📄 simplepointinarealocator.cpp
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/********************************************************************** * $Id: SimplePointInAreaLocator.cpp,v 1.16 2004/07/08 19:34:49 strk Exp $ * * GEOS - Geometry Engine Open Source * http://geos.refractions.net * * Copyright (C) 2001-2002 Vivid Solutions Inc. * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * ********************************************************************** * $Log: SimplePointInAreaLocator.cpp,v $ * Revision 1.16 2004/07/08 19:34:49 strk * Mirrored JTS interface of CoordinateSequence, factory and * default implementations. * Added DefaultCoordinateSequenceFactory::instance() function. * * Revision 1.15 2004/07/02 13:28:26 strk * Fixed all #include lines to reflect headers layout change. * Added client application build tips in README. * * Revision 1.14 2004/03/17 02:00:33 ybychkov * "Algorithm" upgraded to JTS 1.4 * * Revision 1.13 2003/11/07 01:23:42 pramsey * Add standard CVS headers licence notices and copyrights to all cpp and h * files. * * **********************************************************************/#include <geos/geosAlgorithm.h>#include <typeinfo>namespace geos {/*** locate is the main location function. It handles both single-element* and multi-element Geometries. The algorithm for multi-element Geometries* is more complex, since it has to take into account the boundaryDetermination rule*/int SimplePointInAreaLocator::locate(const Coordinate& p, const Geometry *geom){ if (geom->isEmpty())
return Location::EXTERIOR; if (containsPoint(p,geom)) return Location::INTERIOR; return Location::EXTERIOR;}bool SimplePointInAreaLocator::containsPoint(const Coordinate& p,const Geometry *geom) { if (typeid(*geom)==typeid(Polygon))
{ return containsPointInPolygon(p,(Polygon*)geom); }
else if ((typeid(*geom)==typeid(GeometryCollection)) || (typeid(*geom)==typeid(MultiPoint)) || (typeid(*geom)==typeid(MultiLineString)) || (typeid(*geom)==typeid(MultiPolygon))) { GeometryCollectionIterator geomi((GeometryCollection*)geom); while (geomi.hasNext())
{ const Geometry *g2=geomi.next(); if (g2!=geom) if (containsPoint(p,g2)) return true; } } return false;}bool SimplePointInAreaLocator::containsPointInPolygon(const Coordinate& p,const Polygon *poly) { if (poly->isEmpty())
return false; const LineString *shell=poly->getExteriorRing(); const CoordinateSequence *cl; cl = shell->getCoordinatesRO(); if (!CGAlgorithms::isPointInRing(p,cl))
{ return false; } // now test if the point lies in or on the holes for(int i=0;i<poly->getNumInteriorRing();i++) { LinearRing *hole=(LinearRing*)poly->getInteriorRingN(i); cl = hole->getCoordinatesRO(); if (CGAlgorithms::isPointInRing(p,cl)) { return false; } } return true;}}
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