📄 rfbrect.h
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// Copyright (C) 2002-2003 RealVNC Ltd. All Rights Reserved.//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.//// If the source code for the program is not available from the place from// which you received this file, check http://www.realvnc.com/ or contact// the authors on info@realvnc.com for information on obtaining it.// rfb::Rect and rfb::Point structures#ifndef __RFB_RECT_INCLUDED__#define __RFB_RECT_INCLUDED__#ifdef WIN32#include <windows.h>#endif#include "rfbMisc.h"#include <vector>namespace rfb { // rfb::Point // // Represents a point in 2D space, by X and Y coordinates. // Can also be used to represent a delta, or offset, between // two Points. // Functions are provided to allow Points to be compared for // equality and translated by a supplied offset. // Functions are also provided to negate offset Points. struct Point { Point() : x(0), y(0) {} Point(int x_, int y_) : x(x_), y(y_) {}#ifdef WIN32 Point(const POINT &p) : x(p.x), y(p.y) {}#endif Point negate() const {return Point(-x, -y);} bool equals(const Point &p) const {return x==p.x && y==p.y;} Point translate(const Point &p) const {return Point(x+p.x, y+p.y);} int x, y; }; // rfb::Rect // // Represents a rectangular region defined by its top-left (tl) // and bottom-right (br) Points. // Rects may be compared for equality, checked to determine whether // or not they are empty, cleared (made empty), or intersected with // one another. The bounding rectangle of two existing Rects // may be calculated, as may the area of a Rect. // Rects may also be translated, in the same way as Points, by // an offset specified in a Point structure. struct Rect { Rect() {} Rect(Point tl_, Point br_) : tl(tl_), br(br_) {} Rect(int x1, int y1, int x2, int y2) : tl(x1, y1), br(x2, y2) {}#ifdef WIN32 Rect(const RECT &r) : tl(r.left, r.top), br(r.right, r.bottom) {}#endif Rect intersect(const Rect &r) const { Rect result; result.tl.x = max(tl.x, r.tl.x); result.tl.y = max(tl.y, r.tl.y); result.br.x = min(br.x, r.br.x); result.br.y = min(br.y, r.br.y); return result; } Rect union_boundary(const Rect &r) const { Rect result; result.tl.x = min(tl.x, r.tl.x); result.tl.y = min(tl.y, r.tl.y); result.br.x = max(br.x, r.br.x); result.br.y = max(br.y, r.br.y); return result; } Rect translate(const Point &p) const { return Rect(tl.translate(p), br.translate(p)); } bool equals(const Rect &r) const {return r.tl.equals(tl) && r.br.equals(br);} bool is_empty() const {return (tl.x >= br.x) || (tl.y >= br.y);} void clear() {tl = Point(); br = Point();} bool enclosed_by(const Rect &r) const { return (tl.x>=r.tl.x) && (tl.y>=r.tl.y) && (br.x<=r.br.x) && (br.y<=r.br.y); } unsigned int area() const {return is_empty() ? 0 : width()*height();} inline int width() const {return br.x-tl.x;} inline int height() const {return br.y-tl.y;} Point tl; Point br; }; // rfb::RectVector // // An STL vector containing Rects. typedef std::vector<Rect> RectVector;};#endif // __RFB_RECT_INCLUDED__
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