📄 socketport.cpp
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// Copyright (C) 1999-2005 Open Source Telecom Corporation.// // This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.// // This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.// // As a special exception, you may use this file as part of a free software// library without restriction. Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License. This exception does not however // invalidate any other reasons why the executable file might be covered by// the GNU General Public License. //// This exception applies only to the code released under the name GNU// Common C++. If you copy code from other releases into a copy of GNU// Common C++, as the General Public License permits, the exception does// not apply to the code that you add in this way. To avoid misleading// anyone as to the status of such modified files, you must delete// this exception notice from them.//// If you write modifications of your own for GNU Common C++, it is your choice// whether to permit this exception to apply to your modifications.// If you do not wish that, delete this exception notice.//#include <cc++/config.h>#include <cc++/thread.h>#include <cc++/address.h>#include <cc++/socket.h>#include <cc++/export.h>#include <cc++/socketport.h>#include "private.h"#ifndef WIN32#include <cerrno>#define socket_errno errno#else#define socket_errno WSAGetLastError()#endif#ifndef INADDR_LOOPBACK#define INADDR_LOOPBACK (unsigned long)0x7f000001#endif#ifdef CCXX_NAMESPACESnamespace ost {#endifSocketPort::SocketPort(SocketService *svc, TCPSocket &tcp) :Socket(accept(tcp.getSocket(), NULL, NULL)){ detect_pending = true; detect_output = false; detect_disconnect = true;#ifdef WIN32 // FIXME: error handling event = CreateEvent(NULL,TRUE,FALSE,NULL);#endif next = prev = NULL; service = NULL; // FIXME: use macro here and in other files...#ifndef WIN32 if(so > -1)#else if(so != INVALID_SOCKET)#endif { setError(false); if( svc ) svc->attach(this); }}#ifdef CCXX_IPV6SocketPort::SocketPort(SocketService *svc, TCPV6Socket &tcp) :Socket(accept(tcp.getSocket(), NULL, NULL)){ detect_pending = true; detect_output = false; detect_disconnect = true;#ifdef WIN32 // FIXME: error handling event = CreateEvent(NULL,TRUE,FALSE,NULL);#endif next = prev = NULL; service = NULL; // FIXME: use macro here and in other files...#ifndef WIN32 if(so > -1)#else if(so != INVALID_SOCKET)#endif { setError(false); if( svc ) svc->attach(this); }}#endifSocketPort::SocketPort(SocketService *svc, const IPV4Address &ia, tpport_t port) :Socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP){#ifdef WIN32 // FIXME: error handling event = CreateEvent(NULL,TRUE,FALSE,NULL);#endif struct sockaddr_in addr; memset(&addr, 0, sizeof(addr)); next = prev = NULL; service = NULL; addr.sin_family = AF_INET; addr.sin_addr = getaddress(ia); addr.sin_port = htons(port); detect_pending = true; detect_output = false; detect_disconnect = true; if(bind(so, (struct sockaddr *)&addr, (socklen_t)sizeof(addr))) { endSocket(); error(errBindingFailed,"Could not bind socket",socket_errno); return; } state = BOUND; setError(false); if(svc) svc->attach(this);}#ifdef CCXX_IPV6SocketPort::SocketPort(SocketService *svc, const IPV6Address &ia, tpport_t port) :Socket(AF_INET6, SOCK_DGRAM, IPPROTO_UDP){#ifdef WIN32 // FIXME: error handling event = CreateEvent(NULL,TRUE,FALSE,NULL);#endif struct sockaddr_in6 addr; memset(&addr, 0, sizeof(addr)); next = prev = NULL; service = NULL; addr.sin6_family = AF_INET6; addr.sin6_addr = getaddress(ia); addr.sin6_port = htons(port); detect_pending = true; detect_output = false; detect_disconnect = true; if(bind(so, (struct sockaddr *)&addr, (socklen_t)sizeof(addr))) { endSocket(); error(errBindingFailed,"Could not bind socket",socket_errno); return; } state = BOUND; setError(false); if(svc) svc->attach(this);}#endifSocketPort::SocketPort(SocketService *svc, const IPV4Host &ih, tpport_t port) :Socket(AF_INET, SOCK_STREAM, IPPROTO_TCP){#ifdef WIN32 // FIXME: error handling event = CreateEvent(NULL,TRUE,FALSE,NULL);#endif struct sockaddr_in addr; memset(&addr, 0, sizeof(addr)); next = prev = NULL; service = NULL; addr.sin_family = AF_INET; addr.sin_addr = getaddress(ih); addr.sin_port = htons(port); detect_pending = true; detect_disconnect = true;#ifndef WIN32 long opts = fcntl(so, F_GETFL); fcntl(so, F_SETFL, opts | O_NDELAY);#else u_long opts = 1; ioctlsocket(so,FIONBIO,&opts);#endif int rtn = ::connect(so, (struct sockaddr *)&addr, (socklen_t)sizeof(addr)); if(!rtn) { state = CONNECTED; } else {#ifndef WIN32 if(errno == EINPROGRESS)#else if(WSAGetLastError() == WSAEINPROGRESS || WSAGetLastError() == WSAEWOULDBLOCK)#endif { state = CONNECTING; } else { endSocket(); connectError(); return; } }#ifndef WIN32 fcntl(so, F_SETFL, opts);#else opts = 0; ioctlsocket(so,FIONBIO,&opts);#endif setError(false); detect_output = (state == CONNECTING); if(svc) svc->attach(this);// if(state == CONNECTING)// setDetectOutput(true);}#ifdef CCXX_IPV6SocketPort::SocketPort(SocketService *svc, const IPV6Host &ih, tpport_t port) :Socket(AF_INET6, SOCK_STREAM, IPPROTO_TCP){#ifdef WIN32 // FIXME: error handling event = CreateEvent(NULL,TRUE,FALSE,NULL);#endif struct sockaddr_in6 addr; memset(&addr, 0, sizeof(addr)); next = prev = NULL; service = NULL; addr.sin6_family = AF_INET6; addr.sin6_addr = getaddress(ih); addr.sin6_port = htons(port); detect_pending = true; detect_disconnect = true;#ifndef WIN32 long opts = fcntl(so, F_GETFL); fcntl(so, F_SETFL, opts | O_NDELAY);#else u_long opts = 1; ioctlsocket(so,FIONBIO,&opts);#endif int rtn = ::connect(so, (struct sockaddr *)&addr, (socklen_t)sizeof(addr)); if(!rtn) { state = CONNECTED; } else {#ifndef WIN32 if(errno == EINPROGRESS)#else if(WSAGetLastError() == WSAEINPROGRESS || WSAGetLastError() == WSAEWOULDBLOCK)#endif { state = CONNECTING; } else { endSocket(); connectError(); return; } }#ifndef WIN32 fcntl(so, F_SETFL, opts);#else opts = 0; ioctlsocket(so,FIONBIO,&opts);#endif setError(false); detect_output = (state == CONNECTING); if(svc) svc->attach(this);// if(state == CONNECTING)// setDetectOutput(true);}#endifSocketPort::~SocketPort(){#ifdef WIN32 CloseHandle(event);#endif if(service) { service->detach(this); } endSocket();}void SocketPort::expired(void){}void SocketPort::pending(void){}void SocketPort::output(void){}void SocketPort::disconnect(void){}void SocketPort::attach( SocketService* svc ){ if(service) service->detach(this); service = svc; if(svc) svc->attach(this);}Socket::Error SocketPort::connect(const IPV4Address &ia, tpport_t port){ struct sockaddr_in addr; Error rtn = errSuccess; memset(&addr, 0, sizeof(addr)); addr.sin_family = AF_INET; addr.sin_addr = getaddress(ia); addr.sin_port = htons(port);#ifndef WIN32 long opts = fcntl(so, F_GETFL); fcntl(so, F_SETFL, opts | O_NDELAY);#else u_long opts = 1; ioctlsocket(so,FIONBIO,&opts);#endif // Win32 will crash if you try to connect to INADDR_ANY. if ( INADDR_ANY == addr.sin_addr.s_addr ) addr.sin_addr.s_addr = INADDR_LOOPBACK; if(::connect(so, (struct sockaddr *)&addr, (socklen_t)sizeof(addr))) rtn = connectError();#ifndef WIN32 fcntl(so, F_SETFL, opts);#else opts = 0; ioctlsocket(so,FIONBIO,&opts);#endif return rtn;}#ifdef CCXX_IPV6Socket::Error SocketPort::connect(const IPV6Address &ia, tpport_t port){ struct sockaddr_in6 addr; Error rtn = errSuccess; memset(&addr, 0, sizeof(addr)); addr.sin6_family = AF_INET6; addr.sin6_addr = getaddress(ia); addr.sin6_port = htons(port);#ifndef WIN32 long opts = fcntl(so, F_GETFL); fcntl(so, F_SETFL, opts | O_NDELAY);#else u_long opts = 1; ioctlsocket(so,FIONBIO,&opts);#endif // Win32 will crash if you try to connect to INADDR_ANY. if(!memcmp(&addr.sin6_addr, &in6addr_any, sizeof(in6addr_any))) memcpy(&addr.sin6_addr, &in6addr_loopback, sizeof(in6addr_loopback)); if(::connect(so, (struct sockaddr *)&addr, (socklen_t)sizeof(addr))) rtn = connectError();#ifndef WIN32 fcntl(so, F_SETFL, opts);#else opts = 0; ioctlsocket(so,FIONBIO,&opts);#endif return rtn;}#endifvoid SocketPort::setTimer(timeout_t ptimer){ TimerPort::setTimer(ptimer); if( service ) service->update();}void SocketPort::incTimer(timeout_t ptimer){ TimerPort::incTimer(ptimer); if( service ) service->update();}void SocketPort::setDetectPending( bool val ){ if ( detect_pending != val ) { detect_pending = val;#ifdef USE_POLL if ( ufd ) { if ( val ) { ufd->events |= POLLIN; } else { ufd->events &= ~POLLIN; } }#endif if( service ) service->update(); }}void SocketPort::setDetectOutput( bool val ){ if ( detect_output != val ) { detect_output = val;#ifdef USE_POLL if ( ufd ) { if ( val ) { ufd->events |= POLLOUT; } else { ufd->events &= ~POLLOUT; } }#endif if( service ) service->update(); }}#ifdef WIN32class SocketService::Sync{public: /* FIXME: error handling */ Sync(): sync(CreateEvent(NULL,TRUE,FALSE,NULL)), semWrite(CreateSemaphore(NULL,1,1,NULL)), flag(-1) { } ~Sync() { CloseHandle(sync); CloseHandle(semWrite); }
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