edgeendbundle.cpp
来自「一个很好的vc底层代码」· C++ 代码 · 共 189 行
CPP
189 行
/********************************************************************** * $Id: EdgeEndBundle.cpp,v 1.10 2004/07/02 13:28:29 strk Exp $ * * GEOS - Geometry Engine Open Source * http://geos.refractions.net * * Copyright (C) 2001-2002 Vivid Solutions Inc. * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * ********************************************************************** * $Log: EdgeEndBundle.cpp,v $ * Revision 1.10 2004/07/02 13:28:29 strk * Fixed all #include lines to reflect headers layout change. * Added client application build tips in README. * * Revision 1.9 2003/11/07 01:23:42 pramsey * Add standard CVS headers licence notices and copyrights to all cpp and h * files. * * **********************************************************************/#include <geos/opRelate.h>#include <stdio.h>namespace geos {EdgeEndBundle::EdgeEndBundle(EdgeEnd *e): EdgeEnd(e->getEdge(),e->getCoordinate(), e->getDirectedCoordinate(),new Label(e->getLabel())) { edgeEnds=new vector<EdgeEnd*>(); insert(e);}EdgeEndBundle::~EdgeEndBundle(){ for(int i=0;i<(int)edgeEnds->size();i++) { delete (*edgeEnds)[i]; } delete edgeEnds;}Label* EdgeEndBundle::getLabel(){ return label;}//Not needed//public Iterator iterator() { return edgeEnds.iterator(); }vector<EdgeEnd*>* EdgeEndBundle::getEdgeEnds() { return edgeEnds;}void EdgeEndBundle::insert(EdgeEnd *e){ // Assert: start point is the same // Assert: direction is the same edgeEnds->push_back(e);} /*** This computes the overall edge label for the set of* edges in this EdgeStubBundle. It essentially merges* the ON and side labels for each edge. These labels must be compatible*/void EdgeEndBundle::computeLabel() { // create the label. If any of the edges belong to areas, // the label must be an area label bool isArea=false; for(vector<EdgeEnd*>::iterator it=edgeEnds->begin();it<edgeEnds->end();it++) { EdgeEnd *e=*it; if (e->getLabel()->isArea()) isArea=true; } if (isArea) { delete label; label=new Label(Location::UNDEF,Location::UNDEF,Location::UNDEF); } else { delete label; label=new Label(Location::UNDEF); } // compute the On label, and the side labels if present for(int i=0;i<2;i++) { computeLabelOn(i); if (isArea) computeLabelSides(i); }}/*** Compute the overall ON location for the list of EdgeStubs.* (This is essentially equivalent to computing the self-overlay of a single Geometry)* edgeStubs can be either on the boundary (eg Polygon edge)* OR in the interior (e.g. segment of a LineString)* of their parent Geometry.* In addition, GeometryCollections use the mod-2 rule to determine* whether a segment is on the boundary or not.* Finally, in GeometryCollections it can still occur that an edge is both* on the boundary and in the interior (e.g. a LineString segment lying on* top of a Polygon edge.) In this case as usual the Boundary is given precendence.* <br>* These observations result in the following rules for computing the ON location:* <ul>* <li> if there are an odd number of Bdy edges, the attribute is Bdy* <li> if there are an even number >= 2 of Bdy edges, the attribute is Int* <li> if there are any Int edges, the attribute is Int* <li> otherwise, the attribute is NULL.* </ul>*/void EdgeEndBundle::computeLabelOn(int geomIndex) { // compute the ON location value int boundaryCount=0; bool foundInterior=false; for(vector<EdgeEnd*>::iterator it=edgeEnds->begin();it<edgeEnds->end();it++) { EdgeEnd *e=*it; int loc=e->getLabel()->getLocation(geomIndex); if (loc==Location::BOUNDARY) boundaryCount++; if (loc==Location::INTERIOR) foundInterior=true; } int loc=Location::UNDEF; if (foundInterior) loc=Location::INTERIOR; if (boundaryCount>0) { loc=GeometryGraph::determineBoundary(boundaryCount); } label->setLocation(geomIndex,loc);}/*** Compute the labelling for each side*/void EdgeEndBundle::computeLabelSides(int geomIndex) { computeLabelSide(geomIndex,Position::LEFT); computeLabelSide(geomIndex,Position::RIGHT);}/*** To compute the summary label for a side, the algorithm is:* FOR all edges* IF any edge's location is INTERIOR for the side, side location = INTERIOR* ELSE IF there is at least one EXTERIOR attribute, side location = EXTERIOR* ELSE side location = NULL* <br>* Note that it is possible for two sides to have apparently contradictory information* i.e. one edge side may indicate that it is in the interior of a geometry, while* another edge side may indicate the exterior of the same geometry. This is* not an incompatibility - GeometryCollections may contain two Polygons that touch* along an edge. This is the reason for Interior-primacy rule above - it* results in the summary label having the Geometry interior on <b>both</b> sides.*/void EdgeEndBundle::computeLabelSide(int geomIndex, int side) { for(vector<EdgeEnd*>::iterator it=edgeEnds->begin();it<edgeEnds->end();it++) { EdgeEnd *e=*it; if (e->getLabel()->isArea()) { int loc=e->getLabel()->getLocation(geomIndex,side); if (loc==Location::INTERIOR) { label->setLocation(geomIndex,side,Location::INTERIOR); return; } else if (loc==Location::EXTERIOR) { label->setLocation(geomIndex,side,Location::EXTERIOR); } } }}/*** Update the IM with the contribution for the computed label for the EdgeStubs.*/void EdgeEndBundle::updateIM(IntersectionMatrix *im) { Edge::updateIM(label,im);}string EdgeEndBundle::print() { string out="EdgeEndBundle--> Label: "+label->toString()+"\n"; for(vector<EdgeEnd*>::iterator it=edgeEnds->begin();it<edgeEnds->end();it++) { EdgeEnd *e=*it; out+=e->print(); out+="\n"; } return out;}}
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