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📄 lcd.c

📁 HOT51开发板TFT彩屏的程序
💻 C
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	  // 要判断当前点是否在有效范围内 
	  if( (draw_x0<=GUI_LCM_XMAX)&&(draw_y0>=0) )
	  {
	  	point.x = draw_x0;
	  	point.y = draw_y0;
	  	LCDDrawPoint( &point );
	  }
	  if( (draw_x1>=0)&&(draw_y1>=0) )
	  {
	  	point.x = draw_x1;
	  	point.y = draw_y1;
	  	LCDDrawPoint( &point );
	  }
	  if( (draw_x2<=GUI_LCM_XMAX)&&(draw_y2<=GUI_LCM_YMAX) )
	  {
	  	point.x = draw_x2;
	  	point.y = draw_y2;
	  	LCDDrawPoint( &point );
	  }
	  if( (draw_x3>=0)&&(draw_y3<=GUI_LCM_YMAX) )
	  {
	  	point.x = draw_x3;
	  	point.y = draw_y3;
	  	LCDDrawPoint( &point );
	  }
	  if( (draw_x4<=GUI_LCM_XMAX)&&(draw_y4>=0) )
	  {
	  	point.x = draw_x4;
	  	point.y = draw_y4;
	  	LCDDrawPoint( &point );
	  }
	  if( (draw_x5>=0)&&(draw_y5>=0) )
	  {
	  	point.x = draw_x5;
	  	point.y = draw_y5;
	  	LCDDrawPoint( &point );
	  }
	  if( (draw_x6<=GUI_LCM_XMAX)&&(draw_y6<=GUI_LCM_YMAX) )
	  {
	  	point.x = draw_x6;
	  	point.y = draw_y6;
	  	LCDDrawPoint( &point );
	  }
	  if( (draw_x7>=0)&&(draw_y7<=GUI_LCM_YMAX) )
	  {
	  	point.x = draw_x7;
	  	point.y = draw_y7;
	  	LCDDrawPoint( &point );
	  }
	}
}
	   */
/*================================================================================
画实心的圆
================================================================================*/
/*void  GUI_DrawCircleFill( CIRCLE* pCircle )
{
   INT8S  draw_x0, draw_y0;			// 刽图点坐标变量
   INT8S  draw_x1, draw_y1;
   INT8S  draw_x2, draw_y2;
   INT8S  draw_x3, draw_y3;
   INT8S  draw_x4, draw_y4;
   INT8S  draw_x5, draw_y5;
   INT8S  draw_x6, draw_y6;
   INT8S  draw_x7, draw_y7;
   INT8S  fill_x0, fill_y0;			// 填充所需的变量,使用垂直线填充
   INT8S  fill_x1;
   INT8S  xx, yy;					// 画圆控制变量

   INT8S  di;						// 决策变量
   POINT   point;
   LINE    line;

   point.Color = pCircle->Color;
   line.Color = pCircle->Color;



   // 参数过滤 
   if(0==pCircle->r) return;

   // 计算出4个特殊点(0、90、180、270度),进行显示
   point.x = draw_x0 = draw_x1 = pCircle->x;
   point.y = draw_y0 = draw_y1 = pCircle->y + pCircle->r;
   if(draw_y0<GUI_LCM_YMAX)
   {
      LCDDrawPoint( &point );
   }

   point.x = draw_x2 = draw_x3 = pCircle->x;
   point.y = draw_y2 = draw_y3 = pCircle->y - pCircle->r;
   if(draw_y2>=0)
   {
   		LCDDrawPoint( &point );
   }

   point.x = draw_x4 = draw_x6 = pCircle->x + pCircle->r;
   point.y = draw_y4 = draw_y6 = pCircle->y;
   if(draw_x4<GUI_LCM_XMAX)
   {
   		LCDDrawPoint( &point );	// 0度
      fill_x1 = draw_x4;
   }
   else
   {
   		fill_x1 = GUI_LCM_XMAX;
   }
   fill_y0 = pCircle->y;							// 设置填充线条起始点fill_x0
   fill_x0 = pCircle->x - pCircle->r;						// 设置填充线条结束点fill_y1
   if(fill_x0<0) fill_x0 = 0;
	 line.xs = fill_x0;
	 line.ys = fill_y0;
	 line.ye = fill_y0;
	 line.xe = fill_x1;
   LCDDrawHRLine( &line );

   point.x = draw_x5 = draw_x7 = pCircle->x - pCircle->r;
   point.y = draw_y5 = draw_y7 = pCircle->y;
   if(draw_x5>=0)
   {
   		LCDDrawPoint( &point );	// 180度
   }
   if(1==pCircle->r) return;


   // 使用Bresenham法进行画圆 
   di = 3 - 2*pCircle->r;							// 初始化决策变量

   xx = 0;
   yy = pCircle->r;
   while(xx<yy)
   {  if(di<0)
	  {  di += 4*xx + 6;
	  }
	  else
	  {  di += 4*(xx - yy) + 10;

	     yy--;
		 draw_y0--;
		 draw_y1--;
		 draw_y2++;
		 draw_y3++;
		 draw_x4--;
		 draw_x5++;
		 draw_x6--;
		 draw_x7++;
	  }

	  xx++;
	  draw_x0++;
	  draw_x1--;
	  draw_x2++;
	  draw_x3--;
	  draw_y4++;
	  draw_y5++;
	  draw_y6--;
	  draw_y7--;


	  // 要判断当前点是否在有效范围内 
	  if( (draw_x0<=GUI_LCM_XMAX)&&(draw_y0>=0) )
	  {
	  	point.x = draw_x0;
	  	point.y = draw_y0;
	  	LCDDrawPoint( &point );
	  }
	  if( (draw_x1>=0)&&(draw_y1>=0) )
	  {
	  	point.x = draw_x1;
	  	point.y = draw_y1;
	  	LCDDrawPoint( &point );
	  }

	  // 第二点水直线填充(下半圆的点) 
	  if(draw_x1>=0)
	  {  // 设置填充线条起始点fill_x0
	     fill_x0 = draw_x1;
	     // 设置填充线条起始点fill_y0 
	     fill_y0 = draw_y1;
         if(fill_y0>GUI_LCM_YMAX) fill_y0 = GUI_LCM_YMAX;
         if(fill_y0<0) fill_y0 = 0;
         // 设置填充线条结束点fill_x1 
         fill_x1 = pCircle->x*2 - draw_x1;
         if(fill_x1>GUI_LCM_XMAX) fill_x1 = GUI_LCM_XMAX;

         	line.xs = fill_x0;
         	line.xe = fill_x1;
         	line.ys = line.ye = fill_y0;
         	LCDDrawHRLine( &line );
      }


	  if( (draw_x2<=GUI_LCM_XMAX)&&(draw_y2<=GUI_LCM_YMAX) )
	  {
	  	point.x = draw_x2;
	  	point.y = draw_y2;
	  	LCDDrawPoint( &point );
	  }

	  if( (draw_x3>=0)&&(draw_y3<=GUI_LCM_YMAX) )
	  {
	  	point.x = draw_x3;
	  	point.y = draw_y3;
	  	LCDDrawPoint( &point );
	  }

	  // 第四点垂直线填充(上半圆的点) 
	  if(draw_x3>=0)
	  {  // 设置填充线条起始点fill_x0 
	     fill_x0 = draw_x3;
	     // 设置填充线条起始点fill_y0 
	     fill_y0 = draw_y3;
         if(fill_y0>GUI_LCM_YMAX) fill_y0 = GUI_LCM_YMAX;
         if(fill_y0<0) fill_y0 = 0;
         // 设置填充线条结束点fill_x1
         fill_x1 = pCircle->x*2 - draw_x3;
         if(fill_x1>GUI_LCM_XMAX) fill_x1 = GUI_LCM_XMAX;

         	line.xs = fill_x0;
         	line.xe = fill_x1;
         	line.ys = line.ye = fill_y0;
         	LCDDrawHRLine( &line );
      }


	  if( (draw_x4<=GUI_LCM_XMAX)&&(draw_y4>=0) )
	  {
	  	point.x = draw_x4;
	  	point.y = draw_y4;
	  	LCDDrawPoint( &point );
	  }
	  if( (draw_x5>=0)&&(draw_y5>=0) )
	  {
	  	point.x = draw_x5;
	  	point.y = draw_y5;
	  	LCDDrawPoint( &point );
	  }

	  // 第六点垂直线填充(上半圆的点) 
	  if(draw_x5>=0)
	  {  // 设置填充线条起始点fill_x0
	     fill_x0 = draw_x5;
	     // 设置填充线条起始点fill_y0 
	     fill_y0 = draw_y5;
         if(fill_y0>GUI_LCM_YMAX) fill_y0 = GUI_LCM_YMAX;
         if(fill_y0<0) fill_y0 = 0;
         // 设置填充线条结束点fill_x1 
         fill_x1 = pCircle->x*2 - draw_x5;
         if(fill_x1>GUI_LCM_XMAX) fill_x1 = GUI_LCM_XMAX;
         	line.xs = fill_x0;
         	line.xe = fill_x1;
         	line.ys = line.ye = fill_y0;
         	LCDDrawHRLine( &line );
      }


	  if( (draw_x6<=GUI_LCM_XMAX)&&(draw_y6<=GUI_LCM_YMAX) )
	  {
	  	point.x = draw_x6;
	  	point.y = draw_y6;
	  	LCDDrawPoint( &point );
	  }

	  if( (draw_x7>=0)&&(draw_y7<=GUI_LCM_YMAX) )
	  {
	  	point.x = draw_x7;
	  	point.y = draw_y7;
	  	LCDDrawPoint( &point );
	  }

	  // 第八点垂直线填充(上半圆的点) 
	  if(draw_x7>=0)
	  {  // 设置填充线条起始点fill_x0 
	     fill_x0 = draw_x7;
	     // 设置填充线条起始点fill_y0 
	     fill_y0 = draw_y7;
         if(fill_y0>GUI_LCM_YMAX) fill_y0 = GUI_LCM_YMAX;
         if(fill_y0<0) fill_y0 = 0;
         // 设置填充线条结束点fill_x1 
         fill_x1 = pCircle->x*2 - draw_x7;
         if(fill_x1>GUI_LCM_XMAX) fill_x1 = GUI_LCM_XMAX;
         	line.xs = fill_x0;
         	line.xe = fill_x1;
         	line.ys = line.ye = fill_y0;
         	LCDDrawHRLine( &line );
      }

   }
}	*/

/*================================================================================
绘制空心的椭圆
================================================================================*/
/*void  GUI_DrawEllipse( ELLIPSE* pEllipse )
{
   INT32S  draw_x0, draw_y0;			// 刽图点坐标变量
   INT32S  draw_x1, draw_y1;
   INT32S  draw_x2, draw_y2;
   INT32S  draw_x3, draw_y3;
   INT32S  xx, yy;					// 画图控制变量

   INT32S  center_x, center_y;		// 椭圆中心点坐标变量
   INT32S  radius_x, radius_y;		// 椭圆的半径,x轴半径和y轴半径
   INT32S  radius_xx, radius_yy;		// 半径乘平方值
   INT32S  radius_xx2, radius_yy2;	// 半径乘平方值的两倍
   INT32S  di;						// 定义决策变量

   POINT   point;

   point.Color = pEllipse->Color;

   //* 参数过滤 *
   if( (pEllipse->xs == pEllipse->xe ) ||
   	   (pEllipse->ys == pEllipse->ye ) ) return;

   //* 计算出椭圆中心点坐标 *
   center_x = (pEllipse->xs + pEllipse->xe) >> 1;
   center_y = (pEllipse->ys + pEllipse->ye) >> 1;

   //* 计算出椭圆的半径,x轴半径和y轴半径 *
   if(pEllipse->xs > pEllipse->xe)
   {  radius_x = (pEllipse->xs - pEllipse->xe) >> 1;
   }
   else
   {  radius_x = (pEllipse->xe - pEllipse->xs) >> 1;
   }
   if(pEllipse->ys > pEllipse->ye)
   {  radius_y = (pEllipse->ys - pEllipse->ye) >> 1;
   }
   else
   {  radius_y = (pEllipse->ye - pEllipse->ys) >> 1;
   }

   //* 计算半径平方值 *
   radius_xx = radius_x * radius_x;
   radius_yy = radius_y * radius_y;

   //* 计算半径平方值乘2值 *
   radius_xx2 = radius_xx<<1;
   radius_yy2 = radius_yy<<1;

   //* 初始化画图变量 *
   xx = 0;
   yy = radius_y;

   di = radius_yy2 + radius_xx - radius_xx2*radius_y ;	// 初始化决策变量

   //* 计算出椭圆y轴上的两个端点坐标,作为作图起点 *
   draw_x0 = draw_x1 = draw_x2 = draw_x3 = center_x;
   draw_y0 = draw_y1 = center_y + radius_y;
   draw_y2 = draw_y3 = center_y - radius_y;

	 point.x = draw_x0;
	 point.y = draw_y0;
	 LCDDrawPoint( &point );
	 point.x = draw_x2;
	 point.y = draw_y2;
	 LCDDrawPoint( &point );	// 画y轴上的两个端点

   while( (radius_yy*xx) < (radius_xx*yy) )
   {  if(di<0)
	  {  di+= radius_yy2*(2*xx+3);
	  }
	  else
	  {  di += radius_yy2*(2*xx+3) + 4*radius_xx - 4*radius_xx*yy;

	     yy--;
		 draw_y0--;
		 draw_y1--;
		 draw_y2++;
		 draw_y3++;
	  }

	  xx ++;						// x轴加1

	  draw_x0++;
	  draw_x1--;
	  draw_x2++;
	  draw_x3--;

		point.x = draw_x0;
		point.y = draw_y0;
		LCDDrawPoint( &point );
		point.x = draw_x1;
		point.y = draw_y1;
		LCDDrawPoint( &point );
		point.x = draw_x2;
		point.y = draw_y2;
		LCDDrawPoint( &point );
		point.x = draw_x3;
		point.y = draw_y3;
		LCDDrawPoint( &point );
   }

   di = radius_xx2*(yy-1)*(yy-1) + radius_yy2*xx*xx + radius_yy + radius_yy2*xx - radius_xx2*radius_yy;
   while(yy>=0)
   {  if(di<0)
	  {  di+= radius_xx2*3 + 4*radius_yy*xx + 4*radius_yy - 2*radius_xx2*yy;

	     xx ++;						// x轴加1
	     draw_x0++;
	     draw_x1--;
	     draw_x2++;
	     draw_x3--;
	  }
	  else
	  {  di += radius_xx2*3 - 2*radius_xx2*yy;
	  }

	  yy--;
 	  draw_y0--;
	  draw_y1--;
	  draw_y2++;
	  draw_y3++;

		point.x = draw_x0;
		point.y = draw_y0;
		LCDDrawPoint( &point );
		point.x = draw_x1;
		point.y = draw_y1;
		LCDDrawPoint( &point );
		point.x = draw_x2;
		point.y = draw_y2;
		LCDDrawPoint( &point );
		point.x = draw_x3;
		point.y = draw_y3;
		LCDDrawPoint( &point );
   }
}  */

/*================================================================================
绘制实心椭圆
================================================================================*/
/*void  GUI_DrawEllipseFill( ELLIPSE* pEllipse )
{
	INT32S  draw_x0, draw_y0;			// 刽图点坐标变量
	INT32S  draw_x1, draw_y1;
	INT32S  draw_x2, draw_y2;
	INT32S  draw_x3, draw_y3;
	INT32S  xx, yy;					      // 画图控制变量

	INT32S  center_x, center_y;		// 椭圆中心点坐标变量
	INT32S  radius_x, radius_y;		// 椭圆的半径,x轴半径和y轴半径
	INT32S  radius_xx, radius_yy;		// 半径乘平方值
	INT32S  radius_xx2, radius_yy2;	// 半径乘平方值的两倍
	INT32S  di;						// 定义决策变量

	POINT point;
	LINE  line;

	point.Color = pEllipse->Color;
	line.Color = pEllipse->Color;

	//* 参数过滤 *
	if( (pEllipse->xs==pEllipse->xe) ||
	    (pEllipse->ys==pEllipse->ye) ) return;

	//* 计算出椭圆中心点坐标 *
	center_x = (pEllipse->xs + pEllipse->xe) >> 1;
	center_y = (pEllipse->ys + pEllipse->ye) >> 1;

	//* 计算出椭圆的半径,x轴半径和y轴半径 *
	if(pEllipse->xs > pEllipse->xe)
	{
		radius_x = (pEllipse->xs - pEllipse->xe) >> 1;
	}
	else
	{
		radius_x = (pEllipse->xe - pEllipse->xs) >> 1;
	}
	if(pEllipse->ys > pEllipse->ye)
	{
		radius_y = (pEllipse->ys - pEllipse->ye) >> 1;
	}
	else
	{
		radius_y = (pEllipse->ye - pEllipse->ys) >> 1;
	}

	//* 计算半径乘平方值 *
	radius_xx = radius_x * radius_x;
	radius_yy = radius_y * radius_y;

	//* 计算半径乘4值 *
	radius_xx2 = radius_xx<<1;
	radius_yy2 = radius_yy<<1;

	//* 初始化画图变量 *
	xx = 0;
	yy = radius_y;

	di = radius_yy2 + radius_xx - radius_xx2*radius_y ;	// 初始化决策变量

	//* 计算出椭圆y轴上的两个端点坐标,作为作图起点 *
	draw_x0 = draw_x1 = draw_x2 = draw_x3 = center_x;
	draw_y0 = draw_y1 = center_y + radius_y;
	draw_y2 = draw_y3 = center_y - radius_y;

	point.x = draw_x0;
	point.y = draw_y0;
	LCDDrawPoint( &point );
	point.x = draw_x2;
	point.y = draw_y2;
	LCDDrawPoint( &point );// 画y轴上的两个端点

   while( (radius_yy*xx) < (radius_xx*yy) )
   {  if(di<0)
	  {  di+= radius_yy2*(2*xx+3);
	  }
	  else
	  {  di += radius_yy2*(2*xx+3) + 4*radius_xx - 4*radius_xx*yy;

	     yy--;
		 draw_y0--;
		 draw_y1--;
		 draw_y2++;
		 draw_y3++;
	  }

	  xx ++;						// x轴加1

	  draw_x0++;
	  draw_x1--;
	  draw_x2++;
	  draw_x3--;

		point.x = draw_x0;
		point.y = draw_y0;
		LCDDrawPoint( &point );
		point.x = draw_x1;
		point.y = draw_y1;
		LCDDrawPoint( &point );
		point.x = draw_x2;
		point.y = draw_y2;
		LCDDrawPoint( &point );
		point.x = draw_x3;
		point.y = draw_y3;
		LCDDrawPoint( &point );

	  //* 若y轴已变化,进行填充 *
	  if(di>=0)
	  {
	  	line.xs = draw_x0;
	  	line.xe = draw_x1;
	  	line.ys = line.ye = draw_y0;
	  	LCDDrawHRLine( &line );
	  	line.xs = draw_x2;
	  	line.xe = draw_x3;
	  	line.ys = line.ye = draw_y2;
	  	LCDDrawHRLine( &line );

	  }
   }

   di = radius_xx2*(yy-1)*(yy-1) + radius_yy2*xx*xx + radius_yy +
        radius_yy2*xx - radius_xx2*radius_yy;
   while(yy>=0)
   {  if(di<0)
	  {  di+= radius_xx2*3 + 4*radius_yy*xx + 4*radius_yy - 2*radius_xx2*yy;

	     xx ++;						// x轴加1
	     draw_x0++;
	     draw_x1--;
	     draw_x2++;
	     draw_x3--;
	  }
		else
		{  di += radius_xx2*3 - 2*radius_xx2*yy;
		}

		yy--;
		draw_y0--;
		draw_y1--;
		draw_y2++;
		draw_y3++;

		point.x = draw_x0;
		point.y = draw_y0;
		LCDDrawPoint( &point );
		point.x = draw_x1;
		point.y = draw_y1;
		LCDDrawPoint( &point );
		point.x = draw_x2;
		point.y = draw_y2;
		LCDDrawPoint( &point );
		point.x = draw_x3;
		point.y = draw_y3;
		LCDDrawPoint( &point );

	  //* y轴已变化,进行填充 *
		line.xs = draw_x0;
		line.xe = draw_x1;
		line.ys = line.ye = draw_y0;
		LCDDrawHRLine( &line );
		line.xs = draw_x2;
		line.xe = draw_x3;
		line.ys = line.ye = draw_y2;
		LCDDrawHRLine( &line );
   }
}	 */
/*================================================================================
初始化背景颜色
================================================================================*/
/*void GUI_Inital( TCOLOR Color )
{
	DOLLOP dollop;

	dollop.xs = 0;
	dollop.xe = GUI_LCM_XMAX;
	dollop.ys = 0;
	dollop.ye = GUI_LCM_YMAX;
	dollop.Color = Color;

	LCDDrawDollop( &dollop );
}*/	

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