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📄 simplepointinarealocator.cpp

📁 一个很好的vc底层代码
💻 CPP
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/********************************************************************** * $Id: SimplePointInAreaLocator.cpp,v 1.16 2004/07/08 19:34:49 strk Exp $ * * GEOS - Geometry Engine Open Source * http://geos.refractions.net * * Copyright (C) 2001-2002 Vivid Solutions Inc. * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation.  * See the COPYING file for more information. * ********************************************************************** * $Log: SimplePointInAreaLocator.cpp,v $ * Revision 1.16  2004/07/08 19:34:49  strk * Mirrored JTS interface of CoordinateSequence, factory and * default implementations. * Added DefaultCoordinateSequenceFactory::instance() function. * * Revision 1.15  2004/07/02 13:28:26  strk * Fixed all #include lines to reflect headers layout change. * Added client application build tips in README. * * Revision 1.14  2004/03/17 02:00:33  ybychkov * "Algorithm" upgraded to JTS 1.4 * * Revision 1.13  2003/11/07 01:23:42  pramsey * Add standard CVS headers licence notices and copyrights to all cpp and h * files. * * **********************************************************************/#include <geos/geosAlgorithm.h>#include <typeinfo>namespace geos {/*** locate is the main location function.  It handles both single-element* and multi-element Geometries.  The algorithm for multi-element Geometries* is more complex, since it has to take into account the boundaryDetermination rule*/int SimplePointInAreaLocator::locate(const Coordinate& p, const Geometry *geom){	if (geom->isEmpty()) 
		return Location::EXTERIOR;	if (containsPoint(p,geom))		return Location::INTERIOR;	return Location::EXTERIOR;}bool SimplePointInAreaLocator::containsPoint(const Coordinate& p,const Geometry *geom) {	if (typeid(*geom)==typeid(Polygon)) 
	{		return containsPointInPolygon(p,(Polygon*)geom);	}
	else if ((typeid(*geom)==typeid(GeometryCollection)) ||			   (typeid(*geom)==typeid(MultiPoint)) ||			   (typeid(*geom)==typeid(MultiLineString)) ||			   (typeid(*geom)==typeid(MultiPolygon))) {		GeometryCollectionIterator geomi((GeometryCollection*)geom);		while (geomi.hasNext()) 
		{			const Geometry *g2=geomi.next();			if (g2!=geom)				if (containsPoint(p,g2))					return true;		}	}	return false;}bool SimplePointInAreaLocator::containsPointInPolygon(const Coordinate& p,const Polygon *poly) {	if (poly->isEmpty()) 
		return false;	const LineString *shell=poly->getExteriorRing();	const CoordinateSequence *cl;	cl = shell->getCoordinatesRO();	if (!CGAlgorithms::isPointInRing(p,cl)) 
	{		return false;	}	// now test if the point lies in or on the holes	for(int i=0;i<poly->getNumInteriorRing();i++) {		LinearRing *hole=(LinearRing*)poly->getInteriorRingN(i);		cl = hole->getCoordinatesRO();		if (CGAlgorithms::isPointInRing(p,cl)) {			return false;		}	}	return true;}}

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