triangle.cpp
来自「一个很好的vc底层代码」· C++ 代码 · 共 62 行
CPP
62 行
/********************************************************************** * $Id: Triangle.cpp,v 1.3 2004/07/02 13:28:26 strk Exp $ * * GEOS - Geometry Engine Open Source * http://geos.refractions.net * * Copyright (C) 2001-2002 Vivid Solutions Inc. * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * ********************************************************************** * $Log: Triangle.cpp,v $ * Revision 1.3 2004/07/02 13:28:26 strk * Fixed all #include lines to reflect headers layout change. * Added client application build tips in README. * * Revision 1.2 2004/04/20 08:52:01 strk * GeometryFactory and Geometry const correctness. * Memory leaks removed from SimpleGeometryPrecisionReducer * and GeometryFactory. * * Revision 1.1 2004/03/18 10:42:44 ybychkov * "IO" and "Util" upgraded to JTS 1.4 * "Geometry" partially upgraded. * * **********************************************************************/#include <geos/geom.h>#include <stdio.h>namespace geos {Triangle::Triangle(const Coordinate& nP0,const Coordinate& nP1,const Coordinate& nP2) { p0=nP0; p1=nP1; p2=nP2;}/*** The inCentre of a triangle is the point which is equidistant* from the sides of the triangle. This is also the point at which the bisectors* of the angles meet.** @return the point which is the inCentre of the triangle*/Coordinate* Triangle::inCentre() { // the lengths of the sides, labelled by their opposite vertex double len0 = p1.distance(p2); double len1 = p0.distance(p2); double len2 = p0.distance(p1); double circum = len0 + len1 + len2; double inCentreX = (len0 * p0.x + len1 * p1.x +len2 * p2.x) / circum; double inCentreY = (len0 * p0.y + len1 * p1.y +len2 * p2.y) / circum; return new Coordinate(inCentreX, inCentreY);}}
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