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📄 quadtreeroot.cpp

📁 一个很好的vc底层代码
💻 CPP
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/********************************************************************** * $Id: QuadTreeRoot.cpp,v 1.9 2004/11/01 16:43:04 strk Exp $ * * GEOS - Geometry Engine Open Source * http://geos.refractions.net * * Copyright (C) 2001-2002 Vivid Solutions Inc. * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation.  * See the COPYING file for more information. * **********************************************************************/#include <geos/indexQuadtree.h>#include <geos/util.h>#ifndef DEBUG#define DEBUG 0#endifnamespace geos {// the singleton root quad is centred at the origin.Coordinate* QuadTreeRoot::origin=new Coordinate(0.0, 0.0);QuadTreeRoot::QuadTreeRoot(){}QuadTreeRoot::~QuadTreeRoot(){}/*** Insert an item into the quadtree this is the root of.*/void QuadTreeRoot::insert(const Envelope *itemEnv,void* item){#if DEBUG	cerr<<"("<<this<<") insert("<<itemEnv->toString()<<", "<<item<<") called"<<endl;#endif	int index=getSubnodeIndex(itemEnv,origin);	// if index is -1, itemEnv must cross the X or Y axis.	if (index==-1) {#if DEBUG	cerr<<"  -1 subnode index"<<endl;#endif		add(item);		return;	}	/*	 * the item must be contained in one quadrant, so insert it into the	 * tree for that quadrant (which may not yet exist)	 */	QuadTreeNode *node=subnode[index];#if DEBUG	cerr<<"("<<this<<") subnode["<<index<<"] @ "<<node<<endl;#endif	/*	 *  If the subquad doesn't exist or this item is not contained in it,	 *  have to expand the tree upward to contain the item.	 */	if (node==NULL || !node->getEnvelope()->contains(itemEnv)) {		QuadTreeNode *largerNode=QuadTreeNode::createExpanded(node,itemEnv);		//delete subnode[index];		subnode[index]=largerNode;	}	/*	 * At this point we have a subquad which exists and must contain	 * contains the env for the item.  Insert the item into the tree.	 */	insertContained(subnode[index],itemEnv,item);	//System.out.println("depth = " + root.depth() + " size = " + root.size());	//System.out.println(" size = " + size());}/** * insert an item which is known to be contained in the tree rooted at * the given QuadNode root.  Lower levels of the tree will be created * if necessary to hold the item. */voidQuadTreeRoot::insertContained(QuadTreeNode *tree, const Envelope *itemEnv, void *item){	Assert::isTrue(tree->getEnvelope()->contains(itemEnv));	/**	* Do NOT create a new quad for zero-area envelopes - this would lead	* to infinite recursion. Instead, use a heuristic of simply returning	* the smallest existing quad containing the query	*/	bool isZeroX=IntervalSize::isZeroWidth(itemEnv->getMinX(),itemEnv->getMaxX());	bool isZeroY=IntervalSize::isZeroWidth(itemEnv->getMinX(),itemEnv->getMaxX());	QuadTreeNodeBase *node;	if (isZeroX || isZeroY)		node=tree->find(itemEnv);	else		node=tree->getNode(itemEnv);	node->add(item);}bool QuadTreeRoot::isSearchMatch(const Envelope *searchEnv){	return true;}} // namespace geos/********************************************************************** * $Log: QuadTreeRoot.cpp,v $ * Revision 1.9  2004/11/01 16:43:04  strk * Added Profiler code. * Temporarly patched a bug in DoubleBits (must check drawbacks). * Various cleanups and speedups. * * Revision 1.8  2004/07/27 16:35:46  strk * Geometry::getEnvelopeInternal() changed to return a const Envelope *. * This should reduce object copies as once computed the envelope of a * geometry remains the same. * * Revision 1.7  2004/07/02 13:28:27  strk * Fixed all #include lines to reflect headers layout change. * Added client application build tips in README. * * Revision 1.6  2003/11/07 01:23:42  pramsey * Add standard CVS headers licence notices and copyrights to all cpp and h * files. * * **********************************************************************/

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