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📄 clientconnectionrre.cpp

📁 realvnc是一个非常流行的远程控制程序
💻 CPP
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//  Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved.////  This file is part of the VNC system.////  The VNC system is free software; you can redistribute it and/or modify//  it under the terms of the GNU General Public License as published by//  the Free Software Foundation; either version 2 of the License, or//  (at your option) any later version.////  This program is distributed in the hope that it will be useful,//  but WITHOUT ANY WARRANTY; without even the implied warranty of//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the//  GNU General Public License for more details.////  You should have received a copy of the GNU General Public License//  along with this program; if not, write to the Free Software//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,//  USA.//// If the source code for the VNC system is not available from the place // whence you received this file, check http://www.uk.research.att.com/vnc or // contact the authors on vnc@uk.research.att.com for information on obtaining it.//// RRE (Rising Rectangle Encoding)//// The bits of the ClientConnection object to do with RRE.#include "stdhdrs.h"#include "vncviewer.h"#include "ClientConnection.h"void ClientConnection::ReadRRERect(rfbFramebufferUpdateRectHeader *pfburh){	// An RRE rect is always followed by a background color	// For speed's sake we read them together into a buffer.	char tmpbuf[sz_rfbRREHeader+4];			// biggest pixel is 4 bytes long    rfbRREHeader *prreh = (rfbRREHeader *) tmpbuf;	CARD8 *pcolor = (CARD8 *) tmpbuf + sz_rfbRREHeader;	ReadExact(tmpbuf, sz_rfbRREHeader + m_minPixelBytes);	prreh->nSubrects = Swap32IfLE(prreh->nSubrects);		SETUP_COLOR_SHORTCUTS;    COLORREF color;    switch (m_myFormat.bitsPerPixel) {        case 8:            color = COLOR_FROM_PIXEL8_ADDRESS(pcolor); break;        case 16:			color = COLOR_FROM_PIXEL16_ADDRESS(pcolor); break;        case 24:        case 32:            color = COLOR_FROM_PIXEL32_ADDRESS(pcolor); break;    }	// No other threads can use bitmap DC	omni_mutex_lock l(m_bitmapdcMutex);	ObjectSelector b(m_hBitmapDC, m_hBitmap);	PaletteSelector ps(m_hBitmapDC, m_hPalette);			// Draw the background of the rectangle	FillSolidRect(pfburh->r.x, pfburh->r.y, pfburh->r.w, pfburh->r.h, color);	    if (prreh->nSubrects == 0) return;		// Draw the sub-rectangles    rfbRectangle rect, *pRect;	// The size of an RRE subrect including color info	int subRectSize = m_minPixelBytes + sz_rfbRectangle;    	// Read subrects into the buffer 	CheckBufferSize(subRectSize * prreh->nSubrects);    ReadExact(m_netbuf, subRectSize * prreh->nSubrects);	BYTE *p = (BYTE *) m_netbuf;	for (CARD32 i = 0; i < prreh->nSubrects; i++) {		pRect = (rfbRectangle *) (p + m_minPixelBytes);				switch (m_myFormat.bitsPerPixel) {		case 8:			color = COLOR_FROM_PIXEL8_ADDRESS(p); break;		case 16:			color = COLOR_FROM_PIXEL16_ADDRESS(p); break;		case 32:			color = COLOR_FROM_PIXEL32_ADDRESS(p); break;		};				rect.x = (CARD16) (Swap16IfLE(pRect->x) + pfburh->r.x);		rect.y = (CARD16) (Swap16IfLE(pRect->y) + pfburh->r.y);		rect.w = Swap16IfLE(pRect->w);		rect.h = Swap16IfLE(pRect->h);				FillSolidRect(rect.x, rect.y, rect.w, rect.h, color);		p+=subRectSize;	}}

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