📄 karray.cpp
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// KArray.cpp: implementation of the KArray class.
//
//////////////////////////////////////////////////////////////////////
#include "..\stdafx.h"
#include "KArray.h"
#if !defined(AFX_KARRAY_CPP__F19FEDC1_6BDB_46F8_889C_1C0688F0AD0E__INCLUDED_)
#define AFX_KARRAY_CPP__F19FEDC1_6BDB_46F8_889C_1C0688F0AD0E__INCLUDED_
template<class TYPE>
__inline void ConstructElements(TYPE* pElements, int nCount)
{
// first do bit-wise zero initialization
ZeroMemory((void*)pElements, nCount * sizeof(TYPE));
for (; nCount--; pElements++)
new ((void*)pElements) TYPE;
}
template<class TYPE>
__inline void DestructElements(TYPE* pElements, int nCount)
{
// call the destructor(s)
for (; nCount--; pElements++)
pElements->~TYPE();
}
template<class TYPE>
__inline void CopyElements(TYPE* pDest, const TYPE* pSrc, int nCount)
{
// default is element-copy using assignment
while (nCount--)
*pDest++ = *pSrc++;
}
/////////////////////////////////////////////////////////////////////////////
// KArray<TYPE> inline functions
template<class TYPE>
__inline int KArray<TYPE>::GetSize() const
{ return m_nSize; }
template<class TYPE>
__inline void KArray<TYPE>::RemoveAll()
{ SetSize(0, -1); }
template<class TYPE>
__inline TYPE KArray<TYPE>::GetAt(int nIndex) const
{ return m_pData[nIndex]; }
template<class TYPE>
__inline void KArray<TYPE>::SetAt(int nIndex, TYPE newElement)
{ m_pData[nIndex] = newElement; }
template<class TYPE>
__inline TYPE& KArray<TYPE>::ElementAt(int nIndex)
{ return m_pData[nIndex]; }
template<class TYPE>
__inline const TYPE* KArray<TYPE>::GetData() const
{ return (const TYPE*)m_pData; }
template<class TYPE>
__inline TYPE* KArray<TYPE>::GetData()
{ return (TYPE*)m_pData; }
template<class TYPE>
__inline int KArray<TYPE>::Add(TYPE newElement)
{ int nIndex = m_nSize;
SetAtGrow(nIndex, newElement);
return nIndex; }
template<class TYPE>
__inline TYPE KArray<TYPE>::operator[](int nIndex) const
{ return GetAt(nIndex); }
template<class TYPE>
__inline TYPE& KArray<TYPE>::operator[](int nIndex)
{ return ElementAt(nIndex); }
template<class TYPE>
__inline void KArray<TYPE>::InsertAt(int nIndex, TYPE newElement)
{ InsertAt(nIndex,newElement,1); }
template<class TYPE>
__inline void KArray<TYPE>::RemoveAt(int nIndex)
{ RemoveAt(nIndex,1); }
/////////////////////////////////////////////////////////////////////////////
// KArray<TYPE> out-of-line functions
template<class TYPE>
KArray<TYPE>::KArray()
{
m_pData = NULL;
m_nSize = m_nMaxSize = m_nGrowBy = 0;
}
template<class TYPE>
KArray<TYPE>::~KArray()
{
if (m_pData != NULL)
{
DestructElements<TYPE>(m_pData, m_nSize);
delete[] (BYTE*)m_pData;
}
}
template<class TYPE>
void KArray<TYPE>::SetSize(int nNewSize, int nGrowBy)
{
if (nGrowBy != -1)
m_nGrowBy = nGrowBy; // set new size
if (nNewSize == 0)
{
// shrink to nothing
if (m_pData != NULL)
{
DestructElements<TYPE>(m_pData, m_nSize);
delete[] (BYTE*)m_pData;
m_pData = NULL;
}
m_nSize = m_nMaxSize = 0;
}
else if (m_pData == NULL)
{
m_pData = (TYPE*) new BYTE[nNewSize * sizeof(TYPE)];
ConstructElements<TYPE>(m_pData, nNewSize);
m_nSize = m_nMaxSize = nNewSize;
}
else if (nNewSize <= m_nMaxSize)
{
// it fits
if (nNewSize > m_nSize)
{
// initialize the new elements
ConstructElements<TYPE>(&m_pData[m_nSize], nNewSize-m_nSize);
}
else if (m_nSize > nNewSize)
{
// destroy the old elements
DestructElements<TYPE>(&m_pData[nNewSize], m_nSize-nNewSize);
}
m_nSize = nNewSize;
}
else
{
// otherwise, grow array
int nGrowBy = m_nGrowBy;
if (nGrowBy == 0)
{
// heuristically determine growth when nGrowBy == 0
// (this avoids heap fragmentation in many situations)
nGrowBy = m_nSize / 8;
nGrowBy = (nGrowBy < 4) ? 4 : ((nGrowBy > 1024) ? 1024 : nGrowBy);
}
int nNewMax;
if (nNewSize < m_nMaxSize + nGrowBy)
nNewMax = m_nMaxSize + nGrowBy; // granularity
else
nNewMax = nNewSize; // no slush
// copy new data from old
TYPE* pNewData=(TYPE*) new BYTE[nNewMax*sizeof(TYPE)];
CopyMemory(pNewData, m_pData, m_nSize * sizeof(TYPE));
ConstructElements<TYPE>(&pNewData[m_nSize], nNewSize-m_nSize);
// get rid of old stuff (note: no destructors called)
delete[] (BYTE*)m_pData;
m_pData = (TYPE*)pNewData;
m_nSize = nNewSize;
m_nMaxSize = nNewMax;
}
}
template<class TYPE>
int KArray<TYPE>::Append(const KArray& src)
{
int nOldSize = m_nSize;
SetSize(m_nSize + src.m_nSize);
CopyElements<TYPE>(m_pData + nOldSize, src.m_pData, src.m_nSize);
return nOldSize;
}
template<class TYPE>
void KArray<TYPE>::Copy(const KArray& src)
{
SetSize(src.m_nSize);
CopyElements<TYPE>(m_pData, src.m_pData, src.m_nSize);
}
template<class TYPE>
void KArray<TYPE>::FreeExtra()
{
if (m_nSize != m_nMaxSize)
{
// shrink to desired size
TYPE* pNewData = NULL;
if (m_nSize != 0)
{
pNewData = (TYPE*) new BYTE[m_nSize*sizeof(TYPE)];
// copy new data from old
CopyMemory(pNewData, m_pData, m_nSize * sizeof(TYPE));
}
// get rid of old stuff (note: no destructors called)
delete[] (BYTE*)m_pData;
m_pData = pNewData;
m_nMaxSize = m_nSize;
}
}
template<class TYPE>
void KArray<TYPE>::SetAtGrow(int nIndex, TYPE newElement)
{
if (nIndex >= m_nSize)
SetSize(nIndex+1, -1);
m_pData[nIndex] = newElement;
}
template<class TYPE>
void KArray<TYPE>::InsertAt(int nIndex, TYPE newElement, int nCount /*=1*/)
{
if (nIndex >= m_nSize)
{
// adding after the end of the array
SetSize(nIndex + nCount, -1); // grow so nIndex is valid
}
else
{
// inserting in the middle of the array
int nOldSize = m_nSize;
SetSize(m_nSize + nCount, -1); // grow it to new size
// destroy intial data before copying over it
DestructElements<TYPE>(&m_pData[nOldSize], nCount);
// shift old data up to fill gap
CopyMemory(&m_pData[nIndex+nCount], &m_pData[nIndex],
(nOldSize-nIndex) * sizeof(TYPE));
// re-init slots we copied from
ConstructElements<TYPE>(&m_pData[nIndex], nCount);
}
// insert new value in the gap
while (nCount--)
m_pData[nIndex++] = newElement;
}
template<class TYPE>
void KArray<TYPE>::RemoveAt(int nIndex, int nCount)
{
// just remove a range
int nMoveCount = m_nSize - (nIndex + nCount);
DestructElements<TYPE>(&m_pData[nIndex], nCount);
if (nMoveCount)
CopyMemory(&m_pData[nIndex], &m_pData[nIndex + nCount],
nMoveCount * sizeof(TYPE));
m_nSize -= nCount;
}
template<class TYPE>
void KArray<TYPE>::InsertAt(int nStartIndex, KArray* pNewArray)
{
if (pNewArray->GetSize() > 0)
{
InsertAt(nStartIndex, pNewArray->GetAt(0), pNewArray->GetSize());
for (int i = 0; i < pNewArray->GetSize(); i++)
SetAt(nStartIndex + i, pNewArray->GetAt(i));
}
}
#endif // !defined(AFX_KARRAY_CPP__F19FEDC1_6BDB_46F8_889C_1C0688F0AD0E__INCLUDED_)
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