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📄 request.cpp

📁 贡献一个基于osip协议栈的用户代理
💻 CPP
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/** *  Copyright (C) 2005 Savoir-Faire Linux inc. *  Author: Yan Morin <yan.morin@savoirfairelinux.com> *                                                                               *  This program is free software; you can redistribute it and/or modify *  it under the terms of the GNU General Public License as published by *  the Free Software Foundation; either version 2 of the License, or *  (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. *                                                                               *  You should have received a copy of the GNU General Public License *  along with this program; if not, write to the Free Software *   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */#include "request.h"#include "guiserver.h"#include "subcall.h"ResponseMessageRequestCall::execute(){  if ( GUIServer::instance().outgoingCall(_sequenceId, _callId, _destination) ) {    return message("150", "Trying");  }  return message("500","Server Error");}ResponseMessageRequestAnswer::execute(){  if ( GUIServer::instance().answerCall(_callId) ) {    return message("200", "OK");  }  return message("500","Server Error");}ResponseMessageRequestRefuse::execute(){  if ( GUIServer::instance().refuseCall(_callId) ) {    return message("200", "OK");  }  return message("500","Server Error");}ResponseMessageRequestHold::execute(){  if ( GUIServer::instance().holdCall(_callId) ) {    return message("200", "Held");  }  return message("500","Server Error");}ResponseMessageRequestUnhold::execute(){  if ( GUIServer::instance().unholdCall(_callId) ) {    return message("200", "Unheld");  }  return message("500","Server Error");}RequestTransfer::RequestTransfer(const std::string &sequenceId,     const TokenList& argList) : RequestGlobalCall(sequenceId, argList){  TokenList::iterator iter = _argList.begin();  // check for the transfer destination  bool argsAreValid = false;  if (iter != _argList.end()) {    _destination = *iter;    _argList.pop_front();    argsAreValid = true;  }  if (!argsAreValid) {    throw RequestConstructorException();  }}ResponseMessageRequestTransfer::execute(){  if ( GUIServer::instance().transferCall(_callId, _destination) ) {    return message("200", "Transfered");  }  return message("500","Server Error");}ResponseMessageRequestHangup::execute(){  if ( GUIServer::instance().hangupCall(_callId) ) {    return message("200", "Hungup");  }  return message("500", "Hangup Error");}ResponseMessageRequestHangupAll::execute(){  if ( GUIServer::instance().hangupAll() ) {    return message("200", "All hungup");  }  return message("500", "Hangup Error");}RequestDTMF::RequestDTMF(const std::string &sequenceId,     const TokenList& argList) : RequestGlobalCall(sequenceId, argList){  TokenList::iterator iter = _argList.begin();  // check for the dtmf key  bool argsAreValid = false;  if (iter != _argList.end() && (*iter).length()==1) {    _dtmfKey = *iter;    _argList.pop_front();    argsAreValid = true;  }  if (!argsAreValid) {    throw RequestConstructorException();  }}ResponseMessageRequestDTMF::execute(){  if ( GUIServer::instance().dtmfCall(_callId, _dtmfKey) ) {    return message("200", "OK");  }  return message("500", "DTMF Error");}RequestPlayDtmf::RequestPlayDtmf(const std::string &sequenceId,     const TokenList& argList) : RequestGlobal(sequenceId, argList){  TokenList::iterator iter = _argList.begin();  // check for the dtmf key  bool argsAreValid = false;  if (iter != _argList.end() && (*iter).length()==1) {    _dtmfKey = *iter;    _argList.pop_front();    argsAreValid = true;  }  if (!argsAreValid) {    throw RequestConstructorException();  }}ResponseMessageRequestPlayDtmf::execute(){  if ( GUIServer::instance().playDtmf(_dtmfKey[0]) ) {    return message("200", "OK");  }  return message("500", "DTMF Error");}ResponseMessageRequestPlayTone::execute(){  if ( GUIServer::instance().playTone() ) {    return message("200", "OK");  }  return message("500", "Tone Error");}ResponseMessageRequestStopTone::execute(){  if ( GUIServer::instance().stopTone() ) {    return message("200", "OK");  }  return message("500", "Tone Error");}ResponseMessageRequestMute::execute(){  GUIServer::instance().mute();  return message("200","Muted");}ResponseMessageRequestUnmute::execute(){  GUIServer::instance().unmute();  return message("200","Unmuted");}ResponseMessageRequestVersion::execute(){  return message("200",GUIServer::instance().version());}ResponseMessageRequestQuit::execute(){  // GUIServer::instance().hangupAll(); don't hangup call, so we can do a netcat session that call someone  GUIServer::instance().stopTone();  GUIServer::instance().quit();  return message("200", "Quitting");}ResponseMessageRequestStop::execute(){  GUIServer::instance().hangupAll();  GUIServer::instance().stopTone();  GUIServer::instance().stop();  return message("200", "Stopping server");}

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