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📄 rfbrect.h

📁 realvnc是一个非常流行的远程控制程序
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//  Copyright (C) 2002-2003 RealVNC Ltd. All Rights Reserved.////  This program is free software; you can redistribute it and/or modify//  it under the terms of the GNU General Public License as published by//  the Free Software Foundation; either version 2 of the License, or//  (at your option) any later version.////  This program is distributed in the hope that it will be useful,//  but WITHOUT ANY WARRANTY; without even the implied warranty of//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the//  GNU General Public License for more details.////  You should have received a copy of the GNU General Public License//  along with this program; if not, write to the Free Software//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,//  USA.//// If the source code for the program is not available from the place from// which you received this file, check http://www.realvnc.com/ or contact// the authors on info@realvnc.com for information on obtaining it.// rfb::Rect and rfb::Point structures#ifndef __RFB_RECT_INCLUDED__#define __RFB_RECT_INCLUDED__#ifdef WIN32#include <windows.h>#endif#include "rfbMisc.h"#include <vector>namespace rfb {	// rfb::Point	//	// Represents a point in 2D space, by X and Y coordinates.	// Can also be used to represent a delta, or offset, between	// two Points.	// Functions are provided to allow Points to be compared for	// equality and translated by a supplied offset.	// Functions are also provided to negate offset Points.	struct Point {		Point() : x(0), y(0) {}		Point(int x_, int y_) : x(x_), y(y_) {}#ifdef WIN32		Point(const POINT &p) : x(p.x), y(p.y) {}#endif		Point negate() const {return Point(-x, -y);}		bool equals(const Point &p) const {return x==p.x && y==p.y;}		Point translate(const Point &p) const {return Point(x+p.x, y+p.y);}		int x, y;	};	// rfb::Rect	//	// Represents a rectangular region defined by its top-left (tl)	// and bottom-right (br) Points.	// Rects may be compared for equality, checked to determine whether	// or not they are empty, cleared (made empty), or intersected with	// one another.  The bounding rectangle of two existing Rects	// may be calculated, as may the area of a Rect.	// Rects may also be translated, in the same way as Points, by	// an offset specified in a Point structure.	struct Rect {		Rect() {}		Rect(Point tl_, Point br_) : tl(tl_), br(br_) {}		Rect(int x1, int y1, int x2, int y2) : tl(x1, y1), br(x2, y2) {}#ifdef WIN32		Rect(const RECT &r) : tl(r.left, r.top), br(r.right, r.bottom) {}#endif		Rect intersect(const Rect &r) const {			Rect result;			result.tl.x = max(tl.x, r.tl.x);			result.tl.y = max(tl.y, r.tl.y);			result.br.x = min(br.x, r.br.x);			result.br.y = min(br.y, r.br.y);			return result;		}		Rect union_boundary(const Rect &r) const {			Rect result;			result.tl.x = min(tl.x, r.tl.x);			result.tl.y = min(tl.y, r.tl.y);			result.br.x = max(br.x, r.br.x);			result.br.y = max(br.y, r.br.y);			return result;		}		Rect translate(const Point &p) const {			return Rect(tl.translate(p), br.translate(p));		}		bool equals(const Rect &r) const {return r.tl.equals(tl) && r.br.equals(br);}		bool is_empty() const {return (tl.x >= br.x) || (tl.y >= br.y);}		void clear() {tl = Point(); br = Point();}		bool enclosed_by(const Rect &r) const {			return (tl.x>=r.tl.x) && (tl.y>=r.tl.y) && (br.x<=r.br.x) && (br.y<=r.br.y);		}		unsigned int area() const {return is_empty() ? 0 : width()*height();}    inline int width() const {return br.x-tl.x;}    inline int height() const {return br.y-tl.y;}		Point tl;		Point br;	};	// rfb::RectVector	//	// An STL vector containing Rects. 	typedef std::vector<Rect> RectVector;};#endif // __RFB_RECT_INCLUDED__

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