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📄 fblin4hp.c

📁 the embedded GUI for SamSung s3c2410 cpu based board.is microwindows0.90
💻 C
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/* * Copyright (c) 1999 Greg Haerr <greg@censoft.com> * * 4bpp Packed Linear Video Driver for Microwindows * 	This driver is written for the Vr41xx Palm PC machines * 	Hopefully, we can get the 4bpp mode running 320x240x16 * * 	In this driver, psd->linelen is line byte length, not line pixel length *//*#define NDEBUG*/#include <assert.h>#include <string.h>#include "device.h"#include "fb.h"//static unsigned char notmask[2] = { 0x0f, 0xf0};  // non-linear static unsigned char notmask[2] = { 0xf0, 0x0f };   // linearstatic unsigned char revnotmask[2] = { 0xf0, 0x0f};/* Calc linelen and mmap size, return 0 on fail*/static intlinear4_init(PSD psd){	if (!psd->size)		psd->size = psd->yres * psd->linelen;	/* linelen in bytes for bpp 1, 2, 4, 8 so no change*/	return 1;}#if 1  // kykim/* Read pixel at x, y*/static MWPIXELVALlinear4_readpixel(PSD psd, MWCOORD x, MWCOORD y){	ADDR8	addr = psd->addr;	assert (addr != 0);	assert (x >= 0 && x < psd->xres);	assert (y >= 0 && y < psd->yres);	return (addr[(x>>1) + y * psd->linelen] >> (((x&1))<<2) ) & 0x0f;}/* Draw a vertical line from x,y1 to x,y2 including final point*/static voidlinear4_drawvertline(PSD psd, MWCOORD x, MWCOORD y1, MWCOORD y2, MWPIXELVAL c){	ADDR8	addr = psd->addr;	int	linelen = psd->linelen;	assert (addr != 0);	assert (x >= 0 && x < psd->xres);	assert (y1 >= 0 && y1 < psd->yres);	assert (y2 >= 0 && y2 < psd->yres);	assert (y2 >= y1);	assert (c < psd->ncolors);	DRAWON;	addr += (x>>1) + y1 * linelen;	while(y1++ <= y2) {		*addr = (*addr & notmask[x&1]) | (c << (((x&1))<<2));		addr += linelen;	}	DRAWOFF;}#endif  // kykim/* ########################################################################## */#if 0  // For 8 bit memory access/* Set pixel at x, y, to pixelval c*/static voidlinear4_drawpixel(PSD psd, MWCOORD x, MWCOORD y, MWPIXELVAL c){	ADDR8	addr = psd->addr;	assert (addr != 0);	assert (x >= 0 && x < psd->xres);	assert (y >= 0 && y < psd->yres);	assert (c < psd->ncolors);	DRAWON;	addr += (x>>1) + y * psd->linelen;//	if(gr_mode == MWMODE_XOR)//		*addr ^= c << ((1-(x&1))<<2);//	else	*addr = (*addr & notmask[x&1]) | (c << (((x&1))<<2) );	DRAWOFF;}/* Read pixel at x, y*/static MWPIXELVALlinear4_readpixel(PSD psd, MWCOORD x, MWCOORD y){	ADDR8	addr = psd->addr;	assert (addr != 0);	assert (x >= 0 && x < psd->xres);	assert (y >= 0 && y < psd->yres);	return (addr[(x>>1) + y * psd->linelen] >> (((x&1))<<2) ) & 0x0f;}/* Draw horizontal line from x1,y to x2,y including final point*/static voidlinear4_drawhorzline(PSD psd, MWCOORD x1, MWCOORD x2, MWCOORD y, MWPIXELVAL c){	ADDR8	addr = psd->addr;	assert (addr != 0);	assert (x1 >= 0 && x1 < psd->xres);	assert (x2 >= 0 && x2 < psd->xres);	assert (x2 >= x1);	assert (y >= 0 && y < psd->yres);	assert (c < psd->ncolors);	DRAWON;	addr += (x1>>1) + y * psd->linelen;/*	if(gr_mode == MWMODE_XOR) {		while(x1 <= x2) {			*addr ^= c << ((1-(x1&1))<<2);			if((++x1 & 1) == 0)				++addr;		}	} else {  */	while(x1 <= x2) {		*addr = (*addr & notmask[x1&1]) | (c << (((x1&1))<<2));		if((++x1 & 1) == 0)			++addr;	}//	}	DRAWOFF;}/* Draw a vertical line from x,y1 to x,y2 including final point*/static voidlinear4_drawvertline(PSD psd, MWCOORD x, MWCOORD y1, MWCOORD y2, MWPIXELVAL c){	ADDR8	addr = psd->addr;	int	linelen = psd->linelen;	assert (addr != 0);	assert (x >= 0 && x < psd->xres);	assert (y1 >= 0 && y1 < psd->yres);	assert (y2 >= 0 && y2 < psd->yres);	assert (y2 >= y1);	assert (c < psd->ncolors);	DRAWON;	addr += (x>>1) + y1 * linelen;	while(y1++ <= y2) {		*addr = (*addr & notmask[x&1]) | (c << (((x&1))<<2));		addr += linelen;	}	DRAWOFF;}/* srccopy bitblt, opcode is currently ignored*/static voidlinear4_blit(PSD dstpsd, MWCOORD dstx, MWCOORD dsty, MWCOORD w, MWCOORD h,	PSD srcpsd, MWCOORD srcx, MWCOORD srcy, long op){	ADDR8	dst;	ADDR8	src;	int	i;	int	dlinelen = dstpsd->linelen;	int	slinelen = srcpsd->linelen;	assert (dstpsd->addr != 0);	assert (dstx >= 0 && dstx < dstpsd->xres);	assert (dsty >= 0 && dsty < dstpsd->yres);	assert (w > 0);	assert (h > 0);	assert (srcpsd->addr != 0);	assert (srcx >= 0 && srcx < srcpsd->xres);	assert (srcy >= 0 && srcy < srcpsd->yres);	assert (dstx+w <= dstpsd->xres);	assert (dsty+h <= dstpsd->yres);	assert (srcx+w <= srcpsd->xres);	assert (srcy+h <= srcpsd->yres);	DRAWON;	dst = dstpsd->addr + (dstx>>1) + dsty * dlinelen;	src = srcpsd->addr + (srcx>>1) + srcy * slinelen;	while(--h >= 0) {		ADDR8	d = dst;		ADDR8	s = src;		MWCOORD	dx = dstx;		MWCOORD	sx = srcx;		for(i=0; i<w; ++i) {			*d = (*d & notmask[dx&1]) |			   ((*s >> (((sx&1))<<2) & 0x0f) << (((dx&1))<<2));			if((++dx & 1) == 0)				++d;			if((++sx & 1) == 0)				++s;		}		dst += dlinelen;		src += slinelen;	}	DRAWOFF;}#endif  // For 8 bit memory access/* ########################################################################## */// All these functions are working using the same philosophie:// There are 8 pixels in an int (pixel0= bit 0 to 3, ....)// As this is a 32 bits micro, all access should be made// on 32 bits and should try to work on as many pixels as necceseray// in order to minimize memory access.typedef unsigned int T8p;   // set of 8 pixelstypedef unsigned int * P8p; // pointer on a set of 8 pixels// this set of mask allows to select the n first pixels of an intstatic const T8p Masks[]=       {0x00000000, 0x0000000f, 0x000000ff, 0x00000fff,        0x0000ffff, 0x000fffff, 0x00ffffff, 0x0fffffff};// this set of mask allow to select the n first pixels of an int. // but a selection of 0 pixels selects in fact the 8 pixels.static const T8p Masks2[]=       {0xffffffff, 0x0000000f, 0x000000ff, 0x00000fff,        0x0000ffff, 0x000fffff, 0x00ffffff, 0x0fffffff};// this function create a set of 8 pixels of the same color.static inline T8p EColor(T8p c){  c|= c<<4; c|= c<<8; c|= c<<16;  return(c);}// this function compute the addres of the group of pixels containing// pixel x, y when the graphic is pointed by m and the size of a line is// LineSize bytesstatic inline P8p PPointer(P8p m, int LineSize, int x, int y){  return( (P8p) (((int)m+((x>>1)+y*LineSize))&~3) );}// this function is a memset, but faster, and for ints....void intset(int *d, int value, int nbInts);#define swap(t, a, b) { t temp= a; a= b; b= temp; }static void linear41_drawpixel(PSD psd, MWCOORD x, MWCOORD y, MWPIXELVAL c){  P8p p= PPointer(psd->addr, psd->linelen, x, y);       // get pixel address  DRAWON;  x= (x&0x7)<<2;                                        // get pixel position in the word (pixel number * 4)  *p= ((*p)&~(0xf<<x))|(c<<x);                          // graphic = graphic - current pixel at pos + new picel at pos  DRAWOFF;}/*// timing used to check if the video memory is cachable.// to use: uncomment, and uncomment the call to ltime in drawhorzline.// if the result is around 170us, it's not chached.// if it's around 10us, it's cached.#include <sys/time.h>#include <stdio.h>long gt(){  struct timeval tv;  gettimeofday(&tv, NULL);  return(tv.tv_sec*1000000+tv.tv_usec);}static void ltime(int *p)

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