📄 flashpic.c
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/* flashpic.c: This file contains the flash-support code that is relocated to RAM prior to execution. This file supports all bus widths, dependent on the definition of WIDTH8, WIDTH16, or WIDTH32 on the command line. Refer to flash.h for definition of the width-dependent macros.*/#include "cpu.h"#include "flashdev.h"#include "flash.h"#include "config.h"#include "stddefs.h"#if INCLUDE_FLASH/* Flasherase(): Based on the 'snum' value, erase the appropriate sector(s). Return 0 if success, else -1.*/intFlasherase(struct flashinfo *fdev,int snum){ ftype val; ulong add; int ret, sector; ret = 0; add = (ulong)(fdev->base); /* Erase the request sector(s): */ for (sector=0;sector<fdev->sectorcnt;sector++) { if ((!FlashProtectWindow) && (fdev->sectors[sector].protected)) { add += fdev->sectors[sector].size; continue; } if ((snum == ALL_SECTORS) || (snum == sector)) { /* Issue the sector erase command sequence: */ Write_aa_to_aaa(); Write_55_to_555(); Write_80_to_aaa(); Write_aa_to_aaa(); Write_55_to_555(); Write_30_to_(add); /* Wait for sector erase to complete or timeout.. */ /* DQ7 polling: wait for D7 to be 1. */ /* DQ6 toggling: wait for D6 to not toggle. */ /* DQ5 timeout: if DQ7 is 0, and DQ5 = 1, timeout. */ while(1) { if (Is_ff(add)) { if (Is_ff(add)) break; } if (D5_Timeout(add)) { if (Is_not_ff(add)) ret = -1; break; } } } add += fdev->sectors[sector].size; } /* If the erase failed for some reason, then issue the read/reset */ /* command sequence prior to returning... */ if (ret == -1) { Write_f0_to_base(); val = Read_555(); } return(ret);}/* EndFlasherase(): Function place holder to determine the "end" of the sectorerase() function.*/voidEndFlasherase(){}/* Flashwrite(): Return 0 if successful, else -1. Note: this assumes that source & destination properly aligned based on the width of the flash bank.*/intFlashwrite(struct flashinfo *fdev,ftype *dest,ftype *src,long bytecnt){ int i, ret; ftype val; /* Each pass through this loop writes 'fdev->width' bytes... */ ret = 0; for (i=0;i<bytecnt;i+=fdev->width) { /* Flash write command */ Write_aa_to_aaa(); Write_55_to_555(); Write_a0_to_aaa(); /* Write the value */ Fwrite(dest,src); /* Wait for write to complete or timeout. */ while(1) { if (Is_Equal(dest,src)) { if (Is_Equal(dest,src)) break; } /* Check D5 for timeout... */ if (D5_Timeout(dest)) { if (Is_Not_Equal(dest,src)) ret = -1; goto done; } } dest++; src++; }done: /* Read/reset command: */ Write_f0_to_base(); val = Read_555(); return(ret);}/* EndFlashwrite(): Function place holder to determine the "end" of the Flashwrite() function.*/voidEndFlashwrite(){}/* Ewrite(): Erase all sectors that are part of the address space to be written, then write the data to that address space. This is basically a concatenation of flasherase and flashwrite done in one step. This is necessary primarily for re-writing the bootcode; because after the boot code is erased, there is nowhere to return so the re-write must be done while executing out of ram also.*/intFlashewrite(struct flashinfo *fdev,ftype *dest,ftype *src,int bytecnt){ int i; ulong add; void (*reset)(); ftype val, *src1, *dest1; add = (ulong)(fdev->base); src1 = src; dest1 = dest; /* For each sector, if it overlaps any of the destination space */ /* then erase that sector. */ for (i=0;i<fdev->sectorcnt;i++) { if ((((uchar *)dest) > (fdev->sectors[i].end)) || (((uchar *)dest+bytecnt-1) < (fdev->sectors[i].begin))) { add += fdev->sectors[i].size; continue; } /* Sector erase command: */ Write_aa_to_aaa(); Write_55_to_555(); Write_80_to_aaa(); Write_aa_to_aaa(); Write_55_to_555(); Write_30_to_(add); /* Wait for sector erase to complete or timeout.. */ /* DQ7 polling: wait for D7 to be 1. */ /* DQ6 toggling: wait for D6 to not toggle. */ /* DQ5 timeout: if DQ7 is 0, and DQ5 = 1, timeout. */ while(1) { if (Is_ff(add)) { if (Is_ff(add)) break; } /* Check D5 for timeout... */ /* In this case, there is nothing to return to */ /* because the flash was just erased, so just break.*/ if (D5_Timeout(add)) { goto quit; } } add += fdev->sectors[i].size; } /* Read/reset command: */ Write_f0_to_base(); val = Read_555(); for(i=0;i<bytecnt;i+=fdev->width) { /* Write command: */ Write_aa_to_aaa(); Write_55_to_555(); Write_a0_to_aaa(); Fwrite(dest,src); while(1) { if (Is_Equal(dest,src)) { if (Is_Equal(dest,src)) break; } /* Check D5 for timeout... */ if (D5_Timeout(dest)) { if (Is_Not_Equal(dest,src)) goto quit; continue; } } dest++; src++; }quit: /* Issue the read/reset command sequence: */ Write_f0_to_base(); val = Read_555(); /* Wait till flash is readable, or timeout: */ for(i=0;i<FLASH_TIMEOUT;i++) { if (Is_Equal(dest1,src1)) break; } /* Now that the re-programming of flash is complete, reset: */ reset = RESETFUNC(); reset(); return(0); /* won't get here */}/* EndFlashewrite(): Function place holder to determine the "end" of the FlashEraseAndWrite() function.*/voidEndFlashewrite(){}/* Flashtype(): Use the AUTOSELECT command sequence to determine the type of device. Note: there is one additional step that I found necessary to keep SGS29040 device happy... For some reason after issuing the read/reset command and returning (to code that actually executes out of the FLASH device) I was consistently getting an illegal opcode exception at the return location in the flash. It appears that the SGS part needs a bit of time after the read/reset to be able to fetch an instruction. Reading a value in the flash (stored in val) prior to issuing the command sequence, then waiting for that read to be the same after issuing the read/reset, assures the algorithm of not returning unless the flash device is readable. Note that I found this ONLY to be necessary for the signature read command of SGS flash.*/intFlashtype(struct flashinfo *fdev){ ushort man, dev; /* Issue the autoselect command sequence: */ Write_aa_to_aaa(); Write_55_to_555(); Write_90_to_aaa(); man = (ushort)Read_0000(); /* manufacturer ID */ dev = (ushort)Read_0002(); /* device ID */ man &= 0xff; dev &= 0xff; man <<=8; dev |= man; fdev->id = (ushort)dev; /* Issue the read/reset command sequence: */ Write_f0_to_base(); return((int)(fdev->id));}/* EndFlashtype(): Function place holder to determine the "end" of the Flashtype() function.*/voidEndFlashtype(){}#endif
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