📄 clientconnectionfullscreen.cpp
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// Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved.//// This file is part of the VNC system.//// The VNC system is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.//// If the source code for the VNC system is not available from the place // whence you received this file, check http://www.uk.research.att.com/vnc or // contact the authors on vnc@uk.research.att.com for information on obtaining it.//// Many thanks to Greg Hewgill <greg@hewgill.com> for providing the basis for // the full-screen mode.#include "stdhdrs.h"#include "vncviewer.h"#include "ClientConnection.h"#include "FullScreenTitleBar.h" //Added by: Lars Werner (http://lars.werner.no)
// Parameters for scrolling in full screen mode#define BUMPSCROLLBORDER 4#define BUMPSCROLLAMOUNTX 16#define BUMPSCROLLAMOUNTY 4
bool ClientConnection::InFullScreenMode() { return m_opts.m_FullScreen; };// You can explicitly change mode by calling thisvoid ClientConnection::SetFullScreenMode(bool enable){ m_opts.m_FullScreen = enable; RealiseFullScreenMode();}// If the options have been changed other than by calling // SetFullScreenMode, you need to call this to make it happen.void ClientConnection::RealiseFullScreenMode(){ LONG style = GetWindowLong(m_hwnd, GWL_STYLE); if (m_opts.m_FullScreen) { // A bit crude here - we can skip the prompt on a registry setting. // We'll do this properly later. HKEY hRegKey; DWORD skipprompt = 0; if ( RegCreateKey(HKEY_CURRENT_USER, SETTINGS_KEY_NAME, &hRegKey) != ERROR_SUCCESS ) { hRegKey = NULL; } else { DWORD skippromptsize = sizeof(skipprompt); DWORD valtype; if ( RegQueryValueEx( hRegKey, "SkipFullScreenPrompt", NULL, &valtype, (LPBYTE) &skipprompt, &skippromptsize) != ERROR_SUCCESS) { skipprompt = 0; } RegCloseKey(hRegKey); } if (!skipprompt) MessageBox(m_hwnd, _T("To exit from full-screen mode, use Ctrl-Esc Esc and then\r\n" "right-click on the vncviewer taskbar icon to see the menu."), _T("VNCviewer full-screen mode"), MB_OK | MB_ICONINFORMATION | MB_TOPMOST | MB_SETFOREGROUND);
ShowWindow(m_hwnd, SW_MAXIMIZE); style = GetWindowLong(m_hwnd, GWL_STYLE); style &= ~(WS_DLGFRAME | WS_THICKFRAME); SetWindowLong(m_hwnd, GWL_STYLE, style); int cx = GetSystemMetrics(SM_CXSCREEN); int cy = GetSystemMetrics(SM_CYSCREEN); SetWindowPos(m_hwnd, HWND_TOPMOST, -1, -1, cx+3, cy+3, SWP_FRAMECHANGED); CheckMenuItem(GetSystemMenu(m_hwnd, FALSE), ID_FULLSCREEN, MF_BYCOMMAND|MF_CHECKED);
/*if(TitleBar.GetSafeHwnd()==NULL) //Added by: Lars Werner (http://lars.werner.no)
{
if(m_running==TRUE) //This must be added since the run_undetached calls the relisefullscreen at startup when selected, and it is going to be created right!
TitleBar.Create(m_pApp->m_instance, m_hwnd);
}*/
TitleBar.DisplayWindow(TRUE, TRUE); //Added by: Lars Werner (http://lars.werner.no)
TitleBar.SetText(m_desktopName); //Added by: Lars Werner (http://lars.werner.no)
} else { style |= WS_DLGFRAME | WS_THICKFRAME; SetWindowLong(m_hwnd, GWL_STYLE, style); SetWindowPos(m_hwnd, HWND_NOTOPMOST, 0,0,100,100, SWP_NOMOVE | SWP_NOSIZE); ShowWindow(m_hwnd, SW_NORMAL); CheckMenuItem(GetSystemMenu(m_hwnd, FALSE), ID_FULLSCREEN, MF_BYCOMMAND|MF_UNCHECKED);
TitleBar.DisplayWindow(FALSE, TRUE); //Added by: Lars Werner (http://lars.werner.no)
}}bool ClientConnection::BumpScroll(int x, int y){ int dx = 0; int dy = 0; int rightborder = GetSystemMetrics(SM_CXSCREEN)-BUMPSCROLLBORDER; int bottomborder = GetSystemMetrics(SM_CYSCREEN)-BUMPSCROLLBORDER; if (x < BUMPSCROLLBORDER) dx = -BUMPSCROLLAMOUNTX * m_opts.m_scale_num / m_opts.m_scale_den; if (x >= rightborder) dx = +BUMPSCROLLAMOUNTX * m_opts.m_scale_num / m_opts.m_scale_den;; if (y < BUMPSCROLLBORDER) dy = -BUMPSCROLLAMOUNTY * m_opts.m_scale_num / m_opts.m_scale_den;; if (y >= bottomborder) dy = +BUMPSCROLLAMOUNTY * m_opts.m_scale_num / m_opts.m_scale_den;; if (dx || dy) { if (ScrollScreen(dx,dy)) { // If we haven't physically moved the cursor, artificially // generate another mouse event so we keep scrolling. POINT p; GetCursorPos(&p); if (p.x == x && p.y == y) SetCursorPos(x,y); return true; } } return false;}
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