📄 hcoordinate.cpp
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/********************************************************************** * $Id: HCoordinate.cpp,v 1.12 2004/11/29 16:05:33 strk Exp $ * * GEOS - Geometry Engine Open Source * http://geos.refractions.net * * Copyright (C) 2001-2002 Vivid Solutions Inc. * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * **********************************************************************/#include <geos/geosAlgorithm.h>#include <geos/platform.h>namespace geos {/* * Computes the (approximate) intersection point between two line segments * using homogeneous coordinates. * * Note that this algorithm is * not numerically stable; i.e. it can produce intersection points which * lie outside the envelope of the line segments themselves. In order * to increase the precision of the calculation input points should be * normalized before passing them to this routine. */Coordinate*HCoordinate::intersection(Coordinate& p1,Coordinate& p2,Coordinate& q1,Coordinate& q2){ auto_ptr<HCoordinate> intHCoord(new HCoordinate(HCoordinate(HCoordinate(p1),HCoordinate(p2)),HCoordinate(HCoordinate(q1),HCoordinate(q2)))); return intHCoord->getCoordinate();}HCoordinate::HCoordinate(){ x = 0.0; y = 0.0; w = 1.0;}HCoordinate::HCoordinate(double _x, double _y, double _w) { x = _x; y = _y; w = _w;}HCoordinate::HCoordinate(Coordinate& p) { x = p.x; y = p.y; w = 1.0;}HCoordinate::HCoordinate(HCoordinate p1, HCoordinate p2) { x = p1.y*p2.w - p2.y*p1.w; y = p2.x*p1.w - p1.x*p2.w; w = p1.x*p2.y - p2.x*p1.y;}double HCoordinate::getX() { double a = x/w; if (!FINITE(a)) { throw new NotRepresentableException(); } return a;}doubleHCoordinate::getY(){ double a = y/w; if (!FINITE(a)) { throw new NotRepresentableException(); } return a;}Coordinate* HCoordinate::getCoordinate() { return new Coordinate(getX(),getY());}} // namespace geos/********************************************************************** * $Log: HCoordinate.cpp,v $ * Revision 1.12 2004/11/29 16:05:33 strk * Fixed a bug in LineIntersector::interpolateZ causing NaN values * to come out. * Handled dimensional collapses in ElevationMatrix. * Added ISNAN macro and changed ISNAN/FINITE macros to avoid * dispendious isnan() and finite() calls. * * Revision 1.11 2004/10/20 17:32:14 strk * Initial approach to 2.5d intersection() * * Revision 1.10 2004/07/02 13:28:26 strk * Fixed all #include lines to reflect headers layout change. * Added client application build tips in README. * * Revision 1.9 2003/11/07 01:23:42 pramsey * Add standard CVS headers licence notices and copyrights to all cpp and h * files. * * **********************************************************************/
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