simplesweeplineintersector.cpp

来自「一个很好的vc底层代码」· C++ 代码 · 共 151 行

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/********************************************************************** * $Id: SimpleSweepLineIntersector.cpp,v 1.3 2004/07/08 19:34:49 strk Exp $ * * GEOS - Geometry Engine Open Source * http://geos.refractions.net * * Copyright (C) 2001-2002 Vivid Solutions Inc. * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation.  * See the COPYING file for more information. * ********************************************************************** * $Log: SimpleSweepLineIntersector.cpp,v $ * Revision 1.3  2004/07/08 19:34:49  strk * Mirrored JTS interface of CoordinateSequence, factory and * default implementations. * Added DefaultCoordinateSequenceFactory::instance() function. * * Revision 1.2  2004/07/02 13:28:27  strk * Fixed all #include lines to reflect headers layout change. * Added client application build tips in README. * * Revision 1.1  2004/04/14 06:04:26  ybychkov * "geomgraph/index" committ problem fixed. * * Revision 1.7  2004/03/19 09:49:29  ybychkov * "geomgraph" and "geomgraph/indexl" upgraded to JTS 1.4 * * Revision 1.6  2003/11/07 01:23:42  pramsey * Add standard CVS headers licence notices and copyrights to all cpp and h * files. * * Revision 1.5  2003/10/15 16:39:03  strk * Made Edge::getCoordinates() return a 'const' value. Adapted code set. * **********************************************************************/#include <geos/geomgraphindex.h>namespace geos {SimpleSweepLineIntersector::SimpleSweepLineIntersector(){	events=new vector<SweepLineEvent*>();	nOverlaps=0;}SimpleSweepLineIntersector::~SimpleSweepLineIntersector(){	for(int i=0;i<(int)events->size();i++) {		delete (*events)[i];	}	delete events;}void SimpleSweepLineIntersector::computeIntersections(vector<Edge*> *edges,SegmentIntersector *si,bool testAllSegments){	if (testAllSegments)		add(edges,NULL);	else		add(edges);	computeIntersections(si);}void SimpleSweepLineIntersector::computeIntersections(vector<Edge*> *edges0,vector<Edge*> *edges1,SegmentIntersector *si){	add(edges0,edges0);	add(edges1,edges1);	computeIntersections(si);}void SimpleSweepLineIntersector::add(vector<Edge*> *edges) {	for(vector<Edge*>::iterator i=edges->begin();i<edges->end();i++) {		Edge *edge=*i;		// edge is its own group		add(edge,edge);	}}void SimpleSweepLineIntersector::add(vector<Edge*> *edges,void* edgeSet){	for(vector<Edge*>::iterator i=edges->begin();i<edges->end();i++) {		Edge *edge=*i;		add(edge,edgeSet);	}}void SimpleSweepLineIntersector::add(Edge *edge,void* edgeSet){	const CoordinateSequence *pts=edge->getCoordinates();	for(int i=0;i<pts->getSize()-1; i++) {		SweepLineSegment *ss=new SweepLineSegment(edge,i);		SweepLineEvent *insertEvent=new SweepLineEvent(edgeSet,ss->getMinX(),NULL,ss);		events->push_back(insertEvent);		events->push_back(new SweepLineEvent(edgeSet,ss->getMaxX(),insertEvent,ss));	}}bool sleLessThan(SweepLineEvent *first,SweepLineEvent *second) {	if (first->compareTo(second)<0)		return true;	else		return false;}/*** Because Delete Events have a link to their corresponding Insert event,* it is possible to compute exactly the range of events which must be* compared to a given Insert event object.*/void SimpleSweepLineIntersector::prepareEvents(){	sort(events->begin(),events->end(),sleLessThan);	for(int i=0;i<(int)events->size();i++ ){		SweepLineEvent *ev=(*events)[i];		if (ev->isDelete()){			ev->getInsertEvent()->setDeleteEventIndex(i);		}	}}void SimpleSweepLineIntersector::computeIntersections(SegmentIntersector *si){	nOverlaps=0;	prepareEvents();	for(int i=0;i<(int)events->size();i++) {		SweepLineEvent *ev=(*events)[i];		if (ev->isInsert()) {			processOverlaps(i,ev->getDeleteEventIndex(),ev,si);		}	}}void SimpleSweepLineIntersector::processOverlaps(int start,int end,SweepLineEvent *ev0,													SegmentIntersector *si){	SweepLineSegment *ss0=(SweepLineSegment*) ev0->getObject();	/**	* Since we might need to test for self-intersections,	* include current insert event object in list of event objects to test.	* Last index can be skipped, because it must be a Delete event.	*/	for(int i=start;i<end;i++) {		SweepLineEvent *ev1=(*events)[i];		if (ev1->isInsert()) {			SweepLineSegment *ss1=(SweepLineSegment*) ev1->getObject();			if (ev0->edgeSet==NULL || (ev0->edgeSet!=ev1->edgeSet)) {				ss0->computeIntersections(ss1,si);				nOverlaps++;			}		}	}}}

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