⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 key.cpp

📁 一个很好的vc底层代码
💻 CPP
字号:
/********************************************************************** * $Id: Key.cpp,v 1.7 2004/07/02 13:28:27 strk Exp $ * * GEOS - Geometry Engine Open Source * http://geos.refractions.net * * Copyright (C) 2001-2002 Vivid Solutions Inc. * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation.  * See the COPYING file for more information. * ********************************************************************** * $Log: Key.cpp,v $ * Revision 1.7  2004/07/02 13:28:27  strk * Fixed all #include lines to reflect headers layout change. * Added client application build tips in README. * * Revision 1.6  2003/11/07 01:23:42  pramsey * Add standard CVS headers licence notices and copyrights to all cpp and h * files. * * **********************************************************************/#include <geos/indexBintree.h>#include <geos/indexQuadtree.h>namespace geos {int Key::computeLevel(BinTreeInterval *newInterval) {	double dx=newInterval->getWidth();	//int level = BinaryPower.exponent(dx) + 1;	int level=DoubleBits::exponent(dx)+1;	return level;}Key::Key(BinTreeInterval *newInterval){	interval=NULL;	pt=0.0;	level=0;	computeKey(newInterval);}Key::~Key(){	delete interval;}double Key::getPoint() {	return pt;}int Key::getLevel() {	return level;}BinTreeInterval* Key::getInterval() {	return interval;}/*** return a square envelope containing the argument envelope,* whose extent is a power of two and which is based at a power of 2*/void Key::computeKey(BinTreeInterval *itemInterval) {	level=computeLevel(itemInterval);	delete interval;	interval=new BinTreeInterval();	computeInterval(level,itemInterval);	// MD - would be nice to have a non-iterative form of this algorithm	while (!interval->contains(itemInterval))
	{		level+=1;		computeInterval(level,itemInterval);	}}void Key::computeInterval(int level,BinTreeInterval *itemInterval){	double size=DoubleBits::powerOf2(level);	//double size = pow2.power(level);	pt=floor(itemInterval->getMin()/size)*size;	interval->init(pt,pt+size);}}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -