simplesweeplineintersector.cpp
来自「一个很好的vc底层代码」· C++ 代码 · 共 151 行
CPP
151 行
/********************************************************************** * $Id: SimpleSweepLineIntersector.cpp,v 1.3 2004/07/08 19:34:49 strk Exp $ * * GEOS - Geometry Engine Open Source * http://geos.refractions.net * * Copyright (C) 2001-2002 Vivid Solutions Inc. * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * ********************************************************************** * $Log: SimpleSweepLineIntersector.cpp,v $ * Revision 1.3 2004/07/08 19:34:49 strk * Mirrored JTS interface of CoordinateSequence, factory and * default implementations. * Added DefaultCoordinateSequenceFactory::instance() function. * * Revision 1.2 2004/07/02 13:28:27 strk * Fixed all #include lines to reflect headers layout change. * Added client application build tips in README. * * Revision 1.1 2004/04/14 06:04:26 ybychkov * "geomgraph/index" committ problem fixed. * * Revision 1.7 2004/03/19 09:49:29 ybychkov * "geomgraph" and "geomgraph/indexl" upgraded to JTS 1.4 * * Revision 1.6 2003/11/07 01:23:42 pramsey * Add standard CVS headers licence notices and copyrights to all cpp and h * files. * * Revision 1.5 2003/10/15 16:39:03 strk * Made Edge::getCoordinates() return a 'const' value. Adapted code set. * **********************************************************************/#include <geos/geomgraphindex.h>namespace geos {SimpleSweepLineIntersector::SimpleSweepLineIntersector(){ events=new vector<SweepLineEvent*>(); nOverlaps=0;}SimpleSweepLineIntersector::~SimpleSweepLineIntersector(){ for(int i=0;i<(int)events->size();i++) { delete (*events)[i]; } delete events;}void SimpleSweepLineIntersector::computeIntersections(vector<Edge*> *edges,SegmentIntersector *si,bool testAllSegments){ if (testAllSegments) add(edges,NULL); else add(edges); computeIntersections(si);}void SimpleSweepLineIntersector::computeIntersections(vector<Edge*> *edges0,vector<Edge*> *edges1,SegmentIntersector *si){ add(edges0,edges0); add(edges1,edges1); computeIntersections(si);}void SimpleSweepLineIntersector::add(vector<Edge*> *edges) { for(vector<Edge*>::iterator i=edges->begin();i<edges->end();i++) { Edge *edge=*i; // edge is its own group add(edge,edge); }}void SimpleSweepLineIntersector::add(vector<Edge*> *edges,void* edgeSet){ for(vector<Edge*>::iterator i=edges->begin();i<edges->end();i++) { Edge *edge=*i; add(edge,edgeSet); }}void SimpleSweepLineIntersector::add(Edge *edge,void* edgeSet){ const CoordinateSequence *pts=edge->getCoordinates(); for(int i=0;i<pts->getSize()-1; i++) { SweepLineSegment *ss=new SweepLineSegment(edge,i); SweepLineEvent *insertEvent=new SweepLineEvent(edgeSet,ss->getMinX(),NULL,ss); events->push_back(insertEvent); events->push_back(new SweepLineEvent(edgeSet,ss->getMaxX(),insertEvent,ss)); }}bool sleLessThan(SweepLineEvent *first,SweepLineEvent *second) { if (first->compareTo(second)<0) return true; else return false;}/*** Because Delete Events have a link to their corresponding Insert event,* it is possible to compute exactly the range of events which must be* compared to a given Insert event object.*/void SimpleSweepLineIntersector::prepareEvents(){ sort(events->begin(),events->end(),sleLessThan); for(int i=0;i<(int)events->size();i++ ){ SweepLineEvent *ev=(*events)[i]; if (ev->isDelete()){ ev->getInsertEvent()->setDeleteEventIndex(i); } }}void SimpleSweepLineIntersector::computeIntersections(SegmentIntersector *si){ nOverlaps=0; prepareEvents(); for(int i=0;i<(int)events->size();i++) { SweepLineEvent *ev=(*events)[i]; if (ev->isInsert()) { processOverlaps(i,ev->getDeleteEventIndex(),ev,si); } }}void SimpleSweepLineIntersector::processOverlaps(int start,int end,SweepLineEvent *ev0, SegmentIntersector *si){ SweepLineSegment *ss0=(SweepLineSegment*) ev0->getObject(); /** * Since we might need to test for self-intersections, * include current insert event object in list of event objects to test. * Last index can be skipped, because it must be a Delete event. */ for(int i=start;i<end;i++) { SweepLineEvent *ev1=(*events)[i]; if (ev1->isInsert()) { SweepLineSegment *ss1=(SweepLineSegment*) ev1->getObject(); if (ev0->edgeSet==NULL || (ev0->edgeSet!=ev1->edgeSet)) { ss0->computeIntersections(ss1,si); nOverlaps++; } } }}}
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