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📄 vncencodemgr.h

📁 realvnc是一个非常流行的远程控制程序
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//  Copyright (C) 2002-2003 RealVNC Ltd. All Rights Reserved.//  Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved.////  This file is part of the VNC system.////  The VNC system is free software; you can redistribute it and/or modify//  it under the terms of the GNU General Public License as published by//  the Free Software Foundation; either version 2 of the License, or//  (at your option) any later version.////  This program is distributed in the hope that it will be useful,//  but WITHOUT ANY WARRANTY; without even the implied warranty of//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the//  GNU General Public License for more details.////  You should have received a copy of the GNU General Public License//  along with this program; if not, write to the Free Software//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,//  USA.//// If the source code for the VNC system is not available from the place // whence you received this file, check http://www.uk.research.att.com/vnc or contact// the authors on vnc@uk.research.att.com for information on obtaining it.// vncEncodeMgr// This class is used internally by vncClient to offload the handling of// bitmap data encoding and translation.  Trying to avoid bloating the// already rather bloaty vncClient class!class vncEncodeMgr;#if !defined(_WINVNC_VNCENCODEMGR)#define _WINVNC_VNCENCODEMGR#pragma once// Includes#include "vncEncoder.h"#include "vncEncodeRRE.h"#include "vncEncodeCoRRE.h"#include "vncEncodeHexT.h"#include "vncEncodeZRLE.h"#include "vncBuffer.h"#include <rdr/Exception.h>//// -=- Define the Encoding Manager interface// class vncEncodeMgr{public:	// Create/Destroy methods	inline vncEncodeMgr();	inline ~vncEncodeMgr();	inline void SetBuffer(vncBuffer *buffer);	// BUFFER INFO	inline rfb::Rect GetSize() {return m_buffer->GetSize();};	inline BYTE *GetClientBuffer();	inline UINT GetClientBuffSize();	inline BOOL GetPalette(RGBQUAD *quadbuff, UINT ncolours);	inline omni_mutex& GetUpdateLock() {return m_buffer->m_desktop->GetUpdateLock();};	// MIRRORING DISPLAY TO BACK-BUFFER	inline void GrabRegion(const rfb::Region2D &src);	// ENCODING & TRANSLATION	inline UINT GetNumCodedRects(const rfb::Rect &rect);	inline BOOL SetEncoding(CARD32 encoding);	inline UINT EncodeRect(const rfb::Rect &rect);	inline BOOL SetServerFormat();	inline BOOL SetClientFormat(rfbPixelFormat &format);	inline rfbPixelFormat GetClientFormat() {return m_clientformat;};protected:	// Routine used internally to ensure the client buffer is OK	inline BOOL CheckBuffer();	// Pixel buffers and access to display buffer	BYTE		*m_clientbuff;	UINT		m_clientbuffsize;	BYTE		*m_clientbackbuff;	UINT		m_clientbackbuffsize;	// Pixel formats, translation and encoding	rfbPixelFormat	m_clientformat;	BOOL			m_clientfmtset;	rfbServerInitMsg	m_scrinfo;	rfbTranslateFnType	m_transfunc;	vncEncoder	*m_encoder;	vncEncoder* zrleEncoder;public:	vncBuffer	*m_buffer;};//// -=- Constructor/destructor//inline vncEncodeMgr::vncEncodeMgr()  : zrleEncoder(0){	m_encoder = NULL;	m_buffer=NULL;	m_clientbuff = NULL;	m_clientbuffsize = 0;	m_clientbackbuff = NULL;	m_clientbackbuffsize = 0;	m_clientfmtset = FALSE;}inline vncEncodeMgr::~vncEncodeMgr(){	if (zrleEncoder && zrleEncoder != m_encoder)		delete zrleEncoder;	if (m_encoder != NULL)	{		delete m_encoder;		m_encoder = NULL;	}	if (m_clientbuff != NULL)	{		delete m_clientbuff;		m_clientbuff = NULL;	}	if (m_clientbackbuff != NULL)	{		delete m_clientbackbuff;		m_clientbackbuff = NULL;	}}inline voidvncEncodeMgr::SetBuffer(vncBuffer *buffer){	m_buffer=buffer;	CheckBuffer();	GrabRegion(rfb::Region2D(0, 0,		m_scrinfo.framebufferWidth,		m_scrinfo.framebufferHeight));}//// -=- Encoding of pixel data for transmission//inline BYTE *vncEncodeMgr::GetClientBuffer(){	return m_clientbuff;}inline BOOLvncEncodeMgr::GetPalette(RGBQUAD *quadlist, UINT ncolours){	// Try to get the RGBQUAD data from the encoder	// This will only work if the remote client is palette-based,	// in which case the encoder will be storing RGBQUAD data	if (m_encoder == NULL)	{		vnclog.Print(LL_INTWARN, VNCLOG("GetPalette called but no encoder set\n"));		return FALSE;	}	// Now get the palette data	return m_encoder->GetRemotePalette(quadlist, ncolours);}inline BOOLvncEncodeMgr::CheckBuffer(){	// Get the screen format, in case it has changed	m_buffer->m_desktop->FillDisplayInfo(&m_scrinfo);	// If the client has not specified a pixel format then set one for it	if (!m_clientfmtset) {	    m_clientfmtset = TRUE;	    m_clientformat = m_scrinfo.format;	}	// If the client has not selected an encoding then set one for it	if ((m_encoder == NULL) && (!SetEncoding(rfbEncodingRaw)))		return FALSE;	// Check the client buffer is sufficient	const UINT clientbuffsize =	    m_encoder->RequiredBuffSize(m_scrinfo.framebufferWidth,									m_scrinfo.framebufferHeight);	if (m_clientbuffsize != clientbuffsize)	{		vnclog.Print(LL_INTINFO, VNCLOG("request client buffer[%u]\n"), clientbuffsize);	    if (m_clientbuff != NULL)	    {			delete [] m_clientbuff;			m_clientbuff = NULL;	    }	    m_clientbuffsize = 0;	    m_clientbuff = new BYTE [clientbuffsize];	    if (m_clientbuff == NULL)	    {					vnclog.Print(LL_INTERR, VNCLOG("unable to allocate client buffer[%u]\n"), clientbuffsize);			return FALSE;	    }		memset(m_clientbuff, 0, clientbuffsize);	    m_clientbuffsize = clientbuffsize;	}	// Check the client backing buffer matches the server back buffer	const UINT backbuffsize = m_buffer->m_backbuffsize;	if (m_clientbackbuffsize != backbuffsize)	{		vnclog.Print(LL_INTINFO, VNCLOG("request client back buffer[%u]\n"), backbuffsize);		if (m_clientbackbuff) {			delete [] m_clientbackbuff;			m_clientbackbuff = 0;		}		m_clientbackbuffsize = 0;		m_clientbackbuff = new BYTE[backbuffsize];		if (!m_clientbackbuff) {			vnclog.Print(LL_INTERR, VNCLOG("unable to allocate client back buffer[%u]\n"), backbuffsize);			return FALSE;		}		memset(m_clientbackbuff, 0, backbuffsize);		m_clientbackbuffsize = backbuffsize;	}	vnclog.Print(LL_INTINFO, VNCLOG("remote buffer=%u\n"), m_clientbuffsize);	return TRUE;}// Set the encoding to useinline BOOLvncEncodeMgr::SetEncoding(CARD32 encoding){	// Delete the old encoder	if (m_encoder != NULL)	{		if (m_encoder != zrleEncoder)			delete m_encoder;		m_encoder = NULL;	}	// Returns FALSE if the desired encoding cannot be used	switch(encoding)	{	case rfbEncodingRaw:		vnclog.Print(LL_INTINFO, VNCLOG("raw encoder requested\n"));		// Create a RAW encoder		m_encoder = new vncEncoder;		if (m_encoder == NULL)			return FALSE;		break;	case rfbEncodingRRE:		vnclog.Print(LL_INTINFO, VNCLOG("RRE encoder requested\n"));		// Create a RRE encoder		m_encoder = new vncEncodeRRE;		if (m_encoder == NULL)			return FALSE;		break;	case rfbEncodingCoRRE:		vnclog.Print(LL_INTINFO, VNCLOG("CoRRE encoder requested\n"));		// Create a CoRRE encoder		m_encoder = new vncEncodeCoRRE;		if (m_encoder == NULL)			return FALSE;		break;	case rfbEncodingHextile:		vnclog.Print(LL_INTINFO, VNCLOG("Hextile encoder requested\n"));		// Create a CoRRE encoder		m_encoder = new vncEncodeHexT;		if (m_encoder == NULL)			return FALSE;		break;	case rfbEncodingZRLE:		vnclog.Print(LL_INTINFO, VNCLOG("ZRLE encoder requested\n"));    if (!zrleEncoder) {      try {			  zrleEncoder = new vncEncodeZRLE;      } catch (rdr::Exception& e) {        vnclog.Print(LL_INTERR, VNCLOG("ZRLE error:%s\n"), e.str());      }    }		if (zrleEncoder)      m_encoder = zrleEncoder;		break;	default:		// An unknown encoding was specified		vnclog.Print(LL_INTERR, VNCLOG("unknown encoder requested\n"));		return FALSE;	}	// Initialise it and give it the pixel format	m_encoder->Init();	m_encoder->SetLocalFormat(			m_scrinfo.format,			m_scrinfo.framebufferWidth,			m_scrinfo.framebufferHeight);	if (m_clientfmtset)		if (!m_encoder->SetRemoteFormat(m_clientformat))		{			vnclog.Print(LL_INTERR, VNCLOG("client pixel format is not supported\n"));			return FALSE;		}	// Check that the client buffer is compatible	return CheckBuffer();}// Predict how many update rectangles a given rect will encode to// For Raw, RRE or Hextile, this is always 1.  For CoRRE, may be more,// because each update rect is limited in size.inline UINTvncEncodeMgr::GetNumCodedRects(const rfb::Rect &rect){	return m_encoder->NumCodedRects(rect);}//// -=- Pixel format translation//// Update the local pixel format used by the encoderinline BOOLvncEncodeMgr::SetServerFormat(){	if (m_encoder) {		CheckBuffer();		return m_encoder->SetLocalFormat(			m_scrinfo.format,			m_scrinfo.framebufferWidth,			m_scrinfo.framebufferHeight);	}	return FALSE;}// Specify the client's pixel formatinline BOOLvncEncodeMgr::SetClientFormat(rfbPixelFormat &format){	vnclog.Print(LL_INTINFO, VNCLOG("SetClientFormat called\n"));		// Save the desired format	m_clientfmtset = TRUE;	m_clientformat = format;	// Tell the encoder of the new format	if (m_encoder != NULL)		m_encoder->SetRemoteFormat(format);	// Check that the output buffer is sufficient	if (!CheckBuffer())		return FALSE;	return TRUE;}// Copy a region from the server back-buffer to the client back-buffer,// prior to encodinginline voidvncEncodeMgr::GrabRegion(const rfb::Region2D &region) {	rfb::RectVector rects;	rfb::RectVector::const_iterator i;	if (!region.get_rects(rects, 1, 1)) return;	if (!m_clientbackbuff) {		vnclog.Print(LL_INTERR, "no client back-buffer available\n");		return;	}	const UINT width = m_scrinfo.framebufferWidth;	const UINT bytesPerPixel = m_scrinfo.format.bitsPerPixel/8;	const UINT bytesPerRow = bytesPerPixel * width;	for (i=rects.begin(); i!=rects.end(); i++) {		rfb::Rect rect = *i;		UINT rowstart = (bytesPerRow * rect.tl.y) + (bytesPerPixel * rect.tl.x);		UINT rowlen = (bytesPerPixel * (rect.br.x-rect.tl.x));		BYTE *src = &m_buffer->m_backbuff[rowstart];		BYTE *dest = &m_clientbackbuff[rowstart];		for (UINT y=rect.tl.y; y<rect.br.y; y++) {			memcpy(dest, src, rowlen);			src += bytesPerRow;			dest += bytesPerRow;		}	}}// Translate a rectangle to the client's pixel formatinline UINTvncEncodeMgr::EncodeRect(const rfb::Rect &rect){	// Call the encoder to encode the rectangle into the client buffer...	if (!m_clientbackbuff) {		vnclog.Print(LL_INTERR, "no client back-buffer available in EncodeRect\n");		return 0;	}	return m_encoder->EncodeRect(m_clientbackbuff, m_clientbuff, rect);}#endif // _WINVNC_VNCENCODEMGR

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