whildview.cpp

来自「一个简单而又高效的嵌入式操作系统.包括GUI及文件系统.仿Windows设计,类」· C++ 代码 · 共 149 行

CPP
149
字号
// WhildView.cpp : implementation of the WChildView class
//

#include "wstdafx.h"
#include "WGOS.h"
#include "WhildView.h"
#include "WBMP.h"
#include "GOS_WIN.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

extern PBITMAPINFO m_pBmpInfo;
extern CView* m_pView;
extern USHORT m_aScreen[];
extern void	HAL_Unload(void);
extern void HAL_Click(int x,int y,BOOL bDown);

/////////////////////////////////////////////////////////////////////////////
// WChildView

WChildView::WChildView()
{
}

WChildView::~WChildView()
{
}


BEGIN_MESSAGE_MAP(WChildView,CWnd )
	//{{AFX_MSG_MAP(WChildView)
	ON_WM_PAINT()
	ON_WM_DESTROY()
	ON_WM_LBUTTONUP()
	ON_WM_LBUTTONDOWN()
	ON_WM_CREATE()
	ON_COMMAND(IDM_BMP_CODE, OnBmpCode)
	ON_COMMAND(ID_EDIT_PASTE, OnEditPaste)
	ON_UPDATE_COMMAND_UI(ID_EDIT_PASTE, OnUpdateEditPaste)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()


/////////////////////////////////////////////////////////////////////////////
// WChildView message handlers

BOOL WChildView::PreCreateWindow(CREATESTRUCT& cs) 
{
	if (!CWnd::PreCreateWindow(cs))
		return FALSE;

	cs.dwExStyle |= WS_EX_CLIENTEDGE;
	cs.style &= ~WS_BORDER;
	cs.lpszClass = AfxRegisterWndClass(CS_HREDRAW|CS_VREDRAW|CS_DBLCLKS, 
		::LoadCursor(NULL, IDC_ARROW), HBRUSH(COLOR_WINDOW+1), NULL);

	return TRUE;
}

void WChildView::OnPaint() 
{
	CPaintDC dc(this); // device context for painting
	
	// TODO: Add your message handler code here
	RECT rect;
	GetClientRect(&rect);
	StretchDIBits(dc.m_hDC,rect.left,rect.top,
		rect.right-rect.left,rect.bottom-rect.top,
		0,0,GUI_CXSCREEN,GUI_CYSCREEN,
		m_aScreen,m_pBmpInfo,DIB_RGB_COLORS,SRCCOPY);
	
	// Do not call CWnd::OnPaint() for painting messages
}


void WChildView::OnDestroy() 
{
	CWnd ::OnDestroy();
	
	// TODO: Add your message handler code here
	HAL_Unload();
	PostQuitMessage(0);
	
}

void WChildView::OnLButtonUp(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
	RECT rect;
	GetClientRect(&rect);
	point.x=point.x*GUI_CXSCREEN/(rect.right-rect.left+1);
	point.y=point.y*GUI_CYSCREEN/(rect.bottom-rect.top+1);
	
	
	HAL_Click(point.x,point.y,FALSE);
	
	CWnd ::OnLButtonUp(nFlags, point);
}

void WChildView::OnLButtonDown(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
	RECT rect;
	GetClientRect(&rect);
	point.x=point.x*GUI_CXSCREEN/(rect.right-rect.left+1);
	point.y=point.y*GUI_CYSCREEN/(rect.bottom-rect.top+1);
	
	HAL_Click(point.x,point.y,TRUE);
	
	
	CWnd ::OnLButtonDown(nFlags, point);
}


int WChildView::OnCreate(LPCREATESTRUCT lpCreateStruct) 
{
	if (CWnd ::OnCreate(lpCreateStruct) == -1)
		return -1;
	
	// TODO: Add your specialized creation code here
	m_pView=(CView*)this;
	return 0;
}

void WChildView::OnBmpCode() 
{
	// TODO: Add your command handler code here
	WBMP dlg;
	dlg.DoModal();
}

void WChildView::OnEditPaste() 
{
	// TODO: Add your command handler code here
	WBMP dlg;
	dlg.DoModal();

}

void WChildView::OnUpdateEditPaste(CCmdUI* pCmdUI) 
{
	// TODO: Add your command update UI handler code here
	
}

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?