📄 quadtreeroot.cpp
字号:
/********************************************************************** * $Id: QuadTreeRoot.cpp,v 1.9 2004/11/01 16:43:04 strk Exp $ * * GEOS - Geometry Engine Open Source * http://geos.refractions.net * * Copyright (C) 2001-2002 Vivid Solutions Inc. * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * **********************************************************************/#include <geos/indexQuadtree.h>#include <geos/util.h>#ifndef DEBUG#define DEBUG 0#endifnamespace geos {// the singleton root quad is centred at the origin.Coordinate* QuadTreeRoot::origin=new Coordinate(0.0, 0.0);QuadTreeRoot::QuadTreeRoot(){}QuadTreeRoot::~QuadTreeRoot(){}/*** Insert an item into the quadtree this is the root of.*/void QuadTreeRoot::insert(const Envelope *itemEnv,void* item){#if DEBUG cerr<<"("<<this<<") insert("<<itemEnv->toString()<<", "<<item<<") called"<<endl;#endif int index=getSubnodeIndex(itemEnv,origin); // if index is -1, itemEnv must cross the X or Y axis. if (index==-1) {#if DEBUG cerr<<" -1 subnode index"<<endl;#endif add(item); return; } /* * the item must be contained in one quadrant, so insert it into the * tree for that quadrant (which may not yet exist) */ QuadTreeNode *node=subnode[index];#if DEBUG cerr<<"("<<this<<") subnode["<<index<<"] @ "<<node<<endl;#endif /* * If the subquad doesn't exist or this item is not contained in it, * have to expand the tree upward to contain the item. */ if (node==NULL || !node->getEnvelope()->contains(itemEnv)) { QuadTreeNode *largerNode=QuadTreeNode::createExpanded(node,itemEnv); //delete subnode[index]; subnode[index]=largerNode; } /* * At this point we have a subquad which exists and must contain * contains the env for the item. Insert the item into the tree. */ insertContained(subnode[index],itemEnv,item); //System.out.println("depth = " + root.depth() + " size = " + root.size()); //System.out.println(" size = " + size());}/** * insert an item which is known to be contained in the tree rooted at * the given QuadNode root. Lower levels of the tree will be created * if necessary to hold the item. */voidQuadTreeRoot::insertContained(QuadTreeNode *tree, const Envelope *itemEnv, void *item){ Assert::isTrue(tree->getEnvelope()->contains(itemEnv)); /** * Do NOT create a new quad for zero-area envelopes - this would lead * to infinite recursion. Instead, use a heuristic of simply returning * the smallest existing quad containing the query */ bool isZeroX=IntervalSize::isZeroWidth(itemEnv->getMinX(),itemEnv->getMaxX()); bool isZeroY=IntervalSize::isZeroWidth(itemEnv->getMinX(),itemEnv->getMaxX()); QuadTreeNodeBase *node; if (isZeroX || isZeroY) node=tree->find(itemEnv); else node=tree->getNode(itemEnv); node->add(item);}bool QuadTreeRoot::isSearchMatch(const Envelope *searchEnv){ return true;}} // namespace geos/********************************************************************** * $Log: QuadTreeRoot.cpp,v $ * Revision 1.9 2004/11/01 16:43:04 strk * Added Profiler code. * Temporarly patched a bug in DoubleBits (must check drawbacks). * Various cleanups and speedups. * * Revision 1.8 2004/07/27 16:35:46 strk * Geometry::getEnvelopeInternal() changed to return a const Envelope *. * This should reduce object copies as once computed the envelope of a * geometry remains the same. * * Revision 1.7 2004/07/02 13:28:27 strk * Fixed all #include lines to reflect headers layout change. * Added client application build tips in README. * * Revision 1.6 2003/11/07 01:23:42 pramsey * Add standard CVS headers licence notices and copyrights to all cpp and h * files. * * **********************************************************************/
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -