📄 fontloader.vectorimpl.html
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<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
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<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
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<A NAME="codes"><!-- --></A><H3>
codes</H3>
<PRE>
protected int[] <B>codes</B></PRE>
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<DL>
</DL>
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<A NAME="advances"><!-- --></A><H3>
advances</H3>
<PRE>
protected int[] <B>advances</B></PRE>
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<DL>
</DL>
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<A NAME="bounds"><!-- --></A><H3>
bounds</H3>
<PRE>
protected <A HREF="../../../../com/anotherbigidea/flash/structs/Rect.html" title="class in com.anotherbigidea.flash.structs">Rect</A>[] <B>bounds</B></PRE>
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<DL>
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<A NAME="i"><!-- --></A><H3>
i</H3>
<PRE>
protected int <B>i</B></PRE>
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<DL>
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<A NAME="shape"><!-- --></A><H3>
shape</H3>
<PRE>
protected <A HREF="../../../../com/anotherbigidea/flash/movie/Shape.html" title="class in com.anotherbigidea.flash.movie">Shape</A> <B>shape</B></PRE>
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<DL>
</DL>
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<A NAME="currx"><!-- --></A><H3>
currx</H3>
<PRE>
protected int <B>currx</B></PRE>
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<DL>
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<A NAME="curry"><!-- --></A><H3>
curry</H3>
<PRE>
protected int <B>curry</B></PRE>
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<DL>
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<A NAME="twips"><!-- --></A><H3>
twips</H3>
<PRE>
protected double <B>twips</B></PRE>
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<DL>
</DL>
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<!-- ========= CONSTRUCTOR DETAIL ======== -->
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<A NAME="FontLoader.VectorImpl(int[], int[], com.anotherbigidea.flash.structs.Rect[])"><!-- --></A><H3>
FontLoader.VectorImpl</H3>
<PRE>
protected <B>FontLoader.VectorImpl</B>(int[] codes,
int[] advances,
<A HREF="../../../../com/anotherbigidea/flash/structs/Rect.html" title="class in com.anotherbigidea.flash.structs">Rect</A>[] bounds)</PRE>
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<A NAME="done()"><!-- --></A><H3>
done</H3>
<PRE>
public void <B>done</B>()</PRE>
<DL>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/anotherbigidea/flash/interfaces/SWFVectors.html#done()">done</A></CODE> in interface <CODE><A HREF="../../../../com/anotherbigidea/flash/interfaces/SWFVectors.html" title="interface in com.anotherbigidea.flash.interfaces">SWFVectors</A></CODE></DL>
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<A NAME="line(int, int)"><!-- --></A><H3>
line</H3>
<PRE>
public void <B>line</B>(int dx,
int dy)</PRE>
<DL>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/anotherbigidea/flash/interfaces/SWFVectors.html#line(int, int)">line</A></CODE> in interface <CODE><A HREF="../../../../com/anotherbigidea/flash/interfaces/SWFVectors.html" title="interface in com.anotherbigidea.flash.interfaces">SWFVectors</A></CODE></DL>
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<DD><DL>
</DL>
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<A NAME="curve(int, int, int, int)"><!-- --></A><H3>
curve</H3>
<PRE>
public void <B>curve</B>(int cx,
int cy,
int dx,
int dy)</PRE>
<DL>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/anotherbigidea/flash/interfaces/SWFVectors.html#curve(int, int, int, int)">curve</A></CODE> in interface <CODE><A HREF="../../../../com/anotherbigidea/flash/interfaces/SWFVectors.html" title="interface in com.anotherbigidea.flash.interfaces">SWFVectors</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
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<A NAME="move(int, int)"><!-- --></A><H3>
move</H3>
<PRE>
public void <B>move</B>(int x,
int y)</PRE>
<DL>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/anotherbigidea/flash/interfaces/SWFVectors.html#move(int, int)">move</A></CODE> in interface <CODE><A HREF="../../../../com/anotherbigidea/flash/interfaces/SWFVectors.html" title="interface in com.anotherbigidea.flash.interfaces">SWFVectors</A></CODE></DL>
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