with the given properties.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>matrix</CODE> - may be null to place the symbol at (0,0)<DD><CODE>cxform</CODE> - may be null if no color transform is required<DD><CODE>ratio</CODE> - only for a MorphShape - the morph ratio from 0 to 65535, should be -1 for a non-MorphShape<DD><CODE>clipDepth</CODE> - the top depth that will be clipped by the symbol, should be -1 if this is not a clipping symbol</DL>
</DD>
</DL>
<HR>
<A NAME="replaceSymbol(com.anotherbigidea.flash.movie.Symbol, int, com.anotherbigidea.flash.movie.Transform, com.anotherbigidea.flash.structs.AlphaTransform, int, int)"><!-- --></A><H3>
replaceSymbol</H3>
<PRE>
public <A HREF="../../../../com/anotherbigidea/flash/movie/Instance.html" title="class in com.anotherbigidea.flash.movie">Instance</A> <B>replaceSymbol</B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Symbol.html" title="class in com.anotherbigidea.flash.movie">Symbol</A> symbol,
int depth,
<A HREF="../../../../com/anotherbigidea/flash/movie/Transform.html" title="class in com.anotherbigidea.flash.movie">Transform</A> matrix,
<A HREF="../../../../com/anotherbigidea/flash/structs/AlphaTransform.html" title="class in com.anotherbigidea.flash.structs">AlphaTransform</A> cxform,
int ratio,
int clipDepth)</PRE>
<DL>
<DD>Replace the symbol at the given depth with the new symbol
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>matrix</CODE> - may be null to place the symbol at (0,0)<DD><CODE>cxform</CODE> - may be null if no color transform is required<DD><CODE>ratio</CODE> - only for a MorphShape - the morph ratio from 0 to 65535, should be -1 for a non-MorphShape<DD><CODE>clipDepth</CODE> - the top depth that will be clipped by the symbol, should be -1 if this is not a clipping symbol</DL>
</DD>
</DL>
<HR>
<A NAME="undefineSymbol(com.anotherbigidea.flash.movie.Symbol)"><!-- --></A><H3>
undefineSymbol</H3>
<PRE>
public void <B>undefineSymbol</B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Symbol.html" title="class in com.anotherbigidea.flash.movie">Symbol</A> symbol)</PRE>
<DL>
<DD>Free up the given symbol so that it no longer takes up memory. All instances of the symbol must be removed first. This is useful with large images when they are no longer required.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="placeMovieClip(com.anotherbigidea.flash.movie.Symbol, com.anotherbigidea.flash.movie.Transform, com.anotherbigidea.flash.structs.AlphaTransform, java.lang.String, com.anotherbigidea.flash.movie.Actions[])"><!-- --></A><H3>
placeMovieClip</H3>
<PRE>
public <A HREF="../../../../com/anotherbigidea/flash/movie/Instance.html" title="class in com.anotherbigidea.flash.movie">Instance</A> <B>placeMovieClip</B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Symbol.html" title="class in com.anotherbigidea.flash.movie">Symbol</A> symbol,
<A HREF="../../../../com/anotherbigidea/flash/movie/Transform.html" title="class in com.anotherbigidea.flash.movie">Transform</A> matrix,
<A HREF="../../../../com/anotherbigidea/flash/structs/AlphaTransform.html" title="class in com.anotherbigidea.flash.structs">AlphaTransform</A> cxform,
java.lang.String name,
<A HREF="../../../../com/anotherbigidea/flash/movie/Actions.html" title="class in com.anotherbigidea.flash.movie">Actions</A>[] clipActions)</PRE>
<DL>
<DD>Place a Movie Clip at the next available depth with the given properties.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>matrix</CODE> - may be null to place the symbol at (0,0)<DD><CODE>cxform</CODE> - may be null if no color transform is required<DD><CODE>name</CODE> - the instance name of a MovieClip - should be null if this is not a MovieClip<DD><CODE>clipAction</CODE> - an array of Actions (with clipAction conditions)</DL>
</DD>
</DL>
<HR>
<A NAME="replaceMovieClip(com.anotherbigidea.flash.movie.Symbol, int, com.anotherbigidea.flash.movie.Transform, com.anotherbigidea.flash.structs.AlphaTransform, java.lang.String, com.anotherbigidea.flash.movie.Actions[])"><!-- --></A><H3>
replaceMovieClip</H3>
<PRE>
public <A HREF="../../../../com/anotherbigidea/flash/movie/Instance.html" title="class in com.anotherbigidea.flash.movie">Instance</A> <B>replaceMovieClip</B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Symbol.html" title="class in com.anotherbigidea.flash.movie">Symbol</A> symbol,
int depth,
<A HREF="../../../../com/anotherbigidea/flash/movie/Transform.html" title="class in com.anotherbigidea.flash.movie">Transform</A> matrix,
<A HREF="../../../../com/anotherbigidea/flash/structs/AlphaTransform.html" title="class in com.anotherbigidea.flash.structs">AlphaTransform</A> cxform,
java.lang.String name,
<A HREF="../../../../com/anotherbigidea/flash/movie/Actions.html" title="class in com.anotherbigidea.flash.movie">Actions</A>[] clipActions)</PRE>
<DL>
<DD>Replace the Symbol at the given depth with the new MovieClip
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>matrix</CODE> - may be null to place the symbol at (0,0)<DD><CODE>cxform</CODE> - may be null if no color transform is required<DD><CODE>name</CODE> - the instance name of a MovieClip - should be null if this is not a MovieClip<DD><CODE>clipAction</CODE> - an array of Actions (with clipAction conditions)</DL>
</DD>
</DL>
<HR>
<A NAME="remove(com.anotherbigidea.flash.movie.Instance)"><!-- --></A><H3>
remove</H3>
<PRE>
public void <B>remove</B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Instance.html" title="class in com.anotherbigidea.flash.movie">Instance</A> instance)</PRE>
<DL>
<DD>Remove the symbol instance from the stage
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="alter(com.anotherbigidea.flash.movie.Instance, int, int)"><!-- --></A><H3>
alter</H3>
<PRE>
public void <B>alter</B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Instance.html" title="class in com.anotherbigidea.flash.movie">Instance</A> instance,
int x,
int y)</PRE>
<DL>
<DD>Alter the symbol instance by moving it to the new coordinates. Only one alteration may be made to an Instance in any given frame.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="alter(com.anotherbigidea.flash.movie.Instance, com.anotherbigidea.flash.movie.Transform, com.anotherbigidea.flash.structs.AlphaTransform)"><!-- --></A><H3>
alter</H3>
<PRE>
public void <B>alter</B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Instance.html" title="class in com.anotherbigidea.flash.movie">Instance</A> instance,
<A HREF="../../../../com/anotherbigidea/flash/movie/Transform.html" title="class in com.anotherbigidea.flash.movie">Transform</A> matrix,
<A HREF="../../../../com/anotherbigidea/flash/structs/AlphaTransform.html" title="class in com.anotherbigidea.flash.structs">AlphaTransform</A> cxform)</PRE>
<DL>
<DD>Alter the symbol instance by applying the given transform and/or color transform. Only one alteration may be made to an Instance in any given frame.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>matrix</CODE> - may be null if no positional change is to be made.<DD><CODE>cxform</CODE> - may be null if no color change is required.</DL>
</DD>
</DL>
<HR>
<A NAME="alter(com.anotherbigidea.flash.movie.Instance, com.anotherbigidea.flash.movie.Transform, com.anotherbigidea.flash.structs.AlphaTransform, int)"><!-- --></A><H3>
alter</H3>
<PRE>
public void <B>alter</B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Instance.html" title="class in com.anotherbigidea.flash.movie">Instance</A> instance,
<A HREF="../../../../com/anotherbigidea/flash/movie/Transform.html" title="class in com.anotherbigidea.flash.movie">Transform</A> matrix,
<A HREF="../../../../com/anotherbigidea/flash/structs/AlphaTransform.html" title="class in com.anotherbigidea.flash.structs">AlphaTransform</A> cxform,
int ratio)</PRE>
<DL>
<DD>Alter the symbol instance by applying the given properties. Only one alteration may be made to an Instance in any given frame.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>matrix</CODE> - may be null if no positional change is to be made.<DD><CODE>cxform</CODE> - may be null if no color change is required.<DD><CODE>ratio</CODE> - only for a MorphShape - the morph ratio from 0 to 65535, should be -1 for a non-MorphShape</DL>
</DD>
</DL>
<HR>
<A NAME="flushDefinitions(com.anotherbigidea.flash.movie.Movie, com.anotherbigidea.flash.interfaces.SWFTagTypes, com.anotherbigidea.flash.interfaces.SWFTagTypes)"><!-- --></A><H3>
flushDefinitions</H3>
<PRE>
protected void <B>flushDefinitions</B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Movie.html" title="class in com.anotherbigidea.flash.movie">Movie</A> movie,
<A HREF="../../../../com/anotherbigidea/flash/interfaces/SWFTagTypes.html" title="interface in com.anotherbigidea.flash.interfaces">SWFTagTypes</A> timelineWriter,
<A HREF="../../../../com/anotherbigidea/flash/interfaces/SWFTagTypes.html" title="interface in com.anotherbigidea.flash.interfaces">SWFTagTypes</A> definitionWriter)
throws java.io.IOException</PRE>
<DL>
<DD><DL>
<DT><B>Throws:</B>
<DD><CODE>java.io.IOException</CODE></DL>
</DD>
</DL>
<HR>
<A NAME="write(com.anotherbigidea.flash.movie.Movie, com.anotherbigidea.flash.interfaces.SWFTagTypes, com.anotherbigidea.flash.interfaces.SWFTagTypes)"><!-- --></A><H3>
write</H3>
<PRE>
protected void <B>write</B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Movie.html" title="class in com.anotherbigidea.flash.movie">Movie</A> movie,
<A HREF="../../../../com/anotherbigidea/flash/interfaces/SWFTagTypes.html" title="interface in com.anotherbigidea.flash.interfaces">SWFTagTypes</A> movieTagWriter,
<A HREF="../../../../com/anotherbigidea/flash/interfaces/SWFTagTypes.html" title="interface in com.anotherbigidea.flash.interfaces">SWFTagTypes</A> timelineTagWriter)
throws java.io.IOException</PRE>
<DL>
<DD>Write the frame
<P>
<DD><DL>
<DT><B>Throws:</B>
<DD><CODE>java.io.IOException</CODE></DL>
</DD>
</DL>
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