📄 wavebutton.h
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#if !defined(AFX_WAVEBUTTON_H__8708E572_82CE_11D7_AB1A_00E04C3D26B7__INCLUDED_)
#define AFX_WAVEBUTTON_H__8708E572_82CE_11D7_AB1A_00E04C3D26B7__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// WaveButton.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CWaveButton window
class CWaveButton : public CButton
{
// Construction
public:
CWaveButton();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CWaveButton)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
// Implementation
public:
void SetCalcSize(SIZE size);
void CorrectPoint(POINT& point);
void ReplacePoint(int nIndex,POINT point);
SIZE GetClientSize();
POINT m_ptDragPoint;
POINT m_ptTipPoint;
int m_nDragPointIndex;
void GetNearPointIndex(POINT point,int& nIndex1,int& nIndex2);
void InsertPoint(POINT point,int nIndex=-1);
void RemovePoint(int nIndex,int nCount=1);
void RemoveAll();
int m_nPointCount;
int m_nPointArraySize;
int m_nXGrid;
int m_nYGrid;
POINT* m_pPoint;
SIZE m_CalcSize;
SIZE m_ClientSize;
CToolTipCtrl m_ToolTip;
virtual ~CWaveButton();
// Generated message map functions
protected:
//{{AFX_MSG(CWaveButton)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_WAVEBUTTON_H__8708E572_82CE_11D7_AB1A_00E04C3D26B7__INCLUDED_)
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