📄 frame.html
字号:
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../com/anotherbigidea/flash/movie/Actions.html" title="class in com.anotherbigidea.flash.movie">Actions</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#getActions()">getActions</A></B>()</CODE>
<BR>
Get the frame actions</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#getFrameNumber()">getFrameNumber</A></B>()</CODE>
<BR>
Get the frame number</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> java.lang.String</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#getLabel()">getLabel</A></B>()</CODE>
<BR>
Get the frame label</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../com/anotherbigidea/flash/movie/Placement.html" title="class in com.anotherbigidea.flash.movie">Placement</A>[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#getPlacements()">getPlacements</A></B>()</CODE>
<BR>
Get the placements in this frame</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> byte[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#getSoundData()">getSoundData</A></B>()</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../com/anotherbigidea/flash/sound/SoundStreamHead.html" title="class in com.anotherbigidea.flash.sound">SoundStreamHead</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#getSoundHeader()">getSoundHeader</A></B>()</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#isAnchor()">isAnchor</A></B>()</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../com/anotherbigidea/flash/movie/Instance.html" title="class in com.anotherbigidea.flash.movie">Instance</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#placeMovieClip(com.anotherbigidea.flash.movie.Symbol, com.anotherbigidea.flash.movie.Transform, com.anotherbigidea.flash.structs.AlphaTransform, java.lang.String, com.anotherbigidea.flash.movie.Actions[])">placeMovieClip</A></B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Symbol.html" title="class in com.anotherbigidea.flash.movie">Symbol</A> symbol,
<A HREF="../../../../com/anotherbigidea/flash/movie/Transform.html" title="class in com.anotherbigidea.flash.movie">Transform</A> matrix,
<A HREF="../../../../com/anotherbigidea/flash/structs/AlphaTransform.html" title="class in com.anotherbigidea.flash.structs">AlphaTransform</A> cxform,
java.lang.String name,
<A HREF="../../../../com/anotherbigidea/flash/movie/Actions.html" title="class in com.anotherbigidea.flash.movie">Actions</A>[] clipActions)</CODE>
<BR>
Place a Movie Clip at the next available depth with the given properties.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../com/anotherbigidea/flash/movie/Instance.html" title="class in com.anotherbigidea.flash.movie">Instance</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#placeSymbol(com.anotherbigidea.flash.movie.Symbol, int, int)">placeSymbol</A></B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Symbol.html" title="class in com.anotherbigidea.flash.movie">Symbol</A> symbol,
int x,
int y)</CODE>
<BR>
Place a symbol at the given coordinates at the next available depth.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../com/anotherbigidea/flash/movie/Instance.html" title="class in com.anotherbigidea.flash.movie">Instance</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#placeSymbol(com.anotherbigidea.flash.movie.Symbol, com.anotherbigidea.flash.movie.Transform, com.anotherbigidea.flash.structs.AlphaTransform)">placeSymbol</A></B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Symbol.html" title="class in com.anotherbigidea.flash.movie">Symbol</A> symbol,
<A HREF="../../../../com/anotherbigidea/flash/movie/Transform.html" title="class in com.anotherbigidea.flash.movie">Transform</A> matrix,
<A HREF="../../../../com/anotherbigidea/flash/structs/AlphaTransform.html" title="class in com.anotherbigidea.flash.structs">AlphaTransform</A> cxform)</CODE>
<BR>
Place a symbol at the next available depth with the given matrix transform and color transform.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../com/anotherbigidea/flash/movie/Instance.html" title="class in com.anotherbigidea.flash.movie">Instance</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#placeSymbol(com.anotherbigidea.flash.movie.Symbol, com.anotherbigidea.flash.movie.Transform, com.anotherbigidea.flash.structs.AlphaTransform, int, int)">placeSymbol</A></B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Symbol.html" title="class in com.anotherbigidea.flash.movie">Symbol</A> symbol,
<A HREF="../../../../com/anotherbigidea/flash/movie/Transform.html" title="class in com.anotherbigidea.flash.movie">Transform</A> matrix,
<A HREF="../../../../com/anotherbigidea/flash/structs/AlphaTransform.html" title="class in com.anotherbigidea.flash.structs">AlphaTransform</A> cxform,
int ratio,
int clipDepth)</CODE>
<BR>
Place a symbol at the next available depth with the given properties.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#remove(com.anotherbigidea.flash.movie.Instance)">remove</A></B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Instance.html" title="class in com.anotherbigidea.flash.movie">Instance</A> instance)</CODE>
<BR>
Remove the symbol instance from the stage</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../com/anotherbigidea/flash/movie/Instance.html" title="class in com.anotherbigidea.flash.movie">Instance</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#replaceMovieClip(com.anotherbigidea.flash.movie.Symbol, int, com.anotherbigidea.flash.movie.Transform, com.anotherbigidea.flash.structs.AlphaTransform, java.lang.String, com.anotherbigidea.flash.movie.Actions[])">replaceMovieClip</A></B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Symbol.html" title="class in com.anotherbigidea.flash.movie">Symbol</A> symbol,
int depth,
<A HREF="../../../../com/anotherbigidea/flash/movie/Transform.html" title="class in com.anotherbigidea.flash.movie">Transform</A> matrix,
<A HREF="../../../../com/anotherbigidea/flash/structs/AlphaTransform.html" title="class in com.anotherbigidea.flash.structs">AlphaTransform</A> cxform,
java.lang.String name,
<A HREF="../../../../com/anotherbigidea/flash/movie/Actions.html" title="class in com.anotherbigidea.flash.movie">Actions</A>[] clipActions)</CODE>
<BR>
Replace the Symbol at the given depth with the new MovieClip</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../../../com/anotherbigidea/flash/movie/Instance.html" title="class in com.anotherbigidea.flash.movie">Instance</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#replaceSymbol(com.anotherbigidea.flash.movie.Symbol, int, com.anotherbigidea.flash.movie.Transform, com.anotherbigidea.flash.structs.AlphaTransform, int, int)">replaceSymbol</A></B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Symbol.html" title="class in com.anotherbigidea.flash.movie">Symbol</A> symbol,
int depth,
<A HREF="../../../../com/anotherbigidea/flash/movie/Transform.html" title="class in com.anotherbigidea.flash.movie">Transform</A> matrix,
<A HREF="../../../../com/anotherbigidea/flash/structs/AlphaTransform.html" title="class in com.anotherbigidea.flash.structs">AlphaTransform</A> cxform,
int ratio,
int clipDepth)</CODE>
<BR>
Replace the symbol at the given depth with the new symbol</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#setActions(com.anotherbigidea.flash.movie.Actions)">setActions</A></B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Actions.html" title="class in com.anotherbigidea.flash.movie">Actions</A> actions)</CODE>
<BR>
Set the frame actions (or null them out)</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#setAnchor(boolean)">setAnchor</A></B>(boolean isAnchor)</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#setCustomTag(int, byte[])">setCustomTag</A></B>(int tagId,
byte[] tagData)</CODE>
<BR>
Set a custom tag to be written at the start of the frame</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#setLabel(java.lang.String)">setLabel</A></B>(java.lang.String label)</CODE>
<BR>
Set the frame label - set to null to clear any label</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#setSoundData(byte[])">setSoundData</A></B>(byte[] data)</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#setSoundHeader(com.anotherbigidea.flash.sound.SoundStreamHead)">setSoundHeader</A></B>(<A HREF="../../../../com/anotherbigidea/flash/sound/SoundStreamHead.html" title="class in com.anotherbigidea.flash.sound">SoundStreamHead</A> header)</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#startSound(com.anotherbigidea.flash.movie.Sound, int)">startSound</A></B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Sound.html" title="class in com.anotherbigidea.flash.movie">Sound</A> soundToStart,
int framesPerSec)</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#stop()">stop</A></B>()</CODE>
<BR>
Set the stop flag - if true then the movie will stop at this frame.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#undefineSymbol(com.anotherbigidea.flash.movie.Symbol)">undefineSymbol</A></B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Symbol.html" title="class in com.anotherbigidea.flash.movie">Symbol</A> symbol)</CODE>
<BR>
Free up the given symbol so that it no longer takes up memory.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/anotherbigidea/flash/movie/Frame.html#write(com.anotherbigidea.flash.movie.Movie, com.anotherbigidea.flash.interfaces.SWFTagTypes, com.anotherbigidea.flash.interfaces.SWFTagTypes)">write</A></B>(<A HREF="../../../../com/anotherbigidea/flash/movie/Movie.html" title="class in com.anotherbigidea.flash.movie">Movie</A> movie,
<A HREF="../../../../com/anotherbigidea/flash/interfaces/SWFTagTypes.html" title="interface in com.anotherbigidea.flash.interfaces">SWFTagTypes</A> movieTagWriter,
<A HREF="../../../../com/anotherbigidea/flash/interfaces/SWFTagTypes.html" title="interface in com.anotherbigidea.flash.interfaces">SWFTagTypes</A> timelineTagWriter)</CODE>
<BR>
Write the frame</TD>
</TR>
</TABLE>
<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
<P>
<!-- ============ FIELD DETAIL =========== -->
<A NAME="field_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Field Detail</B></FONT></TH>
</TR>
</TABLE>
<A NAME="frameNumber"><!-- --></A><H3>
frameNumber</H3>
<PRE>
protected int <B>frameNumber</B></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>
<A NAME="label"><!-- --></A><H3>
label</H3>
<PRE>
protected java.lang.String <B>label</B></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>
<A NAME="placements"><!-- --></A><H3>
placements</H3>
<PRE>
protected java.util.Vector <B>placements</B></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>
<A NAME="stop"><!-- --></A><H3>
stop</H3>
<PRE>
protected boolean <B>stop</B></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>
<A NAME="timeline"><!-- --></A><H3>
timeline</H3>
<PRE>
protected <A HREF="../../../../com/anotherbigidea/flash/movie/TimeLine.html" title="interface in com.anotherbigidea.flash.movie">TimeLine</A> <B>timeline</B></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>
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