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📄 vncencoder.h

📁 realvnc是一个非常流行的远程控制程序
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//  Copyright (C) 2002-2003 RealVNC Ltd. All Rights Reserved.//  Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved.////  This file is part of the VNC system.////  The VNC system is free software; you can redistribute it and/or modify//  it under the terms of the GNU General Public License as published by//  the Free Software Foundation; either version 2 of the License, or//  (at your option) any later version.////  This program is distributed in the hope that it will be useful,//  but WITHOUT ANY WARRANTY; without even the implied warranty of//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the//  GNU General Public License for more details.////  You should have received a copy of the GNU General Public License//  along with this program; if not, write to the Free Software//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,//  USA.//// If the source code for the VNC system is not available from the place // whence you received this file, check http://www.uk.research.att.com/vnc or contact// the authors on vnc@uk.research.att.com for information on obtaining it.// vncEncoder object// The vncEncoder object encodes regions of a display buffer for sending// to a clientclass vncEncoder;#if !defined(RFBENCODER_DEFINED)#define RFBENCODER_DEFINED#pragma once#include "vncBuffer.h"#include "translate.h"// Class definitionclass vncEncoder{// Fieldspublic:// Methodspublic:	// Create/Destroy methods	vncEncoder();	virtual ~vncEncoder();	// Initialisation	virtual void Init();	// Encoder stats used by the buffer object	virtual UINT RequiredBuffSize(UINT width, UINT height);	virtual UINT NumCodedRects(const rfb::Rect &rect);	// Translation & encoding routines	//  - Source is the base address of the ENTIRE SCREEN buffer.	//    The Translate routine compensates automatically for the desired rectangle.	//  - Dest is the base address to encode the rect to.  The rect will be encoded	//    into a contiguous region of the buffer.	virtual void Translate(BYTE *source, BYTE *dest, const rfb::Rect &rect);	virtual UINT EncodeRect(BYTE *source, BYTE *dest, const rfb::Rect &rect);	// Translation handling	BOOL SetLocalFormat(rfbPixelFormat &pixformat, int width, int height);	BOOL SetRemoteFormat(rfbPixelFormat &pixformat);	// Colour map handling	BOOL GetRemotePalette(RGBQUAD *quadlist, UINT ncolours);protected:	BOOL SetTranslateFunction();// Implementationprotected:	rfbTranslateFnType	m_transfunc;			// Translator function	char*				m_transtable;			// Colour translation LUT	char*				m_localpalette;			// Palette info if client is palette-based	rfbPixelFormat		m_localformat;			// Pixel Format info	rfbPixelFormat		m_remoteformat;			// Client pixel format info	rfbPixelFormat		m_transformat;			// Internal format used for translation (usually == client format)	int					m_bytesPerRow;			// Number of bytes per row locally};#endif // vncENCODER_DEFINED

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