📄 eap_peerfsm.cxx
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/* BEGIN_COPYRIGHT *//* *//* Open Diameter: Open-source software for the Diameter and *//* Diameter related protocols *//* *//* Copyright (C) 2002-2004 Open Diameter Project *//* *//* This library is free software; you can redistribute it and/or modify *//* it under the terms of the GNU Lesser General Public License as *//* published by the Free Software Foundation; either version 2.1 of the *//* License, or (at your option) any later version. *//* *//* This library is distributed in the hope that it will be useful, *//* but WITHOUT ANY WARRANTY; without even the implied warranty of *//* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *//* Lesser General Public License for more details. *//* *//* You should have received a copy of the GNU Lesser General Public *//* License along with this library; if not, write to the Free Software *//* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *//* USA. *//* *//* In addition, when you copy and redistribute some or the entire part of *//* the source code of this software with or without modification, you *//* MUST include this copyright notice in each copy. *//* *//* If you make any changes that are appeared to be useful, please send *//* sources that include the changed part to *//* diameter-developers@lists.sourceforge.net so that we can reflect your *//* changes to one unified version of this software. *//* *//* END_COPYRIGHT */// $Id: eap_peerfsm.cxx,v 1.51 2004/08/10 16:41:06 vfajardo Exp $//// eap_peerfsm.cxx: Peer state machine// Written by Yoshihiro Ohba#include <ace/Singleton.h>#include <ace/Message_Block.h>#include <ace/Message_Queue.h>#include <ace/Synch.h>#include <ace/OS.h>#include "eap.hxx"#include "eap_peerfsm.hxx"#include "eap_log.hxx"#include "eap_parser.hxx"intInputIdentityMethodRequest::call(){ return futureResult.set(stateMachine->InputIdentity());}/// Action class for EAP. class EapPeerAction : public AAA_Action<EapPeerSwitchStateMachine>{ public: virtual void operator()(EapPeerSwitchStateMachine&) {} protected: EapPeerAction() {} virtual ~EapPeerAction() {}};/// State table used by EapPeerSwitchStateMachine.class EapPeerSwitchStateTable_S : public AAA_StateTable<EapPeerSwitchStateMachine>{ friend class ACE_Singleton<EapPeerSwitchStateTable_S, ACE_Recursive_Thread_Mutex>;private: class AcInitialize : public EapPeerAction { void operator()(EapPeerSwitchStateMachine &sm) { // allowNotification=TRUE; sm.NotificationAllowed() = true; sm.MethodState() = EapPeerSwitchStateMachine::NONE; sm.Event(EvUCT); } }; class AcRetransmit : public EapPeerAction { void operator()(EapPeerSwitchStateMachine &sm) { EAP_LOG(LM_DEBUG, "Peer: Detect duplicate request.\n"); SubAcSendResp(sm); sm.Event(EvUCT); } }; class AcCheckTimeoutCondition : public EapPeerAction { void operator()(EapPeerSwitchStateMachine &sm) { if (sm.Policy().IsSatisfied() && sm.Decision() == EapPeerSwitchStateMachine::COND_SUCC) sm.Event(EvSgSuccess); else sm.Event(EvSgFailure); } }; class AcSendSuccess : public EapPeerAction { void operator()(EapPeerSwitchStateMachine &sm) { sm.CancelTimer(); EAP_LOG(LM_DEBUG, "Peer: Success.\n"); if (sm.KeyData().size()>0) sm.KeyAvailable() = true; sm.Success(); } }; class AcSendFailure : public EapPeerAction { void operator()(EapPeerSwitchStateMachine &sm) { sm.CancelTimer(); EAP_LOG(LM_DEBUG, "Peer: Failure.\n"); sm.Failure(); } }; class AcBuildResp : public EapPeerAction { void operator()(EapPeerSwitchStateMachine &sm) { AAAMessageBlock *msg = sm.GetTxMessage(); EAP_LOG(LM_DEBUG, "Peer: Sent Response.\n"); // Compose the PDU. EapHeaderParser headerParser; EapHeader header; header.code = Response; header.identifier = sm.CurrentIdentifier(); header.length = msg->length(); headerParser.setAppData(&header); headerParser.setRawData(msg); headerParser.parseAppToRaw(); // Set the wr_ptr to the tail of the message. msg->wr_ptr(msg->base()+header.length); sm.LastIdValidity() = true; // Set the received identifier to the currentId sm.LastIdentifier() = sm.CurrentIdentifier(); EAP_LOG(LM_DEBUG, "checking key availability.\n"); if (sm.MethodState() == EapPeerSwitchStateMachine::NONE || sm.MethodState() == EapPeerSwitchStateMachine::INIT) goto next; // Check the availability of a key. if (sm.MethodStateMachine().KeyAvailable()) { EAP_LOG(LM_DEBUG, "key available.\n"); sm.KeyData() = sm.MethodStateMachine().KeyData(); } next: // Send it. SubAcSendResp(sm); } }; class AcDoIntegrityCheck : public EapPeerAction { void operator()(EapPeerSwitchStateMachine &sm) { EAP_LOG(LM_DEBUG, "Peer: Do Integrity Check.\n"); sm.MethodStateMachine().Notify (EapMethodStateMachine::EvSgIntegrityCheck); } }; class AcDoPolicyCheck : public EapPeerAction { void operator()(EapPeerSwitchStateMachine &sm) { EAP_LOG(LM_DEBUG, "Peer: Do Policy Check.\n"); EapType &type = sm.ReqMethod(); bool allowMethod; if (type == EapType(1)) // This is Request/Identity. If this is the first method, it // accepts the request. { if (sm.CurrentMethod() == EapType(0)) allowMethod = true; else allowMethod = false; } else { allowMethod = sm.Policy().Allow(type); } if (allowMethod) { // Set the current method type sm.CurrentMethod() = type; // Switch to new method EAP_LOG(LM_DEBUG, "Peer: Creating Method.\n"); // Delete the old method (if any) sm.DeleteMethodStateMachine(); // Create a new method with a specific type sm.CreateMethodStateMachine(type, Peer); // Change the method state to INIT. sm.MethodState() = EapPeerSwitchStateMachine::INIT; // Start the method sm.MethodStateMachine().Start(); // Enter the method sm.Event(EvSgEnterMethod); } else { sm.Event(EvSgNoEnterMethod); } } }; class AcDiscard : public EapPeerAction { void operator()(EapPeerSwitchStateMachine &sm) { EAP_LOG(LM_DEBUG, "Peer: Message Discarded.\n"); sm.DiscardCount()++; sm.Event(EvUCT); } }; class AcBuildNak : public EapPeerAction { void operator()(EapPeerSwitchStateMachine &sm) { // Create a type list from the current policy. EapType type = sm.CurrentMethod(); EapNak nak; EapTypeList &tList = nak.TypeList(); sm.Policy().MakeTypeList(tList, type.IsVSE()); // Calculate NAK type and payload size. int payloadLength = tList.size(); EapNakDict::NakType nakType = EapNakDict::LegacyNak; if (tList.IsVSE()) { payloadLength *= 8; nakType = EapNakDict::ExtendedNak; } // Create NAK. AAAMessageBlock *msg = AAAMessageBlock::Acquire(4 + payloadLength); // Use parser to set Type field. EapNakParser payloadParser; payloadParser.setDictData(NULL); payloadParser.setAppData(&nak); payloadParser.setRawData(msg); EapNakDict dict(nakType); payloadParser.setDictData(&dict); payloadParser.parseAppToRaw(); // Set the message to the session. sm.SetTxMessage(msg); EAP_LOG(LM_DEBUG, "Peer: Sent Nak.\n"); // Compose the PDU. EapHeaderParser headerParser; EapHeader header; header.code = Response; header.identifier = sm.CurrentIdentifier(); header.length = msg->length(); headerParser.setAppData(&header); headerParser.setRawData(msg); headerParser.parseAppToRaw(); // Set the wr_ptr to the tail of the message. msg->wr_ptr(msg->base()+header.length); sm.LastIdValidity() = true; // Send it. SubAcSendResp(sm); } }; class AcParseNotification : public EapPeerAction { void operator()(EapPeerSwitchStateMachine &sm) { AAAMessageBlock *msg = sm.GetRxMessage(); EAP_LOG(LM_DEBUG, "Peer: Parsing Notification request.\n"); EapRequestNotificationParser parser; // Check the Notification. EapNotification notification; parser.setRawData(msg); parser.setAppData(¬ification); try { parser.parseRawToApp(); } catch (...) { // When an identity request contains non-UTF8 string, silently // discard it as if it were not received. EAP_LOG(LM_ERROR, "Peer: Notification parsing failed.\n"); sm.Event(EvElse); return; } // Output notification to the application. sm.Notification(sm.NotificationString()); sm.Event(EvSgNotificationOutputFinished); } }; class AcBuildNotification : public EapPeerAction { void operator()(EapPeerSwitchStateMachine &sm) { AAAMessageBlock *msg = AAAMessageBlock::Acquire(5); EapResponse response(EapType(2)); // Notification // Use parser to set Type field. EapResponseParser payloadParser; payloadParser.setAppData(&response); payloadParser.setRawData(msg); payloadParser.parseAppToRaw(); // Set the message to the session. sm.SetTxMessage(msg); sm.Event(EvUCT); } }; class AcParseIdentity : public EapPeerAction { void operator()(EapPeerSwitchStateMachine &sm) { AAAMessageBlock *msg = sm.GetRxMessage(); EAP_LOG(LM_DEBUG, "Peer: Parsing Identity request.\n"); // Check the Identity. EapIdentity id; EapRequestIdentityParser parser; parser.setAppData(&id); parser.setRawData(msg); try { parser.parseRawToApp(); } catch (...) { // When an identity request contains non-UTF8 string, silently // discard it as if it were not received. EAP_LOG(LM_ERROR, "Peer: Identity request parsing failed.\n"); sm.Event(EvElse); return; } sm.AuthenticatorIdentity() = id.Identity(); // Get identity from the application. Since calling // InputIdenity() typically involves in user input, a new task // is created for exectuting InputIdenity(). sm.InputIdentityTask().open(); sm.FutureIdentity() = sm.InputIdentityTask().InputIdentity(); if (sm.FutureIdentity().ready()) { sm.FutureIdentity().get(sm.PeerIdentity()); sm.InputIdentityTask().suspend(); sm.Notify(EvSgUserInputFinished); } else { // Immediate check for the first time. sm.ScheduleTimer(EvToCheckIdentity, 0, 100000, sm.InputIdentityTimerType()); return; } } }; class AcBuildIdentity : public EapPeerAction { void operator()(EapPeerSwitchStateMachine &sm) { EAP_LOG(LM_DEBUG, "Peer: Building Identity response.\n"); // Prepare the Response EapIdentity id; std::string& idString = id.Identity() = sm.PeerIdentity(); AAAMessageBlock *msg = AAAMessageBlock::Acquire(5 + idString.size()); EapResponseIdentityParser parser; parser.setAppData(&id); parser.setRawData(msg); try { parser.parseAppToRaw(); } catch (...) { EAP_LOG(LM_ERROR, "Peer: Identity data is not UTF8 formatted.\n"); sm.Event(EvElse); return; } // Set the message to the session. sm.SetTxMessage(msg); // Set the last id validity. sm.LastIdValidity() = true; sm.Event(EvUCT); } };
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