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📄 simplesocket.cpp

📁 贡献一份commoncpp2,有兴趣的可以研究一下
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// Copyright (C) 2002-2005 Wizzer Works.//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.//// As a special exception, you may use this file as part of a free software// library without restriction.  Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License.  This exception does not however    // invalidate any other reasons why the executable file might be covered by// the GNU General Public License.    //// This exception applies only to the code released under the name GNU// Common C++.  If you copy code from other releases into a copy of GNU// Common C++, as the General Public License permits, the exception does// not apply to the code that you add in this way.  To avoid misleading// anyone as to the status of such modified files, you must delete// this exception notice from them.//// If you write modifications of your own for GNU Common C++, it is your choice// whether to permit this exception to apply to your modifications.// If you do not wish that, delete this exception notice.///** * @file   simplesocket.cpp * @brief  Implementation of SimpleTCPStream methods. * * Implementation of SimpleTCPStream methods. * * @author Mark S. Millard (msm@wizzer.com) * @date   2002-08-15 */// Include Common C++ Library header files.#include <cc++/config.h>#include <cc++/export.h>#include <cc++/socket.h>#ifndef	INADDR_LOOPBACK#define	INADDR_LOOPBACK	(unsigned long)0x7f000001#endif#ifdef CCXX_NAMESPACESnamespace ost {using namespace std;#endifSimpleTCPStream::SimpleTCPStream(TCPSocket &server, size_t size)	: Socket(accept(server.getSocket(), NULL, NULL)){	tpport_t port;	IPV4Host host = getPeer(&port);	if (! server.onAccept(host, port)) 	{		endSocket();		error(errConnectRejected);		return;	}		Socket::state = CONNECTED;}	SimpleTCPStream::SimpleTCPStream(const IPV4Host &host, tpport_t port, size_t size)	: Socket(AF_INET, SOCK_STREAM, IPPROTO_TCP){	Connect(host, port, size);}SimpleTCPStream::~SimpleTCPStream(){	endStream();}IPV4Host SimpleTCPStream::getSender(tpport_t *port) const{	return IPV4Host();}void SimpleTCPStream::Connect(const IPV4Host &host, tpport_t port, size_t size){	size_t i;		for (i = 0 ; i < host.getAddressCount(); i++)	{		struct sockaddr_in addr;		memset(&addr, 0, sizeof(addr));		addr.sin_family = AF_INET;		addr.sin_addr = host.getAddress(i);		addr.sin_port = htons(port);		// Win32 will crash if you try to connect to INADDR_ANY.		if ( INADDR_ANY == addr.sin_addr.s_addr )			addr.sin_addr.s_addr = INADDR_LOOPBACK;		if (::connect(so, (struct sockaddr *)&addr, (socklen_t)sizeof(addr)) == 0)			break;	}	if (i == host.getAddressCount())	{		connectError();		endSocket();		return;	}	Socket::state = CONNECTED;}SimpleTCPStream::SimpleTCPStream()	: Socket(PF_INET, SOCK_STREAM, IPPROTO_TCP){	// Do nothing extra.}SimpleTCPStream::SimpleTCPStream(const SimpleTCPStream &source) :#ifdef WIN32	Socket(source.so)#else	Socket(dup(source.so))#endif{}void SimpleTCPStream::endStream(void) {	endSocket();}ssize_t SimpleTCPStream::read(char *bytes, size_t length, timeout_t timeout){	// Declare local variables.	ssize_t rlen;	size_t totalrecv = 0;	char *currentpos = bytes;		// Check for reasonable requested length.	if (length < 1) {		return (ssize_t)totalrecv;	}	while (totalrecv < length) {		// Check for timeout condition.		if (timeout) {			if (! isPending(pendingInput, timeout))			{				error(errTimeout);				return -1;			}		}				// Attempt to read data.		rlen = _IORET64 ::recv(so, (char *) currentpos, _IOLEN64 length-totalrecv, 0);		if (rlen == 0 || rlen == -1) {			break;		}		// cout << "received " << rlen << " bytes, remaining " << length - totalrecv << flush;		totalrecv += rlen;		currentpos += rlen;	}		// Set error condition if necessary.	if (rlen == -1) {		error(errInput);	}		// Return total number of bytes recieved.	return (ssize_t)totalrecv;}ssize_t SimpleTCPStream::write(const char *bytes, size_t length, timeout_t timeout){	// Declare local variables.	ssize_t rlen = 0;	// Check for reasonable requested length.	if (length < 1) {		return rlen;	}	// Check for timeout condition.	if (timeout) {		if (! isPending(pendingOutput, timeout))		{			error(errTimeout);			return -1;		}	}	// Attempt to write data.	rlen = _IORET64 ::send(so, (const char *)bytes, _IOLEN64 length, 0);	if (rlen == -1) {		error(errOutput);	}    return rlen;}ssize_t SimpleTCPStream::peek(char *bytes, size_t length, timeout_t timeout){	// Declare local variables.	ssize_t rlen;	size_t totalrecv = 0;	char *currentpos = bytes;	// Check for reasonable requested length.	if (length < 1) {		return (ssize_t)totalrecv;	}	while (totalrecv < length) {		// Check for timeout condition.		if (timeout) {			if (! isPending(pendingInput, timeout))			{				error(errTimeout);				return -1;			}		}		// Attempt to read data.		rlen = _IORET64 ::recv(so, (char *) currentpos, _IOLEN64 length-totalrecv, MSG_PEEK);		if (rlen == 0 || rlen == -1) {			break;		}        // cout << "received " << rlen << " bytes, remaining " << length - totalrecv << flush;				totalrecv += rlen;		currentpos += rlen;	}	// Set error condition if necessary.	if (rlen == -1) {		error(errInput);	}		// Return total number of bytes recieved.	return (ssize_t)totalrecv;}bool SimpleTCPStream::isPending(Pending pending, timeout_t timeout){	return Socket::isPending(pending, timeout);}#ifdef CCXX_NAMESPACES} /* for ost */#endif/** EMACS ** * Local variables: * mode: c++ * c-basic-offset: 8 * End: */

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