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📄 oscillograph.cpp

📁 windows mobile下运用GDI方式绘图的小程序。在smartphone上实现了示波器的波形显示。
💻 CPP
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// oscillograph.cpp : Defines the entry point for the application.
//

#include <windows.h>
#include <windowsx.h>
#include <aygshell.h>
#include "resource.h"
#include "oscillograph.h"
#include <Winuser.h>
#include <Wingdi.h>

HINSTANCE hInst = NULL;
const TCHAR szAppName[] = TEXT("oscillograph");
RECT rect;
int data[][3]={{65,96,73},{67,104,71},{70,110,79},{75,118,74},{80,120,78},
{88,128,73},{97,130,75},{100,134,73},{105,139,76},{98,130,74},{94,126,72},
{90,120,76},{85,118,73},{80,110,75},{75,107,78}};
int i=0;

const struct decodeUINT MainMessages[] = {
    WM_CREATE, DoCreateMain,
	WM_PAINT, DoPaintMain,
	WM_TIMER, DoTimerMain,
    WM_COMMAND, DoCommandMain,
    WM_DESTROY, DoDestroyMain,
};

// Command Message dispatch for MainWindowProc
const struct decodeCMD MainCommandItems[] = {
    IDMOK, DoMainCommandExit,
};

//======================================================================
// Program entry point
//
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
                    LPWSTR lpCmdLine, int nCmdShow) {
    MSG msg;
    int rc = 0;
    HWND hwndMain;

    // Initialize application.
    hwndMain = InitInstance (hInstance, lpCmdLine, nCmdShow);
    if (hwndMain == 0) return 0x10;

    // Application message loop
    while(GetMessage(&msg, NULL, 0, 0)){
        TranslateMessage (&msg);
        DispatchMessage(&msg);
    }
    // Instance cleanup
    return TermInstance (hInstance, msg.wParam);
 }
//------------------------------------------------------------------
// InitInstance - Instance initialization
//
HWND InitInstance (HINSTANCE hInstance, LPWSTR lpCmdLine, int nCmdShow) {
    HWND hWnd;
    WNDCLASS wc;

    // Allow only one instance of the application.
    hWnd = FindWindow (szAppName, NULL);
    if (hWnd) {
        SetForegroundWindow ((HWND)(((DWORD)hWnd) | 0x01));    
        return 0;
    }
    // Register application main window class.
    wc.style = CS_VREDRAW | CS_HREDRAW;       // Window style
    wc.lpfnWndProc = MainWndProc;             // Callback function
    wc.cbClsExtra = 0;                        // Extra class data
    wc.cbWndExtra = 0;                        // Extra window data
    wc.hInstance = hInstance;                 // Owner handle
    wc.hIcon = NULL,                          // Application icon
    wc.hCursor = LoadCursor (NULL, IDC_ARROW); // Default cursor
    wc.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH);
    wc.lpszMenuName =  NULL;                  // Menu name
    wc.lpszClassName = szAppName;             // Window class name

    if (RegisterClass (&wc) == 0) return 0;

    // Save program instance handle in global variable.
    hInst = hInstance;

    // Create main window.
    hWnd = CreateWindow (szAppName, TEXT("oscillograph"),  WS_VISIBLE,
                         CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
                         CW_USEDEFAULT, NULL, NULL, hInstance, NULL);
    if (!IsWindow (hWnd)) return 0;           // Fail if not created.

    // Standard show and update calls
    ShowWindow (hWnd, nCmdShow);
    UpdateWindow (hWnd);
    return hWnd;
}
//----------------------------------------------------------------------
// TermInstance - Program cleanup
//
int TermInstance (HINSTANCE hInstance, int nDefRC) {
    return nDefRC;
}
//======================================================================
// Message handling procedures for main window
//
//----------------------------------------------------------------------
// MainWndProc - Callback function for application window
//
LRESULT CALLBACK MainWndProc (HWND hWnd, UINT wMsg, WPARAM wParam, 
                              LPARAM lParam) {
    int i;
    //
    // Search message list to see if we need to handle this
    // message. If in list, call procedure.
    //
    for (i = 0; i < dim(MainMessages); i++) {
        if (wMsg == MainMessages[i].Code)
            return (*MainMessages[i].Fxn)(hWnd, wMsg, wParam, lParam);
    }
    return DefWindowProc (hWnd, wMsg, wParam, lParam);
}

//----------------------------------------------------------------------
// DoCreateMain - Process WM_CREATE message for window.
//
LRESULT DoCreateMain (HWND hWnd, UINT wMsg, WPARAM wParam, 
                      LPARAM lParam) {
    CreateMenubar(hWnd);
	GetClientRect(hWnd,&rect);
	SetTimer(hWnd,1,500,NULL);
    return 0;
}

//----------------------------------------------------------------------
// DoPaintMain - Process WM_PAINT message for window.
//
LRESULT DoPaintMain (HWND hWnd, UINT wMsg, WPARAM wParam, 
                      LPARAM lParam) {
    DrawCoor(hWnd);
    return 0;
}

//----------------------------------------------------------------------
// DoTimerMain - Process WM_TIMER message for window.
//
LRESULT DoTimerMain (HWND hWnd, UINT wMsg, WPARAM wParam, 
                      LPARAM lParam) {
	DrawLine(hWnd);
    return 0;
}

//----------------------------------------------------------------------
// DoCommandMain - Process WM_COMMAND message for window.
//
LRESULT DoCommandMain (HWND hWnd, UINT wMsg, WPARAM wParam,
                       LPARAM lParam) {
    WORD idItem, wNotifyCode;
    HWND hwndCtl;
    int  i;

    // Parse the parameters.
    idItem = (WORD) LOWORD (wParam);
    wNotifyCode = (WORD) HIWORD (wParam);
    hwndCtl = (HWND) lParam;

    // Call routine to handle control message.
    for (i = 0; i < dim(MainCommandItems); i++) {
        if (idItem == MainCommandItems[i].Code)
            return (*MainCommandItems[i].Fxn)(hWnd, idItem, hwndCtl, wNotifyCode);
    }
    return 0;
}

//----------------------------------------------------------------------
// DoDestroyMain - Process WM_DESTROY message for window.
//
LRESULT DoDestroyMain (HWND hWnd, UINT wMsg, WPARAM wParam, 
                       LPARAM lParam) {
    PostQuitMessage (0);
    return 0;
}

//======================================================================
// Command handler routines
//----------------------------------------------------------------------
// DoMainCommandExit - Process Program Exit command.
//
LPARAM DoMainCommandExit (HWND hWnd, WORD idItem, HWND hwndCtl,
                          WORD wNotifyCode) {
    SendMessage (hWnd, WM_CLOSE, 0, 0);
    return 0;
}

LRESULT CreateMenubar(HWND hWnd){
    // create the menu bar
    SHMENUBARINFO mbi;
    ZeroMemory(&mbi, sizeof(SHMENUBARINFO));
    mbi.cbSize = sizeof(SHMENUBARINFO);
    mbi.hwndParent = hWnd;
    mbi.nToolBarId = IDR_OSCI_MENUBAR;
    mbi.hInstRes = hInst;
    if(!SHCreateMenuBar(&mbi))
		return(-1);
    return(0); 
}

LRESULT DrawCoor(HWND hWnd){
	PAINTSTRUCT ps;
	HDC hDc,hMemDc;
	HBITMAP hBmp;
	HGDIOBJ hOldSel;

	hDc = BeginPaint (hWnd, &ps); 
	hBmp=LoadBitmap(hInst,MAKEINTRESOURCE(1));
	hMemDc=CreateCompatibleDC(hDc);
	hOldSel=SelectObject(hMemDc,hBmp);
	BitBlt(hDc,0,0,rect.right,rect.bottom,hMemDc,0,0,SRCCOPY);
	SelectObject(hMemDc,hOldSel);
	DeleteObject(hMemDc);
	EndPaint (hWnd, &ps);
	return 0;
}

LRESULT DrawLine(HWND hWnd){
	HDC hDc,hMemDc;
	POINT basepoint,pt[2];
	HPEN hpRGB[3];
	HBITMAP hBmp;
	HGDIOBJ hOldSel1,hOldSel2;
	int j,m,n,count;

	hDc=GetDC(hWnd);
	hBmp=LoadBitmap(hInst,MAKEINTRESOURCE(1));
	hMemDc=CreateCompatibleDC(hDc);
	hOldSel1=SelectObject(hMemDc,hBmp);
	BitBlt(hDc,0,0,rect.right,rect.bottom,hMemDc,0,0,SRCCOPY);
	SelectObject(hMemDc,hOldSel1);
	DeleteObject(hMemDc);
	basepoint.x=22;
	basepoint.y=rect.bottom-44;
	pt[0].x=basepoint.x;
	pt[0].y=basepoint.y;
	pt[1].x=basepoint.x;
	pt[1].y=basepoint.y;
	hpRGB[0]=CreatePen(PS_SOLID,1,RGB(255,0,0));
	hpRGB[1]=CreatePen(PS_SOLID,1,RGB(0,255,0));
	hpRGB[2]=CreatePen(PS_SOLID,1,RGB(0,0,255));
	hOldSel2=SelectObject(hDc,hpRGB[0]);
	count=(rect.right-43)/4;
	for(j=0;j<3;j++){
		if(i<=count){
			m=i;
			n=0;
		}
		else{
			m=count;
			n=i-count;
		}
		SelectObject(hDc,hpRGB[j]);
		while((m>=0)&&(i<dim(data))){
			pt[0].x=basepoint.x+m*4;
			pt[0].y=basepoint.y-(data[n][j]-50)*2;
			if(m>0){
				pt[1].x=basepoint.x+(m-1)*4;
				pt[1].y=basepoint.y-(data[n+1][j]-50)*2;
			}
			Polyline(hDc,(const POINT*)pt,2);
			m--;
			n++;
		}
	}
	i++;
	SelectObject(hDc,hOldSel2);
	for(j=0;j<3;j++)
		DeleteObject(hpRGB[j]);
	DeleteObject(hBmp);
	ReleaseDC(hWnd,hDc);
	return 0;
}

// end oscillograph.cpp

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