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📄 clientconnectionhextile.cpp

📁 realvnc是一个非常流行的远程控制程序
💻 CPP
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//  Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved.////  This file is part of the VNC system.////  The VNC system is free software; you can redistribute it and/or modify//  it under the terms of the GNU General Public License as published by//  the Free Software Foundation; either version 2 of the License, or//  (at your option) any later version.////  This program is distributed in the hope that it will be useful,//  but WITHOUT ANY WARRANTY; without even the implied warranty of//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the//  GNU General Public License for more details.////  You should have received a copy of the GNU General Public License//  along with this program; if not, write to the Free Software//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,//  USA.//// If the source code for the VNC system is not available from the place // whence you received this file, check http://www.uk.research.att.com/vnc or contact// the authors on vnc@uk.research.att.com for information on obtaining it.// Hextile Encoding//// The bits of the ClientConnection object to do with Hextile.#include "stdhdrs.h"#include "vncviewer.h"#include "ClientConnection.h"void ClientConnection::ReadHextileRect(rfbFramebufferUpdateRectHeader *pfburh){	switch (m_myFormat.bitsPerPixel) {	case 8:		HandleHextileEncoding8(pfburh->r.x, pfburh->r.y, pfburh->r.w, pfburh->r.h);		break;	case 16:		HandleHextileEncoding16(pfburh->r.x, pfburh->r.y, pfburh->r.w, pfburh->r.h);		break;	case 32:		HandleHextileEncoding32(pfburh->r.x, pfburh->r.y, pfburh->r.w, pfburh->r.h);		break;	}}#define DEFINE_HEXTILE(bpp)                                                   \void ClientConnection::HandleHextileEncoding##bpp(int rx, int ry, int rw, int rh)                    \{                                                                             \    CARD##bpp bg, fg;                                                         \	COLORREF bgcolor, fgcolor;												  \    int i;                                                                    \    CARD8 *ptr;                                                               \    int x, y, w, h;                                                           \    int sx, sy, sw, sh;                                                       \    CARD8 subencoding;                                                        \    CARD8 nSubrects;                                                          \																			  \    CheckBufferSize( 16 * 16 * bpp );										  \	SETUP_COLOR_SHORTCUTS;                                                    \                                                                              \    for (y = ry; y < ry+rh; y += 16) {                                        \		omni_mutex_lock l(m_bitmapdcMutex);									  \		ObjectSelector b(m_hBitmapDC, m_hBitmap);							  \		PaletteSelector p(m_hBitmapDC, m_hPalette);							  \		for (x = rx; x < rx+rw; x += 16) {                                    \            w = h = 16;                                                       \            if (rx+rw - x < 16)                                               \                w = rx+rw - x;                                                \            if (ry+rh - y < 16)                                               \                h = ry+rh - y;                                                \                                                                              \            ReadExact((char *)&subencoding, 1);                               \                                                                              \            if (subencoding & rfbHextileRaw) {                                \                ReadExact(m_netbuf, w * h * (bpp / 8));                       \                SETPIXELS(bpp, x,y,w,h)                                       \                continue;                                                     \            }                                                                 \                                                                              \		    if (subencoding & rfbHextileBackgroundSpecified) {                \                ReadExact((char *)&bg, (bpp/8));                              \				bgcolor = COLOR_FROM_PIXEL##bpp##_ADDRESS(&bg);  			  \			}																  \            FillSolidRect(x,y,w,h,bgcolor);                                   \                                                                              \            if (subencoding & rfbHextileForegroundSpecified)  {               \                ReadExact((char *)&fg, (bpp/8));                              \				fgcolor = COLOR_FROM_PIXEL##bpp##_ADDRESS(&fg);				  \			}                                                                 \                                                                              \            if (!(subencoding & rfbHextileAnySubrects)) {                     \                continue;                                                     \            }                                                                 \                                                                              \            ReadExact( (char *)&nSubrects, 1) ;                               \                                                                              \            ptr = (CARD8 *)m_netbuf;                                          \                                                                              \            if (subencoding & rfbHextileSubrectsColoured) {                   \				                                                              \                ReadExact( m_netbuf, nSubrects * (2 + (bpp / 8)));            \                                                                              \                for (i = 0; i < nSubrects; i++) {                             \                    fgcolor = COLOR_FROM_PIXEL##bpp##_ADDRESS(ptr);           \					ptr += (bpp/8);                                           \                    sx = *ptr >> 4;                                           \                    sy = *ptr++ & 0x0f;                                       \                    sw = (*ptr >> 4) + 1;                                     \                    sh = (*ptr++ & 0x0f) + 1;                                 \                    FillSolidRect(x+sx, y+sy, sw, sh, fgcolor);               \                }                                                             \                                                                              \            } else {                                                          \                ReadExact(m_netbuf, nSubrects * 2);                    \                                                                              \                for (i = 0; i < nSubrects; i++) {                             \                    sx = *ptr >> 4;                                           \                    sy = *ptr++ & 0x0f;                                       \                    sw = (*ptr >> 4) + 1;                                     \                    sh = (*ptr++ & 0x0f) + 1;                                 \                    FillSolidRect(x+sx, y+sy, sw, sh, fgcolor);               \                }                                                             \            }                                                                 \        }                                                                     \    }                                                                         \                                                                              \}DEFINE_HEXTILE(8)DEFINE_HEXTILE(16)DEFINE_HEXTILE(32)

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